Player Matchup

Aphrodite
Aphrodite
ADepressiva
Aphrodite
Level 13
God Stats
8W - 12L
1,487 SR
Queue Stats
41W - 47L
1,448 Elo+
Party 1
King Arthur
King Arthur
Koulle
King Arthur
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Maxim0ff
Kali
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,227 Elo+
Party 1
Merlin
Merlin
Sinnoria
Merlin
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 15L
1,561 Elo+
Party 1
Skadi
Skadi
Yulissah
Skadi
Level 17
God Stats
7W - 5L
1,699 SR
Queue Stats
51W - 52L
1,461 Elo+
Party 1
Team Averages
Level 12
1,537 SR
1,439 Elo+

VS

Team Averages
Level 14
1,533 SR
1,404 Elo+
Fenrir
Fenrir
EeNaza14
Fenrir
Level 28
God Stats
7W - 7L
1,273 SR
Queue Stats
186W - 204L
1,454 Elo+
Solo
Cthulhu
Cthulhu
LaVoisin
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,247 Elo+
Solo
Kukulkan
Kukulkan
NotfueMarcos
Kukulkan
Level 5
God Stats
1W - 1L
1,649 SR
Queue Stats
1W - 1L
1,245 Elo+
Solo
Zeus
Zeus
Parkuinho
Zeus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,311 Elo+
Solo
Medusa
Medusa
leGandini
Medusa
Level 29
God Stats
3W - 1L
1,745 SR
Queue Stats
26W - 17L
1,764 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ADepressiva
Aphrodite
17
4 / 10 / 4
10,951
421
11,973
20,159
8,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
Koulle
King Arthur
16
0 / 10 / 4
9,950
383
8,681
28,543
23,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kali
14
0 / 11 / 3
8,884
342
3,818
20,763
6,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Sinnoria
Merlin
17
1 / 7 / 2
10,168
391
10,223
16,760
5,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Yulissah
Skadi
20
5 / 7 / 2
12,379
476
14,817
23,168
8,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EeNaza14
Fenrir
20
18 / 2 / 7
16,839
648
24,700
20,895
16,695
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
LaVoisin
Cthulhu
19
4 / 2 / 12
13,102
504
7,578
15,042
13,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
NotfueMarcos
Kukulkan
20
4 / 3 / 8
14,078
541
13,904
10,283
4,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
20
9 / 1 / 11
14,866
572
24,445
13,373
5,983
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
leGandini
Medusa
20
10 / 2 / 4
14,409
554
18,756
27,141
12,950
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
87
10
Kills
45
45
Deaths
10
15
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ADepressiva
Aphrodite
4
10
4
0.6
W
Fenrir
EeNaza14
Fenrir
18
2
7
10.75
L
King Arthur
Koulle
King Arthur
0
10
4
0.2
W
Cthulhu
LaVoisin
Cthulhu
4
2
12
5
L
Kali
0
11
3
0.14
W
Kukulkan
NotfueMarcos
Kukulkan
4
3
8
2.67
W
Zeus
9
1
11
14.5
L
Merlin
Sinnoria
Merlin
1
7
2
0.29
L
Skadi
Yulissah
Skadi
5
7
2
0.86
W
Medusa
leGandini
Medusa
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,512
Damage
89,383
109,393
Taken
86,734
52,061
Mitigated
53,728
21,068
Healing
32,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ADepressiva
Aphrodite
11,973
1,566
5,227
5,871
20,159
8,103
622
9,635
10,524
56,812
0
W
Fenrir
EeNaza14
Fenrir
24,700
6,815
0
7,746
20,895
16,695
897
5,640
15,102
0
168,906
L
King Arthur
Koulle
King Arthur
8,681
1,846
0
484
28,543
23,748
135
13,488
15,055
249
46,343
W
Cthulhu
LaVoisin
Cthulhu
7,578
580
285
984
15,042
13,217
262
3,459
11,533
29,517
0
L
Kali
3,818
1,655
0
2,399
20,763
6,277
0
7,744
13,019
0
23,500
W
Kukulkan
NotfueMarcos
Kukulkan
13,904
2,580
0
0
10,283
4,883
3,611
3,420
6,661
78,496
0
W
Zeus
24,445
3,372
0
6,496
13,373
5,983
2,642
5,370
7,878
84,215
0
L
Merlin
Sinnoria
Merlin
10,223
126
0
1,187
16,760
5,300
0
8,946
7,814
61,463
0
L
Skadi
Yulissah
Skadi
14,817
6,743
0
5,900
23,168
8,633
847
6,114
17,054
0
83,098
W
Medusa
leGandini
Medusa
18,756
9,006
0
17,466
27,141
12,950
6,318
5,411
21,655
0
135,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,332
Gold Earned
73,294
438
Minions Killed
704
0
Camps Cleared
0
2,122,620
Distance Traveled
2,333,922
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,951
421
93
4
0
431,418
0
W
Fenrir
16,839
648
224
9
0
469,638
1
L
King Arthur
9,950
383
69
3
0
436,908
0
W
Cthulhu
13,102
504
63
2
0
503,478
1
L
Kali
8,884
342
59
2
0
428,506
0
W
Kukulkan
14,078
541
132
5
0
487,280
3
W
Zeus
14,866
572
144
6
0
433,259
1
L
Merlin
10,168
391
109
4
0
459,119
0
L
Skadi
12,379
476
108
4
0
366,669
6
W
Medusa
14,409
554
141
5
0
440,267
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role