Player Matchup

Cthulhu
Cthulhu
BryanMBernardo
Cthulhu
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,416 Elo+
Party 4
Anubis
Anubis
DecentBrown
Anubis
Level 45
God Stats
7W - 5L
1,711 SR
Queue Stats
107W - 144L
1,413 Elo+
Party 2
Serqet
Serqet
Phat Loot
Serqet
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 49L
1,422 Elo+
Party 2
Heimdallr
Heimdallr
knotjxy
Heimdallr
Level 100
God Stats
4W - 2L
1,597 SR
Queue Stats
65W - 56L
1,492 Elo+
Party 4
Bellona
Bellona
minisodaboy
Bellona
Level 15
God Stats
12W - 12L
1,623 SR
Queue Stats
20W - 26L
1,361 Elo+
Party 2
Team Averages
Level 42
1,586 SR
1,421 Elo+

VS

Team Averages
Level 60
1,585 SR
1,531 Elo+
Merlin
Merlin
AnubisHero
Merlin
Level 136
God Stats
7W - 9L
1,634 SR
Queue Stats
287W - 276L
1,508 Elo+
Party 3
Apollo
Apollo
Talfr
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 63L
1,600 Elo+
Party 3
The Morrigan
The Morrigan
UncutNom
The Morrigan
Level 21
God Stats
0W - 1L
1,628 SR
Queue Stats
36W - 45L
1,416 Elo+
Party 1
Erlang Shen
Erlang Shen
WetLikeWater301
Erlang Shen
Level 68
God Stats
9W - 19L
1,451 SR
Queue Stats
101W - 109L
1,388 Elo+
Party 1
Ares
Ares
mangapanda
Ares
Level 45
God Stats
0W - 1L
1,712 SR
Queue Stats
1W - 2L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 7
7,212
515
4,887
8,700
5,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
15
5 / 1 / 1
8,348
596
7,662
9,229
4,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
Phat Loot
Serqet
12
2 / 4 / 3
7,375
527
3,197
9,048
2,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
knotjxy
Heimdallr
16
12 / 0 / 0
9,232
659
16,464
9,496
3,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
minisodaboy
Bellona
10
1 / 2 / 1
6,533
467
3,181
7,790
5,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AnubisHero
Merlin
13
1 / 3 / 2
7,739
553
7,990
8,856
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Talfr
Apollo
10
0 / 4 / 1
5,872
419
2,795
10,771
2,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
UncutNom
The Morrigan
12
1 / 4 / 3
7,423
530
6,138
8,047
2,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
WetLikeWater301
Erlang Shen
14
5 / 2 / 0
8,298
593
7,610
8,756
5,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 7 / 0
5,429
388
2,664
13,189
6,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
20
Kills
7
8
Deaths
20
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
AnubisHero
Merlin
1
3
2
0.67
W
0
1
7
3.5
W
Anubis
5
1
1
5.5
W
Serqet
Phat Loot
Serqet
2
4
3
0.88
L
Apollo
Talfr
Apollo
0
4
1
0.13
L
The Morrigan
UncutNom
The Morrigan
1
4
3
0.63
L
Erlang Shen
WetLikeWater301
Erlang Shen
5
2
0
2.5
W
Heimdallr
knotjxy
Heimdallr
12
0
0
12
L
0
7
0
0
W
Bellona
minisodaboy
Bellona
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,391
Damage
27,197
44,263
Taken
49,619
22,252
Mitigated
18,898
16,837
Healing
14,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AnubisHero
Merlin
7,990
287
326
3,779
8,856
2,329
0
4,615
3,771
51,778
0
W
4,887
157
0
3,614
8,700
5,267
365
4,010
4,648
22,911
0
W
Anubis
7,662
372
0
6,443
9,229
4,602
584
6,190
3,039
57,956
0
W
Serqet
Phat Loot
Serqet
3,197
819
0
2,980
9,048
2,971
0
2,285
6,613
0
32,162
L
Apollo
Talfr
Apollo
2,795
1,377
0
4,112
10,771
2,416
0
1,174
9,584
0
24,135
L
The Morrigan
UncutNom
The Morrigan
6,138
1,226
0
2,675
8,047
2,267
0
3,820
4,065
44,211
0
L
Erlang Shen
WetLikeWater301
Erlang Shen
7,610
2,696
0
3,368
8,756
5,525
534
1,770
6,618
0
41,026
W
Heimdallr
knotjxy
Heimdallr
16,464
8,620
0
3,134
9,496
3,679
1,837
2,617
6,879
0
72,131
L
2,664
61
0
384
13,189
6,361
0
1,426
11,763
16,274
0
W
Bellona
minisodaboy
Bellona
3,181
1,124
0
666
7,790
5,733
0
1,690
5,800
1,667
20,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,700
Gold Earned
34,761
355
Minions Killed
367
0
Camps Cleared
0
1,252,468
Distance Traveled
1,328,553
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,739
553
107
8
0
253,252
1
W
Cthulhu
7,212
515
27
2
0
231,418
0
W
Anubis
8,348
596
99
7
0
213,035
2
W
Serqet
7,375
527
69
5
0
277,755
1
L
Apollo
5,872
419
51
4
0
269,135
5
L
The Morrigan
7,423
530
88
6
0
270,897
1
L
Erlang Shen
8,298
593
98
7
0
258,227
3
W
Heimdallr
9,232
659
108
8
0
264,665
0
L
Ares
5,429
388
23
2
0
277,042
0
W
Bellona
6,533
467
52
4
0
265,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role