Player Matchup

Bellona
Bellona
DrTopOp
Bellona
Level 29
God Stats
6W - 5L
1,797 SR
Queue Stats
109W - 59L
1,684 Elo+
Solo
Tiamat
Tiamat
OneHitAsura
Tiamat
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Uubermench
Ravana
Level 27
God Stats
14W - 10L
1,678 SR
Queue Stats
66W - 56L
1,529 Elo+
Solo
Ares
Ares
WClarkrulz
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,496 Elo+
Party 1
Izanami
Izanami
panekoed
Izanami
Level 20
God Stats
92W - 73L
1,588 SR
Queue Stats
166W - 149L
1,499 Elo+
Solo
Team Averages
Level 23
1,613 SR
1,541 Elo+

VS

Team Averages
Level 16
1,516 SR
1,394 Elo+
Mercury
Mercury
Glornoir
Mercury
Level 27
God Stats
3W - 3L
1,681 SR
Queue Stats
15W - 14L
1,619 Elo+
Solo
Danzaburou
Danzaburou
Mikealiciously
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,472 Elo+
Solo
Erlang Shen
Erlang Shen
MrSnoodle28
Erlang Shen
Level 28
God Stats
7W - 9L
1,422 SR
Queue Stats
180W - 149L
1,367 Elo+
Solo
Ares
Ares
Snackel
Ares
Level 5
God Stats
0W - 1L
1,280 SR
Queue Stats
6W - 7L
1,236 Elo+
Party 2
Agni
Agni
Woldking
Agni
Level 14
God Stats
1W - 2L
1,697 SR
Queue Stats
49W - 41L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DrTopOp
Bellona
14
0 / 5 / 2
8,843
553
8,189
13,116
9,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
15
5 / 2 / 6
10,091
631
6,635
7,902
4,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Uubermench
Ravana
16
7 / 1 / 2
9,841
615
8,025
8,242
3,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
4 / 4 / 13
9,481
593
4,979
11,943
10,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
panekoed
Izanami
15
10 / 4 / 6
9,876
617
14,529
14,038
5,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Glornoir
Mercury
14
7 / 5 / 3
9,134
571
6,462
11,074
3,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
Mikealiciously
Danzaburou
11
3 / 6 / 2
7,241
453
7,167
11,334
3,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
MrSnoodle28
Erlang Shen
13
3 / 0 / 2
7,707
482
8,479
10,816
7,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
Snackel
Ares
10
1 / 7 / 5
6,897
431
4,135
12,162
7,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
12
2 / 8 / 3
7,628
477
7,237
10,384
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
26
Kills
16
16
Deaths
26
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
DrTopOp
Bellona
0
5
2
0.2
L
Mercury
Glornoir
Mercury
7
5
3
1.7
L
Danzaburou
Mikealiciously
Danzaburou
3
6
2
0.67
L
Erlang Shen
MrSnoodle28
Erlang Shen
3
0
2
4
W
Tiamat
5
2
6
4
L
Ares
Snackel
Ares
1
7
5
0.5
W
Ravana
Uubermench
Ravana
7
1
2
8
W
4
4
13
2.63
L
Agni
2
8
3
0.44
W
Izanami
panekoed
Izanami
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,357
Damage
33,480
55,241
Taken
55,770
33,201
Mitigated
25,486
21,432
Healing
12,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DrTopOp
Bellona
8,189
4,377
0
5,546
13,116
9,079
1,316
0
13,116
0
42,013
L
Mercury
Glornoir
Mercury
6,462
3,787
0
2,803
11,074
3,320
346
1,117
9,845
0
35,103
L
Danzaburou
Mikealiciously
Danzaburou
7,167
3,026
0
2,332
11,334
3,764
0
1,531
9,803
0
30,005
L
Erlang Shen
MrSnoodle28
Erlang Shen
8,479
4,058
0
5,811
10,816
7,276
691
0
10,816
0
33,139
W
Tiamat
6,635
2,124
214
3,510
7,902
4,709
3,508
4,389
3,513
49,231
0
L
Ares
Snackel
Ares
4,135
207
0
540
12,162
7,666
61
4,155
7,895
13,653
0
W
Ravana
Uubermench
Ravana
8,025
3,574
0
4,576
8,242
3,455
2,165
1,552
6,690
0
61,208
W
4,979
656
0
1,068
11,943
10,520
692
2,757
9,186
13,242
0
L
Agni
7,237
863
0
1,322
10,384
3,460
631
4,308
5,797
35,842
0
W
Izanami
panekoed
Izanami
14,529
10,342
246
6,272
14,038
5,438
3,830
2,674
11,364
0
56,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,132
Gold Earned
38,607
432
Minions Killed
267
0
Camps Cleared
0
1,473,811
Distance Traveled
1,404,890
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,843
553
94
6
0
298,174
1
L
Mercury
9,134
571
69
4
0
310,430
3
L
Danzaburou
7,241
453
50
3
0
256,369
1
L
Erlang Shen
7,707
482
55
3
0
313,059
4
W
Tiamat
10,091
631
118
7
0
266,559
3
L
Ares
6,897
431
16
1
0
283,587
1
W
Ravana
9,841
615
106
7
0
340,262
8
W
Ares
9,481
593
7
0
0
313,729
0
L
Agni
7,628
477
77
5
0
241,445
0
W
Izanami
9,876
617
107
7
0
255,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role