Player Matchup

Mulan
Mulan
God_Grease
Mulan
Level 54
God Stats
5W - 1L
1,500 SR
Queue Stats
304W - 258L
1,559 Elo+
Party 2
Cthulhu
Cthulhu
XG-Diego935
Cthulhu
Level 109
God Stats
4W - 1L
1,785 SR
Queue Stats
50W - 31L
1,641 Elo+
Solo
Izanami
Izanami
XxAjAmazingxX
Izanami
Level 112
God Stats
9W - 3L
1,928 SR
Queue Stats
59W - 46L
1,643 Elo+
Party 2
Eset
Eset
Ylissea
Eset
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
92W - 75L
1,489 Elo+
Party 2
Arachne
Arachne
qapiks2
Arachne
Level 109
God Stats
6W - 2L
1,757 SR
Queue Stats
419W - 348L
1,598 Elo+
Party 2
Team Averages
Level 103
1,694 SR
1,586 Elo+

VS

Team Averages
Level 100
1,523 SR
1,531 Elo+
Cu Chulainn
Cu Chulainn
AdamAppleseed
Cu Chulainn
Level 99
God Stats
12W - 18L
1,383 SR
Queue Stats
336W - 387L
1,520 Elo+
Party 1
Danzaburou
Danzaburou
EpicProGamer24
Danzaburou
Level 103
God Stats
3W - 2L
1,627 SR
Queue Stats
22W - 25L
1,483 Elo+
Solo
Cerberus
Cerberus
Iamgine69
Cerberus
Level 112
God Stats
1W - 7L
1,500 SR
Queue Stats
368W - 390L
1,592 Elo+
Party 1
Susano
Susano
Just Ninjak
Susano
Level 80
God Stats
3W - 7L
1,500 SR
Queue Stats
313W - 366L
1,504 Elo+
Party 1
Tiamat
Tiamat
Mr Jigglezs
Tiamat
Level 108
God Stats
38W - 32L
1,608 SR
Queue Stats
387W - 439L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
7
0 / 3 / 1
4,790
435
1,640
5,444
2,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
XG-Diego935
Cthulhu
11
1 / 1 / 2
6,486
590
4,123
7,428
4,401
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
12
3 / 1 / 1
7,074
643
5,890
7,312
1,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
Ylissea
Eset
11
2 / 0 / 1
6,006
546
3,286
2,474
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
qapiks2
Arachne
12
7 / 0 / 3
6,992
636
6,345
6,837
2,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AdamAppleseed
Cu Chulainn
9
0 / 2 / 1
5,644
513
4,339
8,273
4,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
EpicProGamer24
Danzaburou
11
3 / 2 / 1
6,441
586
4,370
7,393
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Iamgine69
Cerberus
8
1 / 2 / 2
5,813
528
3,587
8,166
3,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
8
1 / 5 / 0
5,286
481
1,333
8,251
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
10
0 / 2 / 0
5,763
524
2,519
3,385
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
13
Kills
5
5
Deaths
13
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AdamAppleseed
Cu Chulainn
0
2
1
0.25
L
Danzaburou
EpicProGamer24
Danzaburou
3
2
1
1.75
W
Mulan
0
3
1
0.17
L
Cerberus
Iamgine69
Cerberus
1
2
2
1
L
Susano
1
5
0
0.2
L
Tiamat
0
2
0
0
W
Cthulhu
XG-Diego935
Cthulhu
1
1
2
2
W
Izanami
3
1
1
3.5
W
Eset
Ylissea
Eset
2
0
1
2.5
W
Arachne
qapiks2
Arachne
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,284
Damage
16,148
29,495
Taken
35,468
11,583
Mitigated
14,989
11,140
Healing
11,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AdamAppleseed
Cu Chulainn
4,339
881
0
3,177
8,273
4,675
0
4,082
4,173
0
30,344
L
Danzaburou
EpicProGamer24
Danzaburou
4,370
1,630
0
3,610
7,393
2,199
0
0
7,393
0
35,936
W
Mulan
1,640
282
0
924
5,444
2,322
0
1,710
3,710
0
8,379
L
Cerberus
Iamgine69
Cerberus
3,587
252
0
1,947
8,166
3,894
0
1,818
6,198
22,860
0
L
Susano
1,333
264
0
2,266
8,251
2,494
0
504
7,689
0
23,415
L
Tiamat
2,519
0
0
940
3,385
1,727
0
730
2,606
34,646
0
W
Cthulhu
XG-Diego935
Cthulhu
4,123
709
0
4,216
7,428
4,401
0
0
7,013
38,727
0
W
Izanami
5,890
3,910
0
2,263
7,312
1,890
0
1,796
5,516
0
43,182
W
Eset
Ylissea
Eset
3,286
72
0
397
2,474
778
0
942
1,390
29,363
0
W
Arachne
qapiks2
Arachne
6,345
4,682
0
3,340
6,837
2,192
0
1,433
5,320
0
36,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,348
Gold Earned
28,947
351
Minions Killed
339
0
Camps Cleared
0
1,118,227
Distance Traveled
1,051,074
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,644
513
78
7
0
225,424
0
L
Danzaburou
6,441
586
79
7
0
190,546
4
W
Mulan
4,790
435
19
2
0
228,344
4
L
Cerberus
5,813
528
53
5
0
244,453
1
L
Susano
5,286
481
56
5
0
203,226
1
L
Tiamat
5,763
524
73
7
0
187,425
4
W
Cthulhu
6,486
590
88
8
0
206,869
0
W
Izanami
7,074
643
96
9
0
201,295
4
W
Eset
6,006
546
73
7
0
231,785
8
W
Arachne
6,992
636
75
7
0
249,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role