Player Matchup

Nemesis
Nemesis
Platinum V
Shorehn
Nemesis
Platinum V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 85
1,500 SR
1,500 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,824 SR
1,630 MMR
Olorun
Olorun
Gold III
OneofaKindji
Olorun
Gold III
Level 118
God Stats
4W - 2L
1,824 SR
Queue Stats
146W - 144L
1,630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Shorehn
Nemesis
14
3 / 0 / 0
7,833
979
6,323
7,777
3,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
Ah Muzen CabIzanamiBellonaSkadiPoseidon

VS

Bans
OsirisApolloAnubisCu ChulainnDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
0 / 3 / 0
7,133
892
3,298
7,460
5,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
3
0
0
W
Nemesis
Shorehn
Nemesis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,323
Damage
3,298
7,777
Taken
7,460
3,027
Mitigated
5,188
4,165
Healing
2,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
3,298
1,227
0
2,452
7,460
5,188
46
12
7,448
37,977
2,798
W
Nemesis
Shorehn
Nemesis
6,323
3,594
0
4,165
7,777
3,027
0
3,175
4,602
0
47,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,833
Gold Earned
7,133
93
Minions Killed
78
0
Camps Cleared
0
180,102
Distance Traveled
141,804
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,133
892
78
10
0
141,804
1
W
Nemesis
7,833
979
93
12
0
180,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role