Player Matchup

Tiamat
Tiamat
Böogeyman
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
Gebadañ0
Discordia
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Longuii
Fenrir
Level 149
God Stats
3W - 1L
1,510 SR
Queue Stats
46W - 52L
1,526 Elo+
Party 3
Geb
Geb
Nefersis
Geb
Level 34
God Stats
6W - 4L
1,763 SR
Queue Stats
74W - 82L
1,576 Elo+
Solo
Artemis
Artemis
kouzepekeno
Artemis
Level 27
God Stats
1W - 0L
1,772 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 79
1,609 SR
1,520 Elo+

VS

Team Averages
Level 61
1,412 SR
1,511 Elo+
Ravana
Ravana
ARABASEMIRATAS
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 233L
1,502 Elo+
Party 2
Sylvanus
Sylvanus
Cola8
Sylvanus
Level 38
God Stats
5W - 6L
1,302 SR
Queue Stats
338W - 370L
1,473 Elo+
Party 2
Neith
Neith
KovuWolfszahn
Neith
Level 39
God Stats
20W - 26L
1,471 SR
Queue Stats
32W - 59L
1,401 Elo+
Party 1
Raijin
Raijin
Nelsongamerx
Raijin
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
237W - 241L
1,641 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TriggeredYou
Ah Muzen Cab
Level 159
God Stats
1W - 2L
1,285 SR
Queue Stats
228W - 210L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Böogeyman
Tiamat
14
0 / 0 / 0
7,507
577
9,846
9,166
11,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Gebadañ0
Discordia
12
0 / 2 / 5
7,370
567
5,360
6,019
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Longuii
Fenrir
14
7 / 1 / 1
8,317
640
6,831
9,322
3,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 2 / 8
6,945
534
3,158
8,812
4,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
kouzepekeno
Artemis
14
9 / 1 / 1
8,248
634
11,327
8,433
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,005
462
4,033
8,467
3,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Cola8
Sylvanus
10
1 / 3 / 3
6,858
528
4,536
10,258
5,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 6 / 1
5,681
437
4,164
7,611
1,703
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
12
4 / 3 / 1
7,606
585
5,765
7,621
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
TriggeredYou
Ah Muzen Cab
12
0 / 1 / 0
7,089
545
6,852
14,400
5,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
16
Kills
6
6
Deaths
17
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Tiamat
Böogeyman
Tiamat
0
0
0
0
L
Sylvanus
Cola8
Sylvanus
1
3
3
0.83
W
Discordia
Gebadañ0
Discordia
0
2
5
1.25
L
1
6
1
0.25
W
Fenrir
Longuii
Fenrir
7
1
1
7.5
W
0
2
8
2
L
Raijin
4
3
1
1.5
L
Ah Muzen Cab
TriggeredYou
Ah Muzen Cab
0
1
0
0
W
Artemis
kouzepekeno
Artemis
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,522
Damage
25,350
41,752
Taken
48,357
24,315
Mitigated
18,294
19,705
Healing
19,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,033
1,190
0
2,120
8,467
3,891
0
1,621
6,752
0
29,847
W
Tiamat
Böogeyman
Tiamat
9,846
1,120
0
5,801
9,166
11,992
0
0
9,166
55,520
0
L
Sylvanus
Cola8
Sylvanus
4,536
1,351
1,457
3,299
10,258
5,249
312
2,964
7,142
19,062
0
W
Discordia
Gebadañ0
Discordia
5,360
438
0
2,266
6,019
1,901
0
3,373
2,300
46,154
0
L
4,164
1,758
0
1,359
7,611
1,703
544
718
6,893
0
25,706
W
Fenrir
Longuii
Fenrir
6,831
1,658
0
2,630
9,322
3,580
20
2,520
6,690
0
49,868
W
3,158
684
369
2,651
8,812
4,136
34
2,760
6,010
12,759
0
L
Raijin
5,765
439
0
1,207
7,621
2,410
0
2,889
4,356
44,658
0
L
Ah Muzen Cab
TriggeredYou
Ah Muzen Cab
6,852
2,686
0
10,047
14,400
5,041
96
8,850
4,850
0
55,811
W
Artemis
kouzepekeno
Artemis
11,327
5,161
0
5,988
8,433
2,706
2,863
1,146
7,285
0
58,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,387
Gold Earned
33,239
431
Minions Killed
347
0
Camps Cleared
0
1,239,303
Distance Traveled
1,156,258
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,005
462
65
5
0
275,623
1
W
Tiamat
7,507
577
128
10
0
229,376
0
L
Sylvanus
6,858
528
39
3
0
229,488
3
W
Discordia
7,370
567
89
7
0
249,321
5
L
Neith
5,681
437
38
3
0
205,652
1
W
Fenrir
8,317
640
95
7
0
277,871
7
W
Geb
6,945
534
17
1
0
280,735
3
L
Raijin
7,606
585
98
8
0
233,353
9
L
Ah Muzen Cab
7,089
545
107
8
0
212,142
1
W
Artemis
8,248
634
102
8
0
202,000
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role