Player Matchup

Nox
Nox
Ice Dragon9375
Nox
Level 28
God Stats
10W - 4L
1,681 SR
Queue Stats
63W - 52L
1,431 Elo+
Solo
Zeus
Zeus
JEDI-MASTR-DOOM
Zeus
Level 28
God Stats
24W - 11L
1,585 SR
Queue Stats
24W - 11L
1,496 Elo+
Solo
Awilix
Awilix
KennyBlxntr1943
Awilix
Level 25
God Stats
5W - 3L
1,599 SR
Queue Stats
46W - 45L
1,267 Elo+
Solo
Fenrir
Fenrir
PerfectTundra3
Fenrir
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 11L
1,300 Elo+
Solo
Kukulkan
Kukulkan
liljay1559
Kukulkan
Level 8
God Stats
2W - 0L
1,522 SR
Queue Stats
3W - 6L
1,067 Elo+
Solo
Team Averages
Level 20
1,577 SR
1,312 Elo+

VS

Team Averages
Level 12
1,296 SR
1,125 Elo+
Loki
Loki
Dizzykobe
Loki
Level 6
God Stats
0W - 2L
1,273 SR
Queue Stats
3W - 13L
1,025 Elo+
Party 1
Tyr
Tyr
Don-Panda-21
Tyr
Level 6
God Stats
1W - 6L
1,493 SR
Queue Stats
1W - 12L
1,025 Elo+
Party 1
Fenrir
Fenrir
Rone8er
Fenrir
Level 14
God Stats
7W - 12L
1,005 SR
Queue Stats
11W - 15L
1,025 Elo+
Party 1
Cernunnos
Cernunnos
xoX0jackson0Xox
Cernunnos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,326 Elo+
Solo
Hera
Hera
ゲームくん
Hera
Level 10
God Stats
1W - 3L
1,209 SR
Queue Stats
3W - 6L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 22
17,185
554
20,888
21,172
16,147
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
24 / 11 / 14
16,952
547
43,965
26,098
11,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
22 / 6 / 5
16,464
531
30,447
22,523
11,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 9 / 20
15,481
499
10,491
21,538
23,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
liljay1559
Kukulkan
8
0 / 5 / 8
9,177
296
408
6,486
1,469

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
4 / 15 / 3
12,864
415
10,638
25,420
9,697
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 13 / 4
10,895
351
1,853
29,532
24,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Rone8er
Fenrir
20
21 / 8 / 3
19,272
622
27,318
32,881
17,809
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cernunnos
xoX0jackson0Xox
Cernunnos
20
5 / 13 / 6
15,972
515
16,112
26,970
12,900
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
3 / 14 / 7
12,757
412
6,592
20,465
8,085
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
57
63
Kills
34
35
Deaths
63
69
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Loki
4
15
3
0.37
L
1
13
4
0.23
W
10
4
22
5.25
W
24
11
14
2.82
W
22
6
5
4.08
W
7
9
20
1.89
L
Fenrir
Rone8er
Fenrir
21
8
3
2.81
W
Kukulkan
liljay1559
Kukulkan
0
5
8
0.8
L
Cernunnos
xoX0jackson0Xox
Cernunnos
5
13
6
0.62
L
3
14
7
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,199
Damage
62,513
97,817
Taken
135,268
64,276
Mitigated
73,343
17,129
Healing
10,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
10,638
5,835
0
0
25,420
9,697
0
16,137
9,283
0
36,588
L
1,853
1,853
0
0
29,532
24,852
0
16,305
13,227
0
8,395
W
20,888
1,901
0
3,667
21,172
16,147
1,049
1,375
19,430
68,122
0
W
43,965
11,479
0
9,728
26,098
11,974
3,047
2,458
23,368
135,553
0
W
30,447
19,220
0
1,958
22,523
11,260
532
924
21,236
0
102,643
W
10,491
2,887
0
1,776
21,538
23,426
779
945
20,593
0
63,806
L
Fenrir
Rone8er
Fenrir
27,318
12,202
0
4,854
32,881
17,809
1,697
14,920
17,961
0
136,529
W
Kukulkan
liljay1559
Kukulkan
408
290
0
0
6,486
1,469
396
890
5,433
3,742
0
L
Cernunnos
xoX0jackson0Xox
Cernunnos
16,112
9,480
47
6,067
26,970
12,900
7,273
8,982
17,988
0
101,135
L
6,592
1,946
0
0
20,465
8,085
1,001
8,917
11,548
53,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,259
Gold Earned
71,760
476
Minions Killed
460
0
Camps Cleared
0
2,554,281
Distance Traveled
2,117,413
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,864
415
51
2
0
437,569
0
L
Tyr
10,895
351
16
1
0
365,390
0
W
Nox
17,185
554
86
3
0
534,174
0
W
Zeus
16,952
547
171
6
0
421,749
0
W
Awilix
16,464
531
120
4
0
627,172
3
W
Fenrir
15,481
499
95
3
0
605,064
0
L
Fenrir
19,272
622
159
5
0
514,594
1
W
Kukulkan
9,177
296
4
0
0
366,122
0
L
Cernunnos
15,972
515
154
5
0
386,105
4
L
Hera
12,757
412
80
3
0
413,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role