Player Matchup

Amaterasu
Amaterasu
ManiakxOnyx
Amaterasu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,619 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MrMystix_
Cu Chulainn
Level 7
God Stats
7W - 13L
1,433 SR
Queue Stats
38W - 64L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
RiOT Warded
Cernunnos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,619 Elo+
Party 2
Cthulhu
Cthulhu
SickLamp7316212
Cthulhu
Level 5
God Stats
5W - 5L
1,726 SR
Queue Stats
61W - 50L
1,546 Elo+
Solo
Kali
Kali
Young_Goat02
Kali
Level 5
God Stats
3W - 4L
1,473 SR
Queue Stats
6W - 11L
1,476 Elo+
Party 3
Team Averages
Level 6
1,526 SR
1,552 Elo+

VS

Team Averages
Level 13
1,518 SR
1,531 Elo+
Artemis
Artemis
BlondeVirus016
Artemis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,632 Elo+
Solo
Ah Puch
Ah Puch
MitchJJ39
Ah Puch
Level 18
God Stats
2W - 2L
1,462 SR
Queue Stats
325W - 303L
1,487 Elo+
Solo
Arachne
Arachne
Muffin Prophet
Arachne
Level 15
God Stats
38W - 37L
1,532 SR
Queue Stats
148W - 153L
1,451 Elo+
Solo
Anubis
Anubis
TPS SaVaGe6010
Anubis
Level 22
God Stats
12W - 7L
1,594 SR
Queue Stats
12W - 7L
1,576 Elo+
Party 1
Ymir
Ymir
TPS rizm0
Ymir
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
6W - 4L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ManiakxOnyx
Amaterasu
15
0 / 10 / 4
9,092
909
3,319
21,521
10,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
MrMystix_
Cu Chulainn
16
7 / 10 / 2
10,829
1,083
11,883
19,301
6,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
RiOT Warded
Cernunnos
15
0 / 11 / 3
8,922
892
7,752
18,164
5,795
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 8 / 6
9,855
986
16,063
25,107
25,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 8 / 7
9,570
957
7,535
14,928
5,611
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 21
10,151
1,015
7,263
7,295
2,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
MitchJJ39
Ah Puch
18
7 / 2 / 23
11,392
1,139
18,368
8,610
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
14 / 2 / 27
13,485
1,349
21,373
15,335
6,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
23 / 0 / 20
14,354
1,435
34,364
8,630
4,151
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
17
2 / 2 / 28
11,229
1,123
9,561
11,804
9,644
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
166
10
Kills
47
47
Deaths
10
22
Assists
119
Player
Kills
Deaths
Assists
KDA
W
1
4
21
2.88
L
Amaterasu
ManiakxOnyx
Amaterasu
0
10
4
0.2
W
Ah Puch
MitchJJ39
Ah Puch
7
2
23
9.25
L
Cu Chulainn
MrMystix_
Cu Chulainn
7
10
2
0.8
W
14
2
27
13.75
L
Cernunnos
RiOT Warded
Cernunnos
0
11
3
0.14
L
2
8
6
0.63
W
23
0
20
33
W
Ymir
2
2
28
8
L
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,552
Damage
90,929
99,021
Taken
51,674
54,489
Mitigated
26,854
2,503
Healing
19,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,263
4,122
0
1,295
7,295
2,876
0
1,570
5,572
0
10,852
L
Amaterasu
ManiakxOnyx
Amaterasu
3,319
1,021
0
1,006
21,521
10,378
0
14,962
6,559
21
18,242
W
Ah Puch
MitchJJ39
Ah Puch
18,368
1,431
0
1,762
8,610
3,418
0
2,652
5,783
36,285
0
L
Cu Chulainn
MrMystix_
Cu Chulainn
11,883
4,238
0
0
19,301
6,802
0
12,713
6,588
0
33,293
W
21,373
15,639
1,074
8,635
15,335
6,765
0
5,279
9,807
0
47,763
L
Cernunnos
RiOT Warded
Cernunnos
7,752
2,561
0
370
18,164
5,795
0
12,920
5,244
0
23,824
L
16,063
1,260
0
560
25,107
25,903
0
11,495
13,612
31,691
0
W
34,364
1,617
435
5,232
8,630
4,151
0
3,158
5,251
55,699
0
W
Ymir
9,561
2,242
0
673
11,804
9,644
0
2,691
8,867
15,519
0
L
7,535
4,420
0
567
14,928
5,611
0
10,203
4,725
0
14,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,268
Gold Earned
60,611
176
Minions Killed
177
3
Camps Cleared
9
796,337
Distance Traveled
819,415
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,151
1,015
10
1
1
103,800
1
L
Amaterasu
9,092
909
28
3
0
170,966
2
W
Ah Puch
11,392
1,139
43
4
1
171,959
0
L
Cu Chulainn
10,829
1,083
59
6
1
165,164
0
W
Arachne
13,485
1,349
58
6
6
193,010
0
L
Cernunnos
8,922
892
31
3
2
141,032
0
L
Cthulhu
9,855
986
40
4
0
181,000
1
W
Anubis
14,354
1,435
49
5
1
183,448
0
W
Ymir
11,229
1,123
17
2
0
167,198
0
L
Kali
9,570
957
18
2
0
138,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role