Player Matchup

Tsukuyomi
Tsukuyomi
ApolloGankUnit
Tsukuyomi
Level 10
God Stats
4W - 2L
1,706 SR
Queue Stats
110W - 94L
1,661 Elo+
Solo
Izanami
Izanami
Canis858
Izanami
Level 25
God Stats
18W - 3L
1,869 SR
Queue Stats
24W - 9L
1,556 Elo+
Solo
Sun Wukong
Sun Wukong
DrunkZs
Sun Wukong
Level 9
God Stats
18W - 8L
1,652 SR
Queue Stats
23W - 25L
1,336 Elo+
Solo
Yemoja
Yemoja
Frizzman
Yemoja
Level 27
God Stats
4W - 4L
1,180 SR
Queue Stats
70W - 53L
1,357 Elo+
Solo
Kukulkan
Kukulkan
kingofgames
Kukulkan
Level 29
God Stats
6W - 1L
1,668 SR
Queue Stats
57W - 64L
1,338 Elo+
Solo
Team Averages
Level 20
1,615 SR
1,449 Elo+

VS

Team Averages
Level 24
1,527 SR
1,456 Elo+
Ares
Ares
Kayzaaaar
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,273 Elo+
Party 1
Cthulhu
Cthulhu
MS16
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,376 Elo+
Solo
Ah Puch
Ah Puch
Ramnjr
Ah Puch
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
exalibur2010
Eset
Level 17
God Stats
80W - 39L
1,636 SR
Queue Stats
344W - 254L
1,691 Elo+
Solo
Fenrir
Fenrir
sura936
Fenrir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ApolloGankUnit
Tsukuyomi
20
17 / 3 / 21
14,825
1,348
30,000
15,558
18,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Canis858
Izanami
19
8 / 3 / 21
12,859
1,169
20,630
14,056
5,819
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
DrunkZs
Sun Wukong
19
11 / 2 / 18
13,133
1,194
15,041
18,619
11,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
Frizzman
Yemoja
19
1 / 0 / 27
12,450
1,132
7,800
7,309
7,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
kingofgames
Kukulkan
18
5 / 4 / 17
11,703
1,064
17,486
10,680
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

235

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
0 / 3 / 3
9,366
851
4,524
11,727
14,843
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
MS16
Cthulhu
17
1 / 7 / 9
11,224
1,020
10,150
28,376
32,929
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Ramnjr
Ah Puch
17
2 / 10 / 3
11,075
1,007
7,810
15,228
6,064
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
6 / 10 / 6
12,853
1,168
24,086
16,612
14,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
sura936
Fenrir
17
3 / 12 / 6
11,225
1,020
15,315
28,899
23,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
39
42
Kills
12
12
Deaths
42
104
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ApolloGankUnit
Tsukuyomi
17
3
21
9.17
W
Izanami
Canis858
Izanami
8
3
21
6.17
W
Sun Wukong
DrunkZs
Sun Wukong
11
2
18
10
W
Yemoja
Frizzman
Yemoja
1
0
27
14.5
L
Ares
0
3
3
0.5
L
Cthulhu
MS16
Cthulhu
1
7
9
0.79
L
Ah Puch
Ramnjr
Ah Puch
2
10
3
0.35
L
6
10
6
0.9
W
Kukulkan
kingofgames
Kukulkan
5
4
17
3.38
L
Fenrir
sura936
Fenrir
3
12
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,957
Damage
61,885
66,222
Taken
100,842
47,105
Mitigated
92,116
20,377
Healing
3,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ApolloGankUnit
Tsukuyomi
30,000
8,945
0
1,064
15,558
18,457
0
10,485
5,073
0
40,967
W
Izanami
Canis858
Izanami
20,630
13,292
0
2,789
14,056
5,819
0
9,652
4,404
0
51,289
W
Sun Wukong
DrunkZs
Sun Wukong
15,041
6,009
291
4,375
18,619
11,710
0
12,183
6,436
0
25,182
W
Yemoja
Frizzman
Yemoja
7,800
2,939
9,242
2,160
7,309
7,235
0
5,510
1,799
20,673
0
L
Ares
4,524
480
0
0
11,727
14,843
0
3,772
7,855
9,753
0
L
Cthulhu
MS16
Cthulhu
10,150
868
162
0
28,376
32,929
0
8,012
20,199
27,671
0
L
Ah Puch
Ramnjr
Ah Puch
7,810
1,209
0
554
15,228
6,064
0
5,556
9,497
38,917
0
L
24,086
2,635
0
1,125
16,612
14,742
0
2,230
14,157
45,899
0
W
Kukulkan
kingofgames
Kukulkan
17,486
2,575
0
456
10,680
3,884
0
8,740
1,940
42,149
0
L
Fenrir
sura936
Fenrir
15,315
3,818
0
1,395
28,899
23,538
0
5,716
22,393
0
26,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,970
Gold Earned
55,743
235
Minions Killed
172
5
Camps Cleared
5
1,000,219
Distance Traveled
916,100
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,825
1,348
33
3
1
240,738
0
W
Izanami
12,859
1,169
87
8
0
171,186
1
W
Sun Wukong
13,133
1,194
27
2
1
232,910
1
W
Yemoja
12,450
1,132
20
2
2
169,912
0
L
Ares
9,366
851
9
1
0
122,394
0
L
Cthulhu
11,224
1,020
31
3
1
226,879
0
L
Ah Puch
11,075
1,007
70
6
0
153,038
0
L
Eset
12,853
1,168
39
4
3
193,390
0
W
Kukulkan
11,703
1,064
68
6
1
185,473
0
L
Fenrir
11,225
1,020
23
2
1
220,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role