Player Matchup

Pele
Pele
Festiveee
Pele
Level 29
God Stats
3W - 3L
1,246 SR
Queue Stats
30W - 27L
1,486 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FromTheChurch
Ah Muzen Cab
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Gneven
Freya
Level 18
God Stats
14W - 16L
1,682 SR
Queue Stats
291W - 289L
1,579 Elo+
Solo
Chang'e
Chang'e
chrisuuhh
Chang'e
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,605 Elo+
Solo
Sobek
Sobek
woodendialup
Sobek
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 21L
1,498 Elo+
Party 2
Team Averages
Level 22
1,486 SR
1,533 Elo+

VS

Team Averages
Level 25
1,517 SR
1,537 Elo+
Osiris
Osiris
Akinator1013
Osiris
Level 16
God Stats
2W - 4L
1,378 SR
Queue Stats
73W - 77L
1,490 Elo+
Party 1
Nu Wa
Nu Wa
DeathBaker
Nu Wa
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
211W - 179L
1,498 Elo+
Party 1
Bellona
Bellona
DwarfInAJar
Bellona
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
525W - 472L
1,514 Elo+
Party 1
Cthulhu
Cthulhu
zekejeagar
Cthulhu
Level 26
God Stats
5W - 4L
1,709 SR
Queue Stats
81W - 83L
1,526 Elo+
Party 1
Sun Wukong
Sun Wukong
贱贱的楚们
Sun Wukong
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 71L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
9 / 2 / 6
10,812
569
14,149
18,951
7,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
FromTheChurch
Ah Muzen Cab
16
12 / 4 / 5
10,923
575
24,045
13,501
5,368
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Freya
Gneven
Freya
15
2 / 3 / 4
8,680
457
15,300
16,238
6,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
chrisuuhh
Chang'e
15
3 / 6 / 7
9,234
486
11,161
13,020
4,543
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 5 / 17
8,752
461
8,909
17,030
12,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
5 / 3 / 11
9,676
509
14,008
16,143
14,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
13
6 / 8 / 6
8,666
456
10,477
11,157
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
DwarfInAJar
Bellona
14
3 / 5 / 4
8,702
458
5,238
16,641
8,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
zekejeagar
Cthulhu
12
2 / 9 / 5
7,953
419
9,700
21,566
9,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
贱贱的楚们
Sun Wukong
16
4 / 3 / 2
9,670
509
14,831
22,388
15,322
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
48
28
Kills
20
20
Deaths
28
39
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Osiris
5
3
11
3.5
L
Nu Wa
6
8
6
1.13
L
Bellona
DwarfInAJar
Bellona
3
5
4
1
W
Pele
9
2
6
6
W
Ah Muzen Cab
FromTheChurch
Ah Muzen Cab
12
4
5
3.63
W
Freya
Gneven
Freya
2
3
4
1.33
W
Chang'e
chrisuuhh
Chang'e
3
6
7
1.08
W
2
5
17
2.1
L
Cthulhu
zekejeagar
Cthulhu
2
9
5
0.5
L
Sun Wukong
贱贱的楚们
Sun Wukong
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,564
Damage
54,254
78,740
Taken
87,895
36,574
Mitigated
51,574
32,850
Healing
20,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
14,008
6,587
0
2,742
16,143
14,041
0
5,991
10,152
0
59,683
L
Nu Wa
10,477
2,462
0
720
11,157
3,577
176
3,729
7,428
27,526
0
L
Bellona
DwarfInAJar
Bellona
5,238
1,014
0
4,607
16,641
8,673
920
5,916
10,725
0
39,515
W
Pele
14,149
4,041
0
9,341
18,951
7,996
0
2,503
16,252
0
85,290
W
Ah Muzen Cab
FromTheChurch
Ah Muzen Cab
24,045
14,971
0
6,397
13,501
5,368
2,262
3,785
9,598
0
79,896
W
Freya
Gneven
Freya
15,300
5,150
0
7,785
16,238
6,235
156
2,439
13,623
42,520
0
W
Chang'e
chrisuuhh
Chang'e
11,161
927
1,306
5,313
13,020
4,543
1,196
3,222
9,420
43,958
0
W
8,909
1,374
0
2,708
17,030
12,432
276
7,040
9,670
16,863
0
L
Cthulhu
zekejeagar
Cthulhu
9,700
523
220
2,758
21,566
9,961
0
6,514
15,052
25,401
0
L
Sun Wukong
贱贱的楚们
Sun Wukong
14,831
2,826
0
9,236
22,388
15,322
52
13,220
9,168
0
64,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,401
Gold Earned
44,667
413
Minions Killed
385
0
Camps Cleared
0
1,705,813
Distance Traveled
1,758,461
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,676
509
103
5
0
380,436
2
L
Nu Wa
8,666
456
34
2
0
297,304
1
L
Bellona
8,702
458
96
5
0
370,665
3
W
Pele
10,812
569
134
7
0
400,062
3
W
Ah Muzen Cab
10,923
575
114
6
0
323,244
0
W
Freya
8,680
457
76
4
0
290,307
0
W
Chang'e
9,234
486
66
3
0
315,916
1
W
Sobek
8,752
461
23
1
0
376,284
7
L
Cthulhu
7,953
419
42
2
0
368,529
0
L
Sun Wukong
9,670
509
110
6
0
341,527
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role