Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
MurKed-AgaINx
Bellona
Level 23
God Stats
13W - 12L
1,555 SR
Queue Stats
48W - 54L
1,548 Elo+
Solo
Heimdallr
Heimdallr
SendingtheWolf7
Heimdallr
Level 25
God Stats
16W - 21L
1,279 SR
Queue Stats
48W - 63L
1,512 Elo+
Solo
Cthulhu
Cthulhu
Tipsy_Jokerr
Cthulhu
Level 25
God Stats
1W - 1L
1,807 SR
Queue Stats
174W - 197L
1,549 Elo+
Solo
Rama
Rama
durza0111
Rama
Level 28
God Stats
1W - 3L
1,725 SR
Queue Stats
43W - 34L
1,617 Elo+
Solo
Team Averages
Level 26
1,573 SR
1,545 Elo+

VS

Team Averages
Level 25
1,545 SR
1,581 Elo+
Hercules
Hercules
Brendan_2503
Hercules
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 28L
1,567 Elo+
Solo
Cabrakan
Cabrakan
GoHeadInviteMe
Cabrakan
Level 26
God Stats
1W - 0L
1,750 SR
Queue Stats
64W - 30L
1,648 Elo+
Solo
Kuzenbo
Kuzenbo
Reckldam
Kuzenbo
Level 28
God Stats
8W - 3L
1,681 SR
Queue Stats
96W - 103L
1,494 Elo+
Solo
Danzaburou
Danzaburou
mini_apeman4
Danzaburou
Level 16
God Stats
8W - 5L
1,555 SR
Queue Stats
28W - 17L
1,653 Elo+
Solo
Zeus
Zeus
x-imOP
Zeus
Level 29
God Stats
8W - 11L
1,237 SR
Queue Stats
440W - 452L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
1 / 9 / 2
5,871
391
4,619
11,243
5,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
9
0 / 4 / 3
6,015
401
5,373
9,752
5,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
SendingtheWolf7
Heimdallr
11
2 / 8 / 2
7,277
485
4,101
10,172
3,175
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Tipsy_Jokerr
Cthulhu
11
2 / 6 / 2
7,152
477
6,894
15,506
9,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
9
1 / 6 / 0
6,272
418
3,052
8,672
2,782
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Brendan_2503
Hercules
14
6 / 1 / 1
8,523
568
6,512
8,146
7,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
15
10 / 1 / 5
9,180
612
11,181
10,563
7,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kuzenbo
Reckldam
Kuzenbo
11
2 / 1 / 11
7,995
533
4,651
11,392
12,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
mini_apeman4
Danzaburou
12
9 / 2 / 3
8,386
559
12,611
10,474
3,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zeus
x-imOP
Zeus
15
6 / 1 / 1
9,220
615
7,633
5,835
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
6
Kills
33
33
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
9
2
0.22
W
Hercules
Brendan_2503
Hercules
6
1
1
6.5
W
Cabrakan
10
1
5
12.5
L
Bellona
0
4
3
0.38
W
Kuzenbo
Reckldam
Kuzenbo
2
1
11
7.5
L
Heimdallr
SendingtheWolf7
Heimdallr
2
8
2
0.38
L
Cthulhu
Tipsy_Jokerr
Cthulhu
2
6
2
0.5
L
Rama
1
6
0
0.17
W
Danzaburou
mini_apeman4
Danzaburou
9
2
3
5.25
W
Zeus
x-imOP
Zeus
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,039
Damage
42,588
55,345
Taken
46,410
27,030
Mitigated
32,865
6,813
Healing
14,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,619
1,960
0
1,070
11,243
5,481
0
5,134
6,031
0
26,417
W
Hercules
Brendan_2503
Hercules
6,512
2,399
0
1,053
8,146
7,197
664
0
8,096
0
34,241
W
Cabrakan
11,181
1,977
0
6,046
10,563
7,064
0
219
10,248
64,327
0
L
Bellona
5,373
1,226
306
1,405
9,752
5,706
0
2,671
7,081
0
19,588
W
Kuzenbo
Reckldam
Kuzenbo
4,651
2,558
0
1,393
11,392
12,641
440
2,036
9,142
18,082
0
L
Heimdallr
SendingtheWolf7
Heimdallr
4,101
2,236
0
1,602
10,172
3,175
0
6,984
2,864
0
20,880
L
Cthulhu
Tipsy_Jokerr
Cthulhu
6,894
536
114
1,693
15,506
9,886
0
5,102
10,352
24,623
0
L
Rama
3,052
2,767
0
623
8,672
2,782
0
3,046
5,552
0
16,852
W
Danzaburou
mini_apeman4
Danzaburou
12,611
5,801
0
4,350
10,474
3,863
3,018
4,166
6,133
0
42,028
W
Zeus
x-imOP
Zeus
7,633
1,265
0
1,622
5,835
2,100
238
473
5,334
50,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,587
Gold Earned
43,304
205
Minions Killed
392
0
Camps Cleared
0
1,180,264
Distance Traveled
1,358,218
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,871
391
48
3
0
229,780
0
W
Hercules
8,523
568
69
5
0
233,456
1
W
Cabrakan
9,180
612
120
8
0
281,774
4
L
Bellona
6,015
401
33
2
0
285,056
5
W
Kuzenbo
7,995
533
27
2
0
290,648
3
L
Heimdallr
7,277
485
50
3
0
209,536
1
L
Cthulhu
7,152
477
35
2
0
240,354
1
L
Rama
6,272
418
39
3
0
215,538
2
W
Danzaburou
8,386
559
69
5
0
266,349
1
W
Zeus
9,220
615
107
7
0
285,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role