Player Matchup

Hercules
Hercules
EkKonator
Hercules
Level 22
God Stats
3W - 2L
1,408 SR
Queue Stats
43W - 39L
1,510 Elo+
Party 1
Izanami
Izanami
MarkakaS-_-
Izanami
Level 7
God Stats
0W - 2L
1,332 SR
Queue Stats
16W - 17L
1,446 Elo+
Solo
Amaterasu
Amaterasu
Romualdojuan
Amaterasu
Level 29
God Stats
2W - 6L
1,387 SR
Queue Stats
114W - 119L
1,520 Elo+
Solo
Loki
Loki
Teasik
Loki
Level 29
God Stats
1W - 2L
1,259 SR
Queue Stats
38W - 33L
1,545 Elo+
Party 1
Vulcan
Vulcan
spidery-sympathy
Vulcan
Level 5
God Stats
30W - 22L
1,184 SR
Queue Stats
71W - 46L
1,463 Elo+
Solo
Team Averages
Level 18
1,314 SR
1,497 Elo+

VS

Team Averages
Level 16
1,501 SR
1,524 Elo+
Sol
Sol
Chunkeys
Sol
Level 5
God Stats
5W - 4L
1,581 SR
Queue Stats
6W - 6L
1,451 Elo+
Solo
Bacchus
Bacchus
Jam McDog
Bacchus
Level 29
God Stats
36W - 31L
1,565 SR
Queue Stats
236W - 229L
1,528 Elo+
Solo
Bellona
Bellona
Temp_631684
Bellona
Level 13
God Stats
16W - 15L
1,515 SR
Queue Stats
22W - 28L
1,387 Elo+
Solo
Danzaburou
Danzaburou
Wolfs-Momia
Danzaburou
Level 16
God Stats
2W - 0L
1,727 SR
Queue Stats
7W - 2L
1,696 Elo+
Solo
Apollo
Apollo
r0n1nn
Apollo
Level 18
God Stats
9W - 5L
1,119 SR
Queue Stats
161W - 115L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EkKonator
Hercules
14
1 / 8 / 4
9,173
382
5,256
26,067
26,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
MarkakaS-_-
Izanami
19
1 / 5 / 2
11,429
476
7,159
19,898
7,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Romualdojuan
Amaterasu
19
3 / 7 / 4
11,680
487
11,889
27,272
24,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
Teasik
Loki
16
8 / 8 / 1
10,984
458
9,749
18,345
7,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 5 / 5
11,278
470
24,804
14,616
6,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 8
11,797
492
8,181
12,873
5,312
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Jam McDog
Bacchus
18
3 / 1 / 15
12,965
540
13,709
21,194
23,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
Temp_631684
Bellona
20
4 / 6 / 3
13,685
570
13,812
17,892
14,308
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
Wolfs-Momia
Danzaburou
19
6 / 3 / 12
12,410
517
17,862
17,829
8,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
r0n1nn
Apollo
20
19 / 0 / 4
16,310
680
28,869
20,642
11,015
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
75
15
Kills
33
33
Deaths
15
16
Assists
42
Player
Kills
Deaths
Assists
KDA
W
1
5
8
1
L
Hercules
EkKonator
Hercules
1
8
4
0.38
W
Bacchus
Jam McDog
Bacchus
3
1
15
10.5
L
Izanami
MarkakaS-_-
Izanami
1
5
2
0.4
L
Amaterasu
Romualdojuan
Amaterasu
3
7
4
0.71
L
Loki
Teasik
Loki
8
8
1
1.06
W
Bellona
Temp_631684
Bellona
4
6
3
0.92
W
Danzaburou
Wolfs-Momia
Danzaburou
6
3
12
4
W
Apollo
r0n1nn
Apollo
19
0
4
21
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,857
Damage
82,433
106,198
Taken
90,430
71,763
Mitigated
61,878
28,792
Healing
33,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,181
1,336
0
3,955
12,873
5,312
1,044
7,182
5,431
60,087
0
L
Hercules
EkKonator
Hercules
5,256
1,618
424
6,856
26,067
26,047
0
9,359
16,708
0
15,474
W
Bacchus
Jam McDog
Bacchus
13,709
2,078
1,104
8,085
21,194
23,019
831
7,108
13,805
44,281
0
L
Izanami
MarkakaS-_-
Izanami
7,159
3,695
0
9,132
19,898
7,705
612
2,611
17,287
0
109,730
L
Amaterasu
Romualdojuan
Amaterasu
11,889
4,198
0
7,828
27,272
24,091
0
3,067
24,205
0
66,600
L
Loki
Teasik
Loki
9,749
2,399
171
1,727
18,345
7,116
0
1,854
16,491
0
58,963
W
Bellona
Temp_631684
Bellona
13,812
4,453
0
4,805
17,892
14,308
4,000
1,915
15,933
0
92,632
W
Danzaburou
Wolfs-Momia
Danzaburou
17,862
10,817
255
6,448
17,829
8,224
1,500
4,093
13,637
0
97,346
W
Apollo
r0n1nn
Apollo
28,869
17,700
0
8,796
20,642
11,015
5,591
5,502
14,920
0
154,811
L
24,804
4,719
0
2,654
14,616
6,804
544
4,999
9,617
98,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,544
Gold Earned
67,167
586
Minions Killed
650
0
Camps Cleared
0
2,117,685
Distance Traveled
2,279,091
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,797
492
106
4
0
418,617
0
L
Hercules
9,173
382
27
1
0
389,849
1
W
Bacchus
12,965
540
49
2
0
506,380
3
L
Izanami
11,429
476
198
8
0
403,797
4
L
Amaterasu
11,680
487
134
6
0
423,379
1
L
Loki
10,984
458
80
3
0
428,792
0
W
Bellona
13,685
570
171
7
0
411,251
3
W
Danzaburou
12,410
517
124
5
0
449,876
0
W
Apollo
16,310
680
200
8
0
492,967
1
L
Vulcan
11,278
470
147
6
0
471,868
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role