Player Matchup

Guan Yu
Guan Yu
GanglyGringo
Guan Yu
Level 7
God Stats
4W - 7L
1,762 SR
Queue Stats
54W - 32L
1,630 Elo+
Party 1
Sun Wukong
Sun Wukong
GlizzyMcGuire
Sun Wukong
Level 160
God Stats
8W - 4L
1,666 SR
Queue Stats
251W - 115L
1,822 Elo+
Party 1
Anubis
Anubis
Peuzvers1
Anubis
Level 11
God Stats
3W - 3L
1,835 SR
Queue Stats
3W - 8L
1,596 Elo+
Solo
Team Averages
Level 59
1,754 SR
1,683 Elo+

VS

Team Averages
Level 56
1,745 SR
1,608 Elo+
Cthulhu
Cthulhu
Poрtarts
Cthulhu
Level 29
God Stats
21W - 10L
1,734 SR
Queue Stats
97W - 107L
1,574 Elo+
Party 2
Medusa
Medusa
Same
Medusa
Level 16
God Stats
5W - 2L
1,500 SR
Queue Stats
184W - 39L
1,652 Elo+
Solo
Chang'e
Chang'e
Вacchus
Chang'e
Level 122
God Stats
7W - 2L
2,000 SR
Queue Stats
47W - 48L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GanglyGringo
Guan Yu
19
4 / 9 / 10
16,268
626
18,032
31,164
33,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
GlizzyMcGuire
Sun Wukong
20
1 / 3 / 13
15,607
600
21,747
28,601
32,535
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
Peuzvers1
Anubis
20
12 / 7 / 4
17,803
685
31,438
22,926
10,842
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Poрtarts
Cthulhu
20
7 / 2 / 12
19,116
735
20,371
31,440
44,038
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Same
Medusa
20
10 / 6 / 5
18,254
702
29,374
27,373
15,260
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Вacchus
Chang'e
20
2 / 9 / 14
16,424
632
13,590
28,165
20,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
50
17
Kills
19
19
Deaths
17
27
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
GanglyGringo
Guan Yu
4
9
10
1
L
Sun Wukong
GlizzyMcGuire
Sun Wukong
1
3
13
2.5
L
Anubis
Peuzvers1
Anubis
12
7
4
2
W
Cthulhu
Poрtarts
Cthulhu
7
2
12
6.5
W
Medusa
Same
Medusa
10
6
5
2.08
W
Chang'e
Вacchus
Chang'e
2
9
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,217
Damage
63,335
82,691
Taken
86,978
77,084
Mitigated
80,111
27,955
Healing
25,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
GanglyGringo
Guan Yu
18,032
1,876
1,754
7,701
31,164
33,707
235
11,524
19,226
626
67,737
L
Sun Wukong
GlizzyMcGuire
Sun Wukong
21,747
5,531
0
7,441
28,601
32,535
911
11,990
16,292
0
95,918
L
Anubis
Peuzvers1
Anubis
31,438
956
1,185
9,874
22,926
10,842
2,149
10,175
12,527
135,363
0
W
Cthulhu
Poрtarts
Cthulhu
20,371
768
1,083
6,105
31,440
44,038
464
11,441
19,716
59,773
0
W
Medusa
Same
Medusa
29,374
15,728
0
7,455
27,373
15,260
2,725
8,350
18,823
0
141,815
W
Chang'e
Вacchus
Chang'e
13,590
1,367
3,492
7,135
28,165
20,813
536
12,991
14,849
81,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,678
Gold Earned
53,794
296
Minions Killed
300
0
Camps Cleared
0
1,330,192
Distance Traveled
1,374,603
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
16,268
626
58
2
0
473,750
6
L
Sun Wukong
15,607
600
97
4
0
496,705
5
L
Anubis
17,803
685
141
5
0
359,737
1
W
Cthulhu
19,116
735
58
2
0
501,893
0
W
Medusa
18,254
702
140
5
0
449,181
5
W
Chang'e
16,424
632
102
4
0
423,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role