Player Matchup

Chang'e
Chang'e
Gold III
CrankyAir
Chang'e
Gold III
Level 112
God Stats
14W - 7L
1,885 SR
Queue Stats
106W - 97L
1,610 MMR
Solo
Cabrakan
Cabrakan
Silver I
MoreSlimjim22
Cabrakan
Silver I
Level 114
God Stats
24W - 22L
1,740 SR
Queue Stats
320W - 315L
1,625 MMR
Solo
Cupid
Cupid
Gold V
QT Dilly
Cupid
Gold V
Level 123
God Stats
7W - 2L
1,632 SR
Queue Stats
46W - 36L
1,615 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
arthx666
Erlang Shen
Gold I
Level 156
God Stats
31W - 29L
1,686 SR
Queue Stats
440W - 429L
1,599 MMR
Solo
Yemoja
Yemoja
Gold I
rellybelly02
Yemoja
Gold I
Level 127
God Stats
4W - 2L
1,533 SR
Queue Stats
99W - 75L
1,601 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,695 SR
1,610 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,596 SR
1,610 MMR
Cu Chulainn
Cu Chulainn
Gold III
Athal2552
Cu Chulainn
Gold III
Level 151
God Stats
21W - 21L
1,552 SR
Queue Stats
409W - 431L
1,622 MMR
Solo
Neith
Neith
Gold V
CrypticsCarnage
Neith
Gold V
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
50W - 45L
1,612 MMR
Solo
Khepri
Khepri
Silver II
GodFatherKhepri
Khepri
Silver II
Level 129
God Stats
6W - 5L
1,627 SR
Queue Stats
6W - 5L
1,589 MMR
Solo
Pele
Pele
Gold II
Kryptan-Knight_
Pele
Gold II
Level 74
God Stats
5W - 4L
1,831 SR
Queue Stats
414W - 430L
1,618 MMR
Solo
Janus
Janus
Gold I
Mr MakeUQuit420
Janus
Gold I
Level 148
God Stats
2W - 7L
1,472 SR
Queue Stats
159W - 165L
1,608 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CrankyAir
Chang'e
20
8 / 0 / 12
13,477
539
19,502
13,741
6,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
MoreSlimjim22
Cabrakan
19
7 / 2 / 14
13,092
524
15,855
22,655
15,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
QT Dilly
Cupid
19
3 / 5 / 3
12,809
512
9,751
21,114
8,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
arthx666
Erlang Shen
20
14 / 1 / 12
15,265
611
30,138
33,445
27,951
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
17
3 / 2 / 9
12,334
493
5,103
22,281
26,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
DanzaburouCthulhuSetNu WaApollo

VS

Bans
ScyllaKing ArthurSobekThanatosGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Athal2552
Cu Chulainn
14
0 / 15 / 1
9,470
379
12,041
30,186
15,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
7 / 3 / 1
12,216
489
27,970
19,062
8,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 6 / 3
10,584
423
9,535
21,243
27,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 8 / 1
10,218
409
10,073
21,083
8,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
0 / 3 / 1
11,784
471
14,249
10,900
4,070
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
17
35
Kills
10
10
Deaths
35
50
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Athal2552
Cu Chulainn
0
15
1
0.03
W
Chang'e
CrankyAir
Chang'e
8
0
12
14
L
7
3
1
2.5
L
1
6
3
0.42
L
2
8
1
0.31
W
Cabrakan
MoreSlimjim22
Cabrakan
7
2
14
7
L
0
3
1
0.17
W
Cupid
QT Dilly
Cupid
3
5
3
0.9
W
Erlang Shen
arthx666
Erlang Shen
14
1
12
20
W
Yemoja
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,349
Damage
73,868
113,236
Taken
102,474
85,949
Mitigated
64,012
78,439
Healing
26,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Athal2552
Cu Chulainn
12,041
4,715
0
6,212
30,186
15,496
0
7,765
22,421
120
63,108
W
Chang'e
CrankyAir
Chang'e
19,502
1,077
14,028
8,357
13,741
6,579
1,719
5,403
8,338
104,177
0
L
27,970
12,684
0
9,719
19,062
8,581
722
7,754
11,308
0
106,716
L
9,535
949
0
750
21,243
27,208
0
10,138
11,105
30,274
0
L
10,073
2,283
0
8,358
21,083
8,657
0
8,798
12,285
0
63,020
W
Cabrakan
MoreSlimjim22
Cabrakan
15,855
1,855
0
4,828
22,655
15,551
1,001
6,464
16,191
86,426
0
L
14,249
487
0
1,846
10,900
4,070
0
6,005
4,895
118,364
0
W
Cupid
QT Dilly
Cupid
9,751
5,170
1,610
10,465
21,114
8,877
7,469
2,260
18,854
0
98,518
W
Erlang Shen
arthx666
Erlang Shen
30,138
17,978
0
21,556
33,445
27,951
3,201
3,839
29,606
0
115,746
W
Yemoja
5,103
1,423
10,462
7,133
22,281
26,991
1,549
6,047
16,234
32,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,977
Gold Earned
54,272
650
Minions Killed
630
0
Camps Cleared
0
2,386,022
Distance Traveled
2,109,235
21
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,470
379
98
4
0
348,077
2
W
Chang'e
13,477
539
172
7
0
512,681
2
L
Neith
12,216
489
162
6
0
395,460
8
L
Khepri
10,584
423
24
1
0
433,318
10
L
Pele
10,218
409
105
4
0
427,695
2
W
Cabrakan
13,092
524
103
4
0
515,074
5
L
Janus
11,784
471
241
10
0
504,685
7
W
Cupid
12,809
512
165
7
0
383,238
0
W
Erlang Shen
15,265
611
167
7
0
517,354
6
W
Yemoja
12,334
493
43
2
0
457,675
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role