Player Matchup

Sobek
Sobek
DaDrakestr
Sobek
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 16L
1,348 Elo+
Party 1
Medusa
Medusa
HebrewLoafers
Medusa
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,348 Elo+
Party 1
Merlin
Merlin
Highba11
Merlin
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,468 Elo+
Party 1
Guan Yu
Guan Yu
LeoKrupps
Guan Yu
Level 11
God Stats
4W - 3L
1,672 SR
Queue Stats
10W - 18L
1,342 Elo+
Party 1
Ao Kuang
Ao Kuang
MadElCrack
Ao Kuang
Level 26
God Stats
6W - 3L
1,582 SR
Queue Stats
55W - 45L
1,464 Elo+
Solo
Team Averages
Level 35
1,551 SR
1,394 Elo+

VS

Team Averages
Level 8
1,481 SR
1,265 Elo+
Osiris
Osiris
Ludmilla123
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,171 Elo+
Party 2
Medusa
Medusa
PeNaCovaxx
Medusa
Level 8
God Stats
1W - 3L
1,686 SR
Queue Stats
28W - 33L
1,307 Elo+
Party 2
Anubis
Anubis
PoohManduSoloQ
Anubis
Level 8
God Stats
1W - 3L
1,450 SR
Queue Stats
14W - 12L
1,182 Elo+
Party 2
Merlin
Merlin
Rallanb
Merlin
Level 15
God Stats
2W - 5L
1,486 SR
Queue Stats
83W - 69L
1,363 Elo+
Party 2
Cabrakan
Cabrakan
Shupaku
Cabrakan
Level 7
God Stats
4W - 6L
1,283 SR
Queue Stats
32W - 26L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
4 / 1 / 2
7,244
517
3,971
8,427
6,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 2 / 5
6,893
492
5,704
8,685
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
Highba11
Merlin
13
3 / 1 / 2
7,427
531
4,817
5,715
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
LeoKrupps
Guan Yu
13
3 / 1 / 3
7,024
502
5,089
10,509
9,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
MadElCrack
Ao Kuang
13
4 / 1 / 2
7,812
558
3,895
11,014
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
1 / 4 / 0
6,212
444
6,482
8,015
5,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
PeNaCovaxx
Medusa
8
0 / 5 / 3
5,599
400
5,153
8,227
2,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 2 / 1
6,303
450
5,173
5,691
2,056
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Rallanb
Merlin
11
0 / 1 / 2
6,637
474
3,211
5,559
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Shupaku
Cabrakan
10
2 / 4 / 1
6,641
474
3,305
9,635
4,498
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
16
Kills
6
6
Deaths
16
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sobek
4
1
2
5
W
2
2
5
2.25
W
Merlin
Highba11
Merlin
3
1
2
4
W
Guan Yu
LeoKrupps
Guan Yu
3
1
3
4.5
L
Osiris
1
4
0
0.25
W
Ao Kuang
MadElCrack
Ao Kuang
4
1
2
5
L
Medusa
PeNaCovaxx
Medusa
0
5
3
0.3
L
3
2
1
1.75
L
Merlin
Rallanb
Merlin
0
1
2
1
L
Cabrakan
Shupaku
Cabrakan
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,476
Damage
23,324
44,350
Taken
37,127
23,618
Mitigated
16,475
21,367
Healing
8,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
3,971
700
0
4,038
8,427
6,349
0
1,465
6,916
12,690
0
W
5,704
2,563
0
4,342
8,685
2,501
52
2,379
6,188
0
40,869
W
Merlin
Highba11
Merlin
4,817
552
0
1,151
5,715
1,898
654
2,481
3,006
42,278
0
W
Guan Yu
LeoKrupps
Guan Yu
5,089
1,088
470
5,235
10,509
9,514
224
2,297
7,574
0
19,840
L
Osiris
6,482
2,643
0
519
8,015
5,166
0
1,593
6,052
0
26,852
W
Ao Kuang
MadElCrack
Ao Kuang
3,895
1,000
0
6,131
11,014
3,356
0
2,587
8,377
46,572
0
L
Medusa
PeNaCovaxx
Medusa
5,153
2,964
0
2,054
8,227
2,774
546
2,428
5,799
0
21,958
L
5,173
501
0
1,478
5,691
2,056
782
2,840
2,851
25,028
0
L
Merlin
Rallanb
Merlin
3,211
199
0
1,250
5,559
1,981
196
2,998
2,536
28,865
0
L
Cabrakan
Shupaku
Cabrakan
3,305
569
0
2,931
9,635
4,498
0
2,824
6,787
24,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,400
Gold Earned
31,392
298
Minions Killed
221
0
Camps Cleared
0
1,305,248
Distance Traveled
1,280,928
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,244
517
15
1
0
251,446
5
W
Medusa
6,893
492
80
6
0
249,284
2
W
Merlin
7,427
531
81
6
0
256,960
2
W
Guan Yu
7,024
502
38
3
0
267,275
0
L
Osiris
6,212
444
32
2
0
282,698
2
W
Ao Kuang
7,812
558
84
6
0
280,283
1
L
Medusa
5,599
400
28
2
0
245,905
0
L
Anubis
6,303
450
44
3
0
252,147
0
L
Merlin
6,637
474
68
5
0
283,287
3
L
Cabrakan
6,641
474
49
4
0
216,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role