Player Matchup

Hachiman
Hachiman
Silver I
Bigg Sad Dad
Hachiman
Silver I
Level 63
God Stats
3W - 6L
1,421 SR
Queue Stats
194W - 154L
1,206 MMR
Party 2
Horus
Horus
Silver I
GiantPaleDad
Horus
Silver I
Level 116
God Stats
3W - 4L
1,497 SR
Queue Stats
187W - 137L
1,267 MMR
Party 2
Scylla
Scylla
Silver I
MrDopelGanger
Scylla
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,472 SR
1,324 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,487 SR
992 MMR
Cabrakan
Cabrakan
Gold I
DottierCupid493
Cabrakan
Gold I
Level 129
God Stats
10W - 9L
1,340 SR
Queue Stats
715W - 654L
1,404 MMR
Party 1
Discordia
Discordia
Bronze IV
MeeshMu
Discordia
Bronze IV
Level 68
God Stats
4W - 7L
1,338 SR
Queue Stats
6W - 18L
918 MMR
Solo
Medusa
Medusa
Silver III
TekilaWizard
Medusa
Silver III
Level 132
God Stats
14W - 8L
1,782 SR
Queue Stats
423W - 497L
654 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bigg Sad Dad
Hachiman
13
1 / 5 / 8
9,941
585
7,289
18,924
7,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 8
10,991
647
8,573
24,464
31,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
7 / 5 / 2
11,206
659
15,440
14,775
5,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BacchusCthulhuHe BoAphroditeVulcan

VS

Bans
DanzaburouHeimdallrKumbhakarnaCupidXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
3 / 2 / 7
11,011
648
12,567
23,357
21,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
MeeshMu
Discordia
15
2 / 5 / 9
10,966
645
14,102
7,339
2,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
16
8 / 3 / 4
12,329
725
20,814
10,063
3,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
10
Kills
13
13
Deaths
10
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Bigg Sad Dad
Hachiman
1
5
8
1
W
Cabrakan
3
2
7
3.25
L
2
3
8
2
W
Discordia
MeeshMu
Discordia
2
5
9
1.3
L
7
5
2
1.6
W
Medusa
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,302
Damage
47,483
58,163
Taken
40,759
44,782
Mitigated
27,460
14,975
Healing
10,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Bigg Sad Dad
Hachiman
7,289
4,653
0
4,127
18,924
7,066
144
8,718
10,031
0
51,937
W
Cabrakan
12,567
1,491
0
7,785
23,357
21,244
184
8,127
14,897
31,342
0
L
8,573
4,340
1,096
8,306
24,464
31,721
44
9,311
14,778
0
26,141
W
Discordia
MeeshMu
Discordia
14,102
757
0
250
7,339
2,563
274
3,124
4,051
57,940
0
L
15,440
2,338
0
1,446
14,775
5,995
156
8,042
6,583
49,066
0
W
Medusa
20,814
11,115
0
2,859
10,063
3,653
2,619
3,520
6,332
0
54,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,138
Gold Earned
34,306
169
Minions Killed
185
0
Camps Cleared
0
858,321
Distance Traveled
893,329
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,941
585
62
4
0
279,523
1
W
Cabrakan
11,011
648
40
2
0
294,351
4
L
Horus
10,991
647
27
2
0
313,084
2
W
Discordia
10,966
645
78
5
0
294,331
3
L
Scylla
11,206
659
80
5
0
265,714
4
W
Medusa
12,329
725
67
4
0
304,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role