Player Matchup

Aphrodite
Aphrodite
ChloeeCat
Aphrodite
Level 29
God Stats
18W - 13L
1,531 SR
Queue Stats
20W - 16L
1,467 Elo+
Party 1
Set
Set
EmptyFenrir
Set
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
354W - 368L
1,427 Elo+
Party 1
King Arthur
King Arthur
HungryGhoulz
King Arthur
Level 24
God Stats
6W - 3L
1,668 SR
Queue Stats
12W - 8L
1,420 Elo+
Party 1
Jing Wei
Jing Wei
NightWolfie
Jing Wei
Level 26
God Stats
4W - 7L
1,557 SR
Queue Stats
11W - 10L
1,322 Elo+
Party 1
Janus
Janus
soRúth
Janus
Level 7
God Stats
4W - 1L
1,896 SR
Queue Stats
72W - 84L
1,851 Elo+
Solo
Team Averages
Level 25
1,631 SR
1,497 Elo+

VS

Team Averages
Level 23
1,613 SR
1,524 Elo+
Nu Wa
Nu Wa
Dahrling
Nu Wa
Level 27
God Stats
8W - 11L
1,740 SR
Queue Stats
263W - 260L
1,596 Elo+
Solo
Hou Yi
Hou Yi
Gwynbleïdd
Hou Yi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 52L
1,552 Elo+
Solo
Tiamat
Tiamat
xtcnerion
Tiamat
Level 18
God Stats
6W - 10L
1,454 SR
Queue Stats
48W - 48L
1,535 Elo+
Solo
Nike
Nike
二刀流太刀猿
Nike
Level 29
God Stats
8W - 3L
1,872 SR
Queue Stats
519W - 570L
1,425 Elo+
Solo
Hel
Hel
小名姜承禄
Hel
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
124W - 125L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChloeeCat
Aphrodite
12
3 / 7 / 7
8,544
427
6,763
16,812
8,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
6 / 4 / 3
9,887
494
8,047
18,601
7,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
HungryGhoulz
King Arthur
16
6 / 2 / 5
10,098
505
14,506
19,086
21,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
NightWolfie
Jing Wei
13
4 / 11 / 6
9,435
472
12,621
19,882
6,249
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
soRúth
Janus
16
2 / 2 / 6
9,864
493
14,092
11,272
3,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dahrling
Nu Wa
13
0 / 5 / 9
8,234
412
11,742
10,875
3,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
16
10 / 4 / 5
10,761
538
11,888
13,774
7,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
xtcnerion
Tiamat
15
6 / 1 / 9
9,820
491
18,088
18,083
18,020
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 8 / 5
10,118
506
12,081
17,490
13,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
7 / 4 / 11
11,487
574
10,423
17,164
14,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
65
21
Kills
26
26
Deaths
22
27
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ChloeeCat
Aphrodite
3
7
7
0.93
L
Nu Wa
Dahrling
Nu Wa
0
5
9
0.9
W
6
4
3
1.88
L
Hou Yi
10
4
5
3.13
W
King Arthur
HungryGhoulz
King Arthur
6
2
5
4.25
W
Jing Wei
NightWolfie
Jing Wei
4
11
6
0.64
W
Janus
soRúth
Janus
2
2
6
2.5
L
Tiamat
xtcnerion
Tiamat
6
1
9
10.5
L
3
8
5
0.69
L
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,029
Damage
64,222
85,653
Taken
77,386
47,124
Mitigated
57,168
28,351
Healing
33,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ChloeeCat
Aphrodite
6,763
1,112
9,354
7,681
16,812
8,020
0
9,124
7,459
22,171
0
L
Nu Wa
Dahrling
Nu Wa
11,742
1,738
0
2,319
10,875
3,627
607
5,750
5,125
40,012
0
W
8,047
4,295
0
5,692
18,601
7,468
0
7,558
10,767
0
61,114
L
Hou Yi
11,888
6,637
0
4,131
13,774
7,300
3,137
2,309
11,390
0
66,906
W
King Arthur
HungryGhoulz
King Arthur
14,506
1,545
0
2,156
19,086
21,452
315
6,603
11,617
960
57,734
W
Jing Wei
NightWolfie
Jing Wei
12,621
7,687
0
836
19,882
6,249
754
9,847
9,709
0
46,798
W
Janus
soRúth
Janus
14,092
261
0
2,632
11,272
3,935
0
5,953
5,088
83,285
0
L
Tiamat
xtcnerion
Tiamat
18,088
1,792
0
7,238
18,083
18,020
146
4,714
13,314
58,925
0
L
12,081
2,212
0
1,107
17,490
13,234
1,642
1,857
15,058
0
58,524
L
10,423
1,057
7,610
10,626
17,164
14,987
644
6,518
10,521
39,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,828
Gold Earned
50,420
482
Minions Killed
447
0
Camps Cleared
0
1,891,313
Distance Traveled
1,661,497
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,544
427
35
2
0
388,730
2
L
Nu Wa
8,234
412
57
3
0
308,455
5
W
Set
9,887
494
108
5
0
359,183
5
L
Hou Yi
10,761
538
117
6
0
271,495
0
W
King Arthur
10,098
505
105
5
0
382,094
0
W
Jing Wei
9,435
472
83
4
0
367,541
3
W
Janus
9,864
493
151
8
0
393,765
4
L
Tiamat
9,820
491
78
4
0
401,940
4
L
Nike
10,118
506
121
6
0
311,185
5
L
Hel
11,487
574
74
4
0
368,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role