Player Matchup

Discordia
Discordia
 
Discordia
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
LTheDutchL
Hercules
Level 28
God Stats
6W - 6L
1,428 SR
Queue Stats
7W - 16L
1,243 Elo+
Party 1
Danzaburou
Danzaburou
cosmooken86
Danzaburou
Level 29
God Stats
4W - 8L
1,497 SR
Queue Stats
10W - 16L
1,267 Elo+
Party 1
Team Averages
Level 29
1,475 SR
1,337 Elo+

VS

Team Averages
Level 35
1,435 SR
1,414 Elo+
Tiamat
Tiamat
Lk1411
Tiamat
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,414 Elo+
Party 2
Bacchus
Bacchus
OpossumTropf4
Bacchus
Level 33
God Stats
0W - 2L
1,304 SR
Queue Stats
5W - 5L
1,414 Elo+
Party 2
Thanatos
Thanatos
garvichman
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
1 / 0 / 5
10,983
610
13,593
6,288
2,314
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
LTheDutchL
Hercules
13
1 / 5 / 4
11,302
628
5,799
21,554
16,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
cosmooken86
Danzaburou
13
4 / 3 / 1
11,503
639
15,753
14,819
6,176
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Lk1411
Tiamat
13
1 / 2 / 5
10,152
564
9,000
12,096
7,085
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
14
2 / 0 / 4
10,140
563
4,893
18,279
16,784
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
garvichman
Thanatos
14
5 / 4 / 2
10,943
608
8,645
14,780
5,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
6
Kills
8
8
Deaths
6
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
0
5
3.5
W
Hercules
LTheDutchL
Hercules
1
5
4
0.6
L
Tiamat
Lk1411
Tiamat
1
2
5
1.75
L
Bacchus
2
0
4
4
W
Danzaburou
cosmooken86
Danzaburou
4
3
1
1.5
L
Thanatos
garvichman
Thanatos
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,145
Damage
22,538
42,661
Taken
45,155
24,674
Mitigated
29,183
14,181
Healing
11,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,593
525
412
2,056
6,288
2,314
18
2,020
4,268
48,665
0
W
Hercules
LTheDutchL
Hercules
5,799
913
0
6,387
21,554
16,184
42
6,125
15,429
545
17,391
L
Tiamat
Lk1411
Tiamat
9,000
557
0
1,707
12,096
7,085
0
4,050
7,944
34,238
0
L
Bacchus
4,893
883
0
1,833
18,279
16,784
0
4,155
13,959
21,788
0
W
Danzaburou
cosmooken86
Danzaburou
15,753
8,717
0
5,326
14,819
6,176
2,872
6,284
8,535
0
76,334
L
Thanatos
garvichman
Thanatos
8,645
1,022
0
7,548
14,780
5,314
0
5,607
9,023
0
34,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,788
Gold Earned
31,235
188
Minions Killed
101
0
Camps Cleared
0
902,785
Distance Traveled
870,368
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,983
610
56
3
0
275,980
0
W
Hercules
11,302
628
27
2
0
335,222
0
L
Tiamat
10,152
564
33
2
0
259,569
0
L
Bacchus
10,140
563
27
2
0
288,698
0
W
Danzaburou
11,503
639
105
6
0
291,583
0
L
Thanatos
10,943
608
41
2
0
322,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role