Player Matchup

Bellona
Bellona
Dilybob
Bellona
Level 5
God Stats
2W - 0L
1,743 SR
Queue Stats
3W - 5L
1,454 Elo+
Solo
Tiamat
Tiamat
LeonhardtOfYore
Tiamat
Level 15
God Stats
10W - 4L
1,677 SR
Queue Stats
41W - 26L
1,609 Elo+
Party 1
Fenrir
Fenrir
Midgetmat96
Fenrir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 71L
1,649 Elo+
Party 1
Danzaburou
Danzaburou
Vinxxs
Danzaburou
Level 16
God Stats
25W - 10L
1,645 SR
Queue Stats
245W - 235L
1,624 Elo+
Party 1
Geb
Geb
fen10
Geb
Level 10
God Stats
3W - 0L
1,500 SR
Queue Stats
203W - 101L
1,604 Elo+
Solo
Team Averages
Level 11
1,613 SR
1,588 Elo+

VS

Team Averages
Level 26
1,555 SR
1,586 Elo+
Osiris
Osiris
Glebusis
Osiris
Level 21
God Stats
7W - 8L
1,258 SR
Queue Stats
276W - 199L
1,692 Elo+
Solo
Ratatoskr
Ratatoskr
HereBcDeserter
Ratatoskr
Level 22
God Stats
13W - 15L
1,714 SR
Queue Stats
85W - 61L
1,788 Elo+
Solo
Zeus
Zeus
Iost4ngel
Zeus
Level 26
God Stats
7W - 4L
1,500 SR
Queue Stats
97W - 101L
1,505 Elo+
Solo
Heimdallr
Heimdallr
KrazyPlaysGames
Heimdallr
Level 33
God Stats
7W - 7L
1,745 SR
Queue Stats
637W - 562L
1,474 Elo+
Party 2
Ymir
Ymir
VRatedV
Ymir
Level 29
God Stats
21W - 16L
1,559 SR
Queue Stats
414W - 382L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dilybob
Bellona
16
2 / 10 / 11
12,096
448
5,236
20,053
18,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
10 / 3 / 11
14,744
546
21,876
15,008
13,293
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fenrir
20
8 / 6 / 10
14,830
549
11,081
27,036
15,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
Vinxxs
Danzaburou
20
16 / 4 / 12
16,807
622
26,196
19,172
9,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
fen10
Geb
17
0 / 5 / 24
13,238
490
9,981
26,269
26,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Glebusis
Osiris
20
7 / 6 / 8
15,052
557
20,416
30,283
22,881
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
HereBcDeserter
Ratatoskr
20
8 / 3 / 8
16,806
622
14,426
21,314
10,926
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
19
10 / 9 / 1
14,185
525
27,199
17,330
6,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
KrazyPlaysGames
Heimdallr
18
1 / 10 / 5
11,648
431
8,645
19,180
8,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
VRatedV
Ymir
17
1 / 8 / 8
12,291
455
5,115
23,429
27,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
57
36
Kills
27
28
Deaths
36
68
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bellona
Dilybob
Bellona
2
10
11
0.75
L
Osiris
Glebusis
Osiris
7
6
8
1.83
L
Ratatoskr
HereBcDeserter
Ratatoskr
8
3
8
4
L
Zeus
10
9
1
1.17
L
Heimdallr
KrazyPlaysGames
Heimdallr
1
10
5
0.35
W
10
3
11
5.17
W
Fenrir
8
6
10
2.17
L
Ymir
VRatedV
Ymir
1
8
8
0.63
W
Danzaburou
Vinxxs
Danzaburou
16
4
12
5.5
W
Geb
fen10
Geb
0
5
24
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,370
Damage
75,801
107,538
Taken
111,536
82,883
Mitigated
76,222
22,653
Healing
31,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Dilybob
Bellona
5,236
1,361
0
606
20,053
18,721
675
7,846
11,845
0
23,748
L
Osiris
Glebusis
Osiris
20,416
9,108
0
13,950
30,283
22,881
104
7,590
22,229
0
137,649
L
Ratatoskr
HereBcDeserter
Ratatoskr
14,426
2,970
0
8,586
21,314
10,926
3,559
5,465
15,600
0
142,997
L
Zeus
27,199
410
0
2,174
17,330
6,752
224
5,409
11,551
89,905
0
L
Heimdallr
KrazyPlaysGames
Heimdallr
8,645
4,483
0
4,534
19,180
8,423
4,562
6,007
13,025
0
80,746
W
21,876
547
0
3,959
15,008
13,293
863
6,927
7,798
109,244
0
W
Fenrir
11,081
3,502
0
7,741
27,036
15,255
3,909
4,077
22,721
0
96,592
L
Ymir
VRatedV
Ymir
5,115
264
267
1,612
23,429
27,240
1,356
6,458
16,778
52,326
0
W
Danzaburou
Vinxxs
Danzaburou
26,196
16,471
0
6,721
19,172
9,366
4,273
3,719
15,420
0
115,771
W
Geb
fen10
Geb
9,981
2,124
0
3,626
26,269
26,248
565
9,472
16,483
32,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,715
Gold Earned
69,982
529
Minions Killed
749
0
Camps Cleared
0
2,604,062
Distance Traveled
2,497,255
32
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,096
448
48
2
0
427,590
1
L
Osiris
15,052
557
181
7
0
487,522
1
L
Ratatoskr
16,806
622
222
8
0
620,497
7
L
Zeus
14,185
525
145
5
0
418,851
3
L
Heimdallr
11,648
431
118
4
0
479,165
0
W
Tiamat
14,744
546
155
6
0
503,524
2
W
Fenrir
14,830
549
142
5
0
531,467
0
L
Ymir
12,291
455
83
3
0
491,220
3
W
Danzaburou
16,807
622
151
6
0
611,677
8
W
Geb
13,238
490
33
1
0
529,804
21

Distance Traveled

Minion Kills by Role

Gold Earned by Role