Player Matchup

Apollo
Apollo
AmSalty
Apollo
Level 109
God Stats
0W - 1L
1,282 SR
Queue Stats
14W - 14L
1,323 Elo+
Party 2
Artemis
Artemis
KushFox
Artemis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 29L
1,433 Elo+
Solo
Agni
Agni
auduckling
Agni
Level 23
God Stats
0W - 1L
1,387 SR
Queue Stats
1W - 2L
1,281 Elo+
Party 2
Sun Wukong
Sun Wukong
mrcow17
Sun Wukong
Level 69
God Stats
0W - 1L
1,194 SR
Queue Stats
3W - 8L
1,251 Elo+
Party 2
Danzaburou
Danzaburou
qDusKp
Danzaburou
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,254 Elo+
Party 2
Team Averages
Level 64
1,373 SR
1,308 Elo+

VS

Team Averages
Level 33
1,632 SR
1,383 Elo+
Cabrakan
Cabrakan
HotsauceEnema
Cabrakan
Level 18
God Stats
1W - 0L
1,939 SR
Queue Stats
3W - 4L
1,571 Elo+
Party 1
Hachiman
Hachiman
Reeverrb
Hachiman
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 190L
1,322 Elo+
Party 1
Nu Wa
Nu Wa
Silentd3ad
Nu Wa
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 49L
1,421 Elo+
Solo
He Bo
He Bo
Thump3rrr
He Bo
Level 25
God Stats
6W - 1L
1,500 SR
Queue Stats
166W - 177L
1,182 Elo+
Party 1
Cthulhu
Cthulhu
jbdongo
Cthulhu
Level 18
God Stats
11W - 5L
1,719 SR
Queue Stats
276W - 343L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AmSalty
Apollo
20
15 / 6 / 11
13,805
920
21,407
18,864
10,168
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
KushFox
Artemis
16
2 / 8 / 6
9,827
655
7,018
12,623
5,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 4 / 8
9,691
646
8,090
10,437
3,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
mrcow17
Sun Wukong
18
2 / 8 / 17
11,102
740
17,184
25,452
19,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
qDusKp
Danzaburou
20
7 / 4 / 11
13,167
878
14,998
15,411
6,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
HotsauceEnema
Cabrakan
18
2 / 7 / 17
11,502
767
7,000
22,522
32,311
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Reeverrb
Hachiman
20
9 / 4 / 17
13,176
878
23,921
15,407
9,318
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
19
7 / 7 / 18
12,202
813
18,826
15,654
7,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Thump3rrr
He Bo
19
9 / 7 / 7
12,158
811
11,476
11,760
5,548
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
jbdongo
Cthulhu
19
3 / 3 / 20
12,247
816
8,788
19,896
23,957
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
109
27
Kills
30
30
Deaths
28
53
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Apollo
AmSalty
Apollo
15
6
11
3.42
W
Cabrakan
HotsauceEnema
Cabrakan
2
7
17
1.5
L
Artemis
KushFox
Artemis
2
8
6
0.63
W
Hachiman
Reeverrb
Hachiman
9
4
17
4.38
W
Nu Wa
7
7
18
2.29
W
He Bo
Thump3rrr
He Bo
9
7
7
1.79
L
1
4
8
1.25
W
Cthulhu
jbdongo
Cthulhu
3
3
20
4.33
L
Sun Wukong
mrcow17
Sun Wukong
2
8
17
1.31
L
Danzaburou
qDusKp
Danzaburou
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,697
Damage
70,011
82,787
Taken
85,239
45,305
Mitigated
78,831
28,781
Healing
16,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AmSalty
Apollo
21,407
14,310
2,986
6,741
18,864
10,168
544
10,126
8,738
0
47,660
W
Cabrakan
HotsauceEnema
Cabrakan
7,000
1,046
275
3,044
22,522
32,311
192
1,772
20,750
10,812
0
L
Artemis
KushFox
Artemis
7,018
3,876
0
315
12,623
5,059
778
7,641
4,982
0
17,746
W
Hachiman
Reeverrb
Hachiman
23,921
9,798
1,279
3,190
15,407
9,318
3,148
414
14,993
0
63,766
W
Nu Wa
18,826
3,047
1,872
2,567
15,654
7,697
1,860
1,116
14,538
31,579
0
W
He Bo
Thump3rrr
He Bo
11,476
676
414
1,228
11,760
5,548
839
1,531
10,229
21,109
0
L
8,090
1,002
199
2,366
10,437
3,724
241
6,042
4,395
21,151
0
W
Cthulhu
jbdongo
Cthulhu
8,788
311
414
1,784
19,896
23,957
148
3,257
16,639
27,453
0
L
Sun Wukong
mrcow17
Sun Wukong
17,184
2,700
940
8,077
25,452
19,356
0
14,724
10,728
0
33,906
L
Danzaburou
qDusKp
Danzaburou
14,998
4,239
1,220
5,937
15,411
6,998
1,546
7,557
7,854
0
43,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,592
Gold Earned
61,285
183
Minions Killed
153
0
Camps Cleared
0
1,183,801
Distance Traveled
1,240,237
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
13,805
920
47
3
0
234,950
0
W
Cabrakan
11,502
767
5
0
0
251,465
0
L
Artemis
9,827
655
27
2
0
228,194
0
W
Hachiman
13,176
878
66
4
0
242,363
0
W
Nu Wa
12,202
813
21
1
0
245,652
1
W
He Bo
12,158
811
26
2
0
225,316
0
L
Agni
9,691
646
33
2
0
241,491
1
W
Cthulhu
12,247
816
35
2
0
275,441
0
L
Sun Wukong
11,102
740
24
2
0
257,162
0
L
Danzaburou
13,167
878
52
3
0
222,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role