Player Matchup

Merlin
Merlin
DamageDaddy
Merlin
Level 6
God Stats
3W - 0L
1,833 SR
Queue Stats
51W - 1L
1,621 Elo+
Party 4
Neith
Neith
Danisexyboy
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,184 Elo+
Party 1
Aphrodite
Aphrodite
HealSlùt
Aphrodite
Level 6
God Stats
48W - 1L
1,932 SR
Queue Stats
51W - 1L
1,621 Elo+
Party 4
Erlang Shen
Erlang Shen
Løvschall
Erlang Shen
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,499 Elo+
Party 1
Bellona
Bellona
Winknsmile
Bellona
Level 27
God Stats
20W - 15L
1,742 SR
Queue Stats
387W - 395L
1,584 Elo+
Solo
Team Averages
Level 13
1,701 SR
1,502 Elo+

VS

Team Averages
Level 40
1,592 SR
1,570 Elo+
Cernunnos
Cernunnos
DarthTriarius
Cernunnos
Level 6
God Stats
1W - 5L
1,861 SR
Queue Stats
4W - 5L
1,766 Elo+
Party 2
Zeus
Zeus
LiarMask
Zeus
Level 18
God Stats
10W - 16L
1,308 SR
Queue Stats
59W - 69L
1,470 Elo+
Solo
Anubis
Anubis
ThisCakeCanCarry
Anubis
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 41L
1,441 Elo+
Party 3
Cerberus
Cerberus
TyrionsMom75
Cerberus
Level 18
God Stats
1W - 2L
1,522 SR
Queue Stats
63W - 76L
1,346 Elo+
Party 3
Chaac
Chaac
XxDEADxEYESxX
Chaac
Level 152
God Stats
2W - 3L
1,771 SR
Queue Stats
15W - 16L
1,826 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
21 / 2 / 21
17,662
1,359
62,560
19,609
9,336
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
1 / 9 / 23
12,233
941
8,198
14,473
4,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Aphrodite
HealSlùt
Aphrodite
20
7 / 0 / 32
14,987
1,153
18,864
11,425
13,476
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Erlang Shen
Løvschall
Erlang Shen
19
6 / 11 / 23
13,212
1,016
14,426
23,173
10,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Winknsmile
Bellona
20
7 / 6 / 24
13,909
1,070
21,752
22,935
21,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

106

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DarthTriarius
Cernunnos
19
8 / 7 / 13
13,681
1,052
17,684
28,406
11,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zeus
18
9 / 10 / 12
13,348
1,027
19,982
20,972
8,114
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
6 / 10 / 14
12,247
942
22,381
18,972
9,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
TyrionsMom75
Cerberus
19
1 / 8 / 20
12,953
996
7,112
29,391
33,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
4 / 7 / 20
12,818
986
16,682
33,881
42,378
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
107
42
Kills
28
28
Deaths
42
123
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Merlin
21
2
21
15.75
W
1
9
23
1.39
L
Cernunnos
DarthTriarius
Cernunnos
8
7
13
2.07
W
Aphrodite
HealSlùt
Aphrodite
7
0
32
23
L
Zeus
9
10
12
1.5
W
Erlang Shen
Løvschall
Erlang Shen
6
11
23
1.59
L
6
10
14
1.3
L
Cerberus
TyrionsMom75
Cerberus
1
8
20
1.38
W
Bellona
Winknsmile
Bellona
7
6
24
3.17
L
4
7
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,800
Damage
83,841
91,615
Taken
131,622
59,460
Mitigated
105,570
29,931
Healing
23,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
62,560
5,883
0
736
19,609
9,336
0
9,949
9,660
109,409
0
W
8,198
5,513
0
640
14,473
4,352
0
9,307
5,166
0
31,040
L
Cernunnos
DarthTriarius
Cernunnos
17,684
8,509
0
4,787
28,406
11,775
0
20,155
8,251
0
44,686
W
Aphrodite
HealSlùt
Aphrodite
18,864
2,008
14,051
9,168
11,425
13,476
0
6,156
5,269
40,126
0
L
Zeus
19,982
2,178
183
1,130
20,972
8,114
0
12,972
8,000
41,452
0
W
Erlang Shen
Løvschall
Erlang Shen
14,426
8,208
0
1,907
23,173
10,480
0
16,093
7,080
0
29,049
L
22,381
220
0
2,492
18,972
9,586
0
11,487
7,485
42,739
0
L
Cerberus
TyrionsMom75
Cerberus
7,112
653
0
6,514
29,391
33,717
0
18,097
11,294
25,776
0
W
Bellona
Winknsmile
Bellona
21,752
10,085
0
3,429
22,935
21,816
0
9,392
13,543
0
30,294
L
16,682
1,850
0
8,798
33,881
42,378
0
18,713
15,168
1,422
38,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,003
Gold Earned
65,047
255
Minions Killed
246
11
Camps Cleared
6
1,188,341
Distance Traveled
1,083,062
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
17,662
1,359
102
8
5
250,958
0
W
Neith
12,233
941
52
4
0
191,301
1
L
Cernunnos
13,681
1,052
47
4
4
204,887
0
W
Aphrodite
14,987
1,153
56
4
4
293,004
3
L
Zeus
13,348
1,027
59
5
1
188,972
0
W
Erlang Shen
13,212
1,016
27
2
1
216,523
2
L
Anubis
12,247
942
62
5
1
213,913
0
L
Cerberus
12,953
996
35
3
0
225,430
1
W
Bellona
13,909
1,070
18
1
1
236,555
0
L
Chaac
12,818
986
43
3
0
249,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role