Player Matchup

Nu Wa
Nu Wa
Deathj3zter
Nu Wa
Level 25
God Stats
4W - 9L
1,675 SR
Queue Stats
15W - 28L
1,379 Elo+
Party 1
Osiris
Osiris
KiRcHhOfF__
Osiris
Level 24
God Stats
2W - 6L
1,513 SR
Queue Stats
12W - 16L
1,398 Elo+
Party 1
Neith
Neith
heyjo20
Neith
Level 29
God Stats
1W - 1L
1,549 SR
Queue Stats
11W - 20L
1,528 Elo+
Solo
Team Averages
Level 26
1,579 SR
1,435 Elo+

VS

Team Averages
Level 71
1,524 SR
1,367 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
DexterPT_0
Hercules
Level 27
God Stats
4W - 7L
1,512 SR
Queue Stats
50W - 71L
1,343 Elo+
Party 2
Ganesha
Ganesha
T0P4S_THE_LEGEND
Ganesha
Level 27
God Stats
5W - 6L
1,561 SR
Queue Stats
21W - 43L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,298
630
5,030
5,600
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
8
1 / 3 / 0
6,469
647
4,405
9,164
4,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
heyjo20
Neith
9
0 / 4 / 0
6,239
624
5,420
8,524
2,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
7 / 0 / 3
8,472
847
9,965
8,169
2,985
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
DexterPT_0
Hercules
10
4 / 1 / 6
7,571
757
5,339
11,587
5,907
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

11
0 / 0 / 11
8,000
800
4,244
7,342
6,858
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
1
Kills
11
11
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
0
3
8.5
L
0
4
0
0
W
Hercules
DexterPT_0
Hercules
4
1
6
7
L
Osiris
1
3
0
0.33
W
0
0
11
5.5
L
Neith
heyjo20
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,855
Damage
19,548
23,288
Taken
27,098
7,850
Mitigated
15,750
2,490
Healing
8,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,965
4,542
0
3,894
8,169
2,985
1,593
819
7,218
0
43,777
L
5,030
1,707
0
404
5,600
1,190
0
1,108
4,492
18,833
0
W
Hercules
DexterPT_0
Hercules
5,339
1,247
723
2,082
11,587
5,907
119
1,774
9,619
0
10,686
L
Osiris
4,405
1,547
0
513
9,164
4,634
0
1,496
7,668
0
9,318
W
4,244
364
687
1,560
7,342
6,858
425
1,869
5,227
15,813
0
L
Neith
heyjo20
Neith
5,420
1,203
0
1,573
8,524
2,026
0
1,664
6,860
0
23,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,006
Gold Earned
24,043
74
Minions Killed
112
0
Camps Cleared
0
573,222
Distance Traveled
580,439
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,472
847
81
8
0
161,215
1
L
Nu Wa
6,298
630
32
3
0
155,713
0
W
Hercules
7,571
757
21
2
0
207,939
0
L
Osiris
6,469
647
7
1
0
220,111
0
W
Ganesha
8,000
800
10
1
0
211,285
0
L
Neith
6,239
624
35
4
0
197,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role