Player Matchup

Discordia
Discordia
Imperial10
Discordia
Level 68
God Stats
49W - 24L
1,635 SR
Queue Stats
529W - 500L
1,526 Elo+
Solo
Fafnir
Fafnir
LadyboyOfAzeroth
Fafnir
Level 126
God Stats
9W - 1L
2,064 SR
Queue Stats
29W - 18L
1,561 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Qu33r0fAzeroth
Ah Muzen Cab
Level 66
God Stats
2W - 0L
1,869 SR
Queue Stats
106W - 87L
1,635 Elo+
Party 1
Nemesis
Nemesis
Rottatuskarinen
Nemesis
Level 145
God Stats
7W - 1L
1,814 SR
Queue Stats
71W - 64L
1,639 Elo+
Party 1
King Arthur
King Arthur
makkaradevil
King Arthur
Level 109
God Stats
6W - 8L
1,528 SR
Queue Stats
78W - 55L
1,653 Elo+
Party 1
Team Averages
Level 103
1,782 SR
1,603 Elo+

VS

Team Averages
Level 136
1,422 SR
1,547 Elo+
Sylvanus
Sylvanus
Filu42
Sylvanus
Level 123
God Stats
1W - 4L
1,294 SR
Queue Stats
320W - 298L
1,572 Elo+
Party 2
Guan Yu
Guan Yu
Javagama
Guan Yu
Level 108
God Stats
11W - 11L
1,281 SR
Queue Stats
286W - 264L
1,532 Elo+
Solo
Thanatos
Thanatos
Neb11
Thanatos
Level 160
God Stats
49W - 33L
1,450 SR
Queue Stats
1,025W - 746L
1,532 Elo+
Party 2
Kukulkan
Kukulkan
Raares
Kukulkan
Level 137
God Stats
1W - 1L
1,587 SR
Queue Stats
195W - 151L
1,601 Elo+
Party 2
Neith
Neith
SuntPePastile
Neith
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Imperial10
Discordia
19
4 / 2 / 4
12,130
505
16,119
10,112
3,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 4 / 6
9,336
389
7,698
18,295
19,902
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Qu33r0fAzeroth
Ah Muzen Cab
20
5 / 6 / 3
12,211
509
16,852
15,682
5,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
6 / 0 / 4
12,749
531
14,088
18,425
10,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
makkaradevil
King Arthur
20
8 / 2 / 5
13,006
542
26,563
23,663
26,876
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Filu42
Sylvanus
18
3 / 4 / 10
11,501
479
11,680
25,001
24,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Javagama
Guan Yu
19
2 / 5 / 5
11,768
490
12,980
28,018
27,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
Neb11
Thanatos
19
4 / 6 / 4
12,133
506
10,486
19,557
11,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Raares
Kukulkan
17
3 / 6 / 0
11,120
463
14,478
17,195
8,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 2 / 6
12,598
525
12,985
15,744
6,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
39
23
Kills
14
14
Deaths
23
22
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Filu42
Sylvanus
3
4
10
2
W
Discordia
Imperial10
Discordia
4
2
4
3
L
Guan Yu
Javagama
Guan Yu
2
5
5
0.9
W
0
4
6
0.75
L
Thanatos
Neb11
Thanatos
4
6
4
1
W
Ah Muzen Cab
Qu33r0fAzeroth
Ah Muzen Cab
5
6
3
1.08
L
Kukulkan
Raares
Kukulkan
3
6
0
0.5
W
6
0
4
8
L
2
2
6
2.5
W
King Arthur
makkaradevil
King Arthur
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,320
Damage
62,609
86,177
Taken
105,515
66,515
Mitigated
79,104
22,467
Healing
50,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Filu42
Sylvanus
11,680
2,764
5,102
6,671
25,001
24,344
804
7,978
16,700
33,269
7,822
W
Discordia
Imperial10
Discordia
16,119
1,553
98
1,253
10,112
3,449
0
2,576
7,416
100,144
0
L
Guan Yu
Javagama
Guan Yu
12,980
2,832
2,232
10,810
28,018
27,762
395
4,849
22,957
0
75,988
W
7,698
1,681
693
2,700
18,295
19,902
114
6,584
11,503
32,460
0
L
Thanatos
Neb11
Thanatos
10,486
3,544
0
15,312
19,557
11,916
0
4,772
14,446
0
93,835
W
Ah Muzen Cab
Qu33r0fAzeroth
Ah Muzen Cab
16,852
6,103
0
6,084
15,682
5,713
2,078
4,972
10,664
0
95,431
L
Kukulkan
Raares
Kukulkan
14,478
574
150
1,751
17,195
8,187
672
3,985
12,844
81,872
0
W
14,088
6,270
0
8,037
18,425
10,575
1,465
6,139
12,148
0
104,644
L
12,985
3,505
0
8,014
15,744
6,895
1,370
1,675
14,011
0
105,989
W
King Arthur
makkaradevil
King Arthur
26,563
2,525
0
3,602
23,663
26,876
118
4,684
18,934
1,724
98,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,432
Gold Earned
59,120
706
Minions Killed
719
0
Camps Cleared
0
2,383,411
Distance Traveled
2,212,753
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,501
479
56
2
0
434,561
1
W
Discordia
12,130
505
177
7
0
454,797
8
L
Guan Yu
11,768
490
147
6
0
449,786
1
W
Fafnir
9,336
389
28
1
0
442,197
3
L
Thanatos
12,133
506
132
6
0
461,360
7
W
Ah Muzen Cab
12,211
509
168
7
0
443,965
0
L
Kukulkan
11,120
463
154
6
0
439,385
8
W
Nemesis
12,749
531
155
6
0
575,673
8
L
Neith
12,598
525
230
10
0
427,661
4
W
King Arthur
13,006
542
178
7
0
466,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role