Player Matchup

Ares
Ares
Chocomaniacrose
Ares
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,718 Elo+
Party 2
Nemesis
Nemesis
GodJavier
Nemesis
Level 20
God Stats
2W - 2L
1,544 SR
Queue Stats
48W - 43L
1,530 Elo+
Solo
Osiris
Osiris
Haffinator1
Osiris
Level 129
God Stats
8W - 3L
1,509 SR
Queue Stats
338W - 306L
1,502 Elo+
Party 2
Anubis
Anubis
Higss
Anubis
Level 29
God Stats
21W - 26L
1,585 SR
Queue Stats
116W - 141L
1,408 Elo+
Solo
Izanami
Izanami
levleolr
Izanami
Level 29
God Stats
30W - 17L
1,652 SR
Queue Stats
166W - 167L
1,500 Elo+
Solo
Team Averages
Level 42
1,558 SR
1,531 Elo+

VS

Team Averages
Level 15
1,494 SR
1,497 Elo+
Kukulkan
Kukulkan
ArthurKesh
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,453 Elo+
Solo
Pele
Pele
BloodyGranny
Pele
Level 17
God Stats
2W - 4L
1,425 SR
Queue Stats
4W - 8L
1,435 Elo+
Party 1
Zeus
Zeus
ElectroWiz
Zeus
Level 17
God Stats
3W - 8L
1,500 SR
Queue Stats
13W - 28L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FromTheChurch
Ah Muzen Cab
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
MEGAmanLITE
Ares
Level 8
God Stats
2W - 2L
1,544 SR
Queue Stats
5W - 6L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 11
8,643
480
4,001
12,122
8,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
GodJavier
Nemesis
16
14 / 3 / 6
10,937
608
9,431
13,541
5,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
16
4 / 2 / 8
9,878
549
12,054
12,861
10,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
Higss
Anubis
17
14 / 0 / 11
11,018
612
19,641
12,648
7,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
levleolr
Izanami
17
6 / 1 / 10
10,451
581
9,188
12,242
5,840
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArthurKesh
Kukulkan
9
1 / 8 / 3
6,741
375
3,229
9,104
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 6 / 5
8,277
460
9,789
16,778
4,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 11 / 2
6,851
381
4,968
10,906
2,360
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
FromTheChurch
Ah Muzen Cab
15
7 / 7 / 1
9,633
535
17,315
14,435
4,347
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
1 / 9 / 7
7,411
412
5,705
16,286
7,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
28
41
Kills
10
10
Deaths
41
46
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ArthurKesh
Kukulkan
1
8
3
0.31
L
1
6
5
0.58
W
3
4
11
2.13
L
0
11
2
0.09
L
Ah Muzen Cab
FromTheChurch
Ah Muzen Cab
7
7
1
1.07
W
Nemesis
GodJavier
Nemesis
14
3
6
5.67
W
Osiris
4
2
8
4
W
Anubis
Higss
Anubis
14
0
11
19.5
L
1
9
7
0.5
W
Izanami
levleolr
Izanami
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,315
Damage
41,006
63,414
Taken
67,509
37,624
Mitigated
21,321
25,304
Healing
9,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ArthurKesh
Kukulkan
3,229
642
0
0
9,104
2,478
0
2,234
6,870
24,291
0
L
9,789
2,515
0
4,186
16,778
4,509
0
5,806
10,972
0
43,947
W
4,001
554
0
870
12,122
8,266
0
2,808
9,314
9,388
0
L
4,968
959
123
441
10,906
2,360
543
5,634
5,272
29,205
0
L
Ah Muzen Cab
FromTheChurch
Ah Muzen Cab
17,315
9,382
0
4,308
14,435
4,347
354
2,966
11,469
0
53,995
W
Nemesis
GodJavier
Nemesis
9,431
4,308
0
4,251
13,541
5,382
902
1,396
12,145
0
66,480
W
Osiris
12,054
5,290
0
6,216
12,861
10,495
1,208
2,259
10,602
0
63,034
W
Anubis
Higss
Anubis
19,641
2,962
0
9,745
12,648
7,641
1,152
5,343
7,305
62,222
0
L
5,705
911
0
934
16,286
7,627
0
7,002
9,284
11,918
0
W
Izanami
levleolr
Izanami
9,188
6,040
0
4,222
12,242
5,840
1,506
2,096
10,146
0
86,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,927
Gold Earned
38,913
478
Minions Killed
280
0
Camps Cleared
0
1,564,846
Distance Traveled
1,399,916
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,741
375
55
3
0
253,156
0
L
Pele
8,277
460
73
4
0
322,475
4
W
Ares
8,643
480
13
1
0
316,483
0
L
Zeus
6,851
381
61
3
0
243,372
3
L
Ah Muzen Cab
9,633
535
76
4
0
280,474
0
W
Nemesis
10,937
608
99
6
0
347,906
0
W
Osiris
9,878
549
122
7
0
295,090
1
W
Anubis
11,018
612
93
5
0
294,041
0
L
Ares
7,411
412
15
1
0
300,439
4
W
Izanami
10,451
581
151
8
0
311,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role