Player Matchup

Cu Chulainn
Cu Chulainn
Aresboi225
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 66L
1,464 Elo+
Solo
Ao Kuang
Ao Kuang
RedJive5
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,386 Elo+
Solo
Merlin
Merlin
Sun-wukongstorm
Merlin
Level 12
God Stats
6W - 5L
1,448 SR
Queue Stats
64W - 71L
1,416 Elo+
Solo
Cerberus
Cerberus
alvarezz333
Cerberus
Level 2
God Stats
0W - 1L
1,237 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
daniel_aldara
Cthulhu
Level 5
God Stats
0W - 2L
1,240 SR
Queue Stats
0W - 2L
1,228 Elo+
Party 1
Team Averages
Level 15
1,385 SR
1,399 Elo+

VS

Team Averages
Level 22
1,438 SR
1,454 Elo+
Scylla
Scylla
PerffectShadow
Scylla
Level 17
God Stats
5W - 4L
1,500 SR
Queue Stats
37W - 47L
1,448 Elo+
Solo
Cthulhu
Cthulhu
Slatt_Solo-o-
Cthulhu
Level 29
God Stats
2W - 2L
1,180 SR
Queue Stats
15W - 12L
1,465 Elo+
Solo
Set
Set
josephgreen103
Set
Level 9
God Stats
1W - 0L
1,229 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
olloG4m3Rollo
Neith
Level 28
God Stats
25W - 33L
1,486 SR
Queue Stats
144W - 186L
1,407 Elo+
Solo
Hercules
Hercules
zapexzpx
Hercules
Level 29
God Stats
4W - 4L
1,797 SR
Queue Stats
217W - 241L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Aresboi225
Cu Chulainn
14
1 / 0 / 0
8,125
478
12,137
13,244
10,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
RedJive5
Ao Kuang
14
5 / 1 / 0
8,687
511
4,289
10,358
3,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 2 / 0
7,500
441
7,336
8,966
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
alvarezz333
Cerberus
9
1 / 8 / 4
6,910
406
4,551
12,699
7,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
9
1 / 7 / 3
6,734
396
5,280
12,500
6,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 2
9,340
549
5,169
6,421
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
13
6 / 4 / 5
8,646
509
9,516
15,082
8,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

3
0 / 2 / 0
5,216
307
622
1,168
312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
8 / 4 / 2
8,127
478
10,351
9,954
3,350
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Hercules
zapexzpx
Hercules
14
0 / 1 / 0
7,577
446
7,051
16,136
9,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
11
Kills
17
18
Deaths
11
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Aresboi225
Cu Chulainn
1
0
0
1
W
3
0
2
4
L
Ao Kuang
RedJive5
Ao Kuang
5
1
0
5
W
Cthulhu
6
4
5
2.13
L
3
2
0
1.5
L
Cerberus
alvarezz333
Cerberus
1
8
4
0.38
L
Cthulhu
1
7
3
0.36
W
0
2
0
0
W
8
4
2
2.25
W
Hercules
zapexzpx
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,593
Damage
32,709
57,767
Taken
48,761
31,880
Mitigated
24,431
12,395
Healing
15,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Aresboi225
Cu Chulainn
12,137
2,744
0
4,946
13,244
10,869
158
494
12,152
9,146
46,100
W
5,169
792
0
1,051
6,421
2,127
3,827
2,502
3,869
57,956
0
L
Ao Kuang
RedJive5
Ao Kuang
4,289
1,571
0
2,774
10,358
3,737
0
986
9,372
56,173
0
W
Cthulhu
9,516
1,378
0
3,187
15,082
8,933
638
10,566
4,516
33,592
0
L
7,336
1,226
207
1,638
8,966
3,285
0
4,340
4,601
34,558
0
L
Cerberus
alvarezz333
Cerberus
4,551
240
0
2,204
12,699
7,748
0
4,569
8,130
22,158
0
L
Cthulhu
5,280
801
122
504
12,500
6,241
66
4,296
8,204
22,144
0
W
622
311
0
0
1,168
312
0
998
170
0
1,553
W
10,351
6,552
393
3,381
9,954
3,350
516
7,043
2,911
0
33,294
W
Hercules
zapexzpx
Hercules
7,051
3,268
0
7,355
16,136
9,709
0
2,620
12,802
0
36,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,956
Gold Earned
38,906
324
Minions Killed
271
0
Camps Cleared
0
1,482,526
Distance Traveled
1,157,409
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,125
478
87
5
0
292,867
0
W
Scylla
9,340
549
114
7
0
262,072
0
L
Ao Kuang
8,687
511
88
5
0
297,388
0
W
Cthulhu
8,646
509
48
3
0
323,595
0
L
Merlin
7,500
441
61
4
0
310,345
0
L
Cerberus
6,910
406
54
3
0
283,955
2
L
Cthulhu
6,734
396
34
2
0
297,971
0
W
Set
5,216
307
3
0
0
41,371
0
W
Neith
8,127
478
43
3
0
264,061
1
W
Hercules
7,577
446
63
4
0
266,310
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role