Player Matchup

Scylla
Scylla
Astro_B-Jac
Scylla
Level 60
God Stats
14W - 16L
1,487 SR
Queue Stats
157W - 170L
1,371 Elo+
Party 2
Tyr
Tyr
CH0PPAxDABOI-_-
Tyr
Level 27
God Stats
1W - 2L
1,679 SR
Queue Stats
11W - 15L
1,346 Elo+
Solo
Thanatos
Thanatos
Orihiko6645
Thanatos
Level 24
God Stats
28W - 33L
1,364 SR
Queue Stats
50W - 63L
1,273 Elo+
Solo
Guan Yu
Guan Yu
TheeExternal
Guan Yu
Level 8
God Stats
1W - 4L
1,244 SR
Queue Stats
12W - 11L
1,323 Elo+
Party 2
Izanami
Izanami
xannynumb
Izanami
Level 12
God Stats
1W - 5L
1,229 SR
Queue Stats
1W - 6L
1,141 Elo+
Solo
Team Averages
Level 26
1,400 SR
1,291 Elo+

VS

Team Averages
Level 23
1,541 SR
1,283 Elo+
Fenrir
Fenrir
DJ wy wy
Fenrir
Level 20
God Stats
8W - 9L
1,406 SR
Queue Stats
47W - 83L
1,239 Elo+
Party 1
Raijin
Raijin
DrBackw00d
Raijin
Level 14
God Stats
2W - 0L
1,703 SR
Queue Stats
95W - 116L
1,184 Elo+
Solo
Nox
Nox
Hoot1e
Nox
Level 46
God Stats
9W - 7L
1,667 SR
Queue Stats
310W - 419L
1,359 Elo+
Party 1
Heimdallr
Heimdallr
trackjeff
Heimdallr
Level 18
God Stats
17W - 27L
1,487 SR
Queue Stats
30W - 46L
1,321 Elo+
Party 1
Bellona
Bellona
z0mbi3Knight01
Bellona
Level 15
God Stats
3W - 2L
1,443 SR
Queue Stats
16W - 23L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
11 / 6 / 12
14,525
501
28,813
20,814
7,987
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
5,499
190
0
0
0
Thanatos
Orihiko6645
Thanatos
20
18 / 0 / 4
16,760
578
20,189
25,661
12,744
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
TheeExternal
Guan Yu
18
3 / 4 / 7
11,501
397
8,316
20,254
24,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
xannynumb
Izanami
19
3 / 10 / 7
12,462
430
13,220
20,719
6,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DJ wy wy
Fenrir
18
1 / 5 / 1
13,134
453
4,282
21,129
8,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
DrBackw00d
Raijin
13
0 / 12 / 3
11,281
389
3,675
23,660
17,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nox
Hoot1e
Nox
17
2 / 8 / 2
13,402
462
9,336
18,907
7,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
trackjeff
Heimdallr
20
14 / 5 / 0
17,249
595
33,575
35,632
14,324
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
3 / 6 / 0
14,957
516
9,959
21,197
21,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
35
Kills
20
20
Deaths
36
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
11
6
12
2.83
L
0
0
0
0
W
Fenrir
DJ wy wy
Fenrir
1
5
1
0.3
W
Raijin
DrBackw00d
Raijin
0
12
3
0.13
W
Nox
Hoot1e
Nox
2
8
2
0.38
L
Thanatos
Orihiko6645
Thanatos
18
0
4
20
L
Guan Yu
TheeExternal
Guan Yu
3
4
7
1.63
W
Heimdallr
trackjeff
Heimdallr
14
5
0
2.8
L
Izanami
xannynumb
Izanami
3
10
7
0.65
W
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,538
Damage
60,827
87,448
Taken
120,525
51,518
Mitigated
68,546
32,127
Healing
35,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
28,813
2,001
195
4,169
20,814
7,987
302
3,588
17,226
101,337
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
DJ wy wy
Fenrir
4,282
1,141
0
5,992
21,129
8,079
0
4,162
16,681
0
86,996
W
Raijin
DrBackw00d
Raijin
3,675
347
364
2,844
23,660
17,792
508
6,762
16,585
34,605
0
W
Nox
Hoot1e
Nox
9,336
777
0
2,620
18,907
7,098
3,563
6,669
11,745
65,970
0
L
Thanatos
Orihiko6645
Thanatos
20,189
5,372
0
17,722
25,661
12,744
461
4,794
20,867
0
129,447
L
Guan Yu
TheeExternal
Guan Yu
8,316
1,072
1,018
4,974
20,254
24,009
69
2,665
17,589
5,625
30,647
W
Heimdallr
trackjeff
Heimdallr
33,575
21,152
378
19,814
35,632
14,324
7,766
9,048
26,195
0
136,563
L
Izanami
xannynumb
Izanami
13,220
10,028
0
4,049
20,719
6,778
0
2,013
18,699
0
96,055
W
9,959
3,043
0
3,198
21,197
21,253
4,163
2,692
17,975
612
92,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,747
Gold Earned
70,023
513
Minions Killed
604
0
Camps Cleared
0
2,182,200
Distance Traveled
2,506,996
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,525
501
143
5
0
450,939
3
L
Tyr
5,499
190
0
0
0
0
0
W
Fenrir
13,134
453
106
4
0
548,271
0
W
Raijin
11,281
389
27
1
0
403,795
0
W
Nox
13,402
462
118
4
0
493,179
2
L
Thanatos
16,760
578
172
6
0
592,257
0
L
Guan Yu
11,501
397
60
2
0
648,151
0
W
Heimdallr
17,249
595
172
6
0
488,055
0
L
Izanami
12,462
430
138
5
0
490,853
0
W
Bellona
14,957
516
181
6
0
573,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role