Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Acegenesis973
Ah Muzen Cab
Level 26
God Stats
22W - 31L
1,472 SR
Queue Stats
71W - 92L
1,453 Elo+
Solo
Ymir
Ymir
Elvisaaron
Ymir
Level 25
God Stats
54W - 39L
1,606 SR
Queue Stats
924W - 957L
1,510 Elo+
Solo
Nemesis
Nemesis
FunRainbowz03
Nemesis
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
KiingUneek
Tsukuyomi
Level 28
God Stats
15W - 13L
1,587 SR
Queue Stats
137W - 133L
1,513 Elo+
Solo
Aphrodite
Aphrodite
MariahCarey4895
Aphrodite
Level 20
God Stats
2W - 4L
1,500 SR
Queue Stats
27W - 25L
1,359 Elo+
Solo
Team Averages
Level 21
1,533 SR
1,467 Elo+

VS

Team Averages
Level 15
1,614 SR
1,488 Elo+
Heimdallr
Heimdallr
BUNNY_KILLER002
Heimdallr
Level 22
God Stats
16W - 11L
1,529 SR
Queue Stats
141W - 181L
1,368 Elo+
Solo
Hun Batz
Hun Batz
Landhoe170
Hun Batz
Level 7
God Stats
0W - 1L
1,733 SR
Queue Stats
5W - 7L
1,457 Elo+
Solo
Tiamat
Tiamat
Nightless Angel
Tiamat
Level 27
God Stats
16W - 15L
1,706 SR
Queue Stats
262W - 250L
1,767 Elo+
Solo
Bacchus
Bacchus
prooyouta
Bacchus
Level 17
God Stats
2W - 3L
1,599 SR
Queue Stats
14W - 16L
1,561 Elo+
Solo
Neith
Neith
ruffruff10
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Acegenesis973
Ah Muzen Cab
17
6 / 1 / 5
10,513
553
9,276
9,133
3,596
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 1 / 10
10,066
530
11,072
16,158
12,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
13
3 / 7 / 5
8,781
462
5,133
13,984
4,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
KiingUneek
Tsukuyomi
18
9 / 2 / 1
11,537
607
9,577
12,129
5,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
MariahCarey4895
Aphrodite
17
8 / 5 / 6
11,182
589
9,684
14,773
8,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BUNNY_KILLER002
Heimdallr
12
6 / 9 / 1
8,364
440
13,243
18,210
7,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Landhoe170
Hun Batz
14
3 / 7 / 1
9,158
482
6,803
13,132
4,353
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 4 / 3
9,600
505
9,905
10,883
6,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
prooyouta
Bacchus
13
1 / 4 / 4
7,885
415
9,895
14,275
12,575
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
10
3 / 8 / 4
7,441
392
4,743
9,358
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
29
Kills
16
16
Deaths
32
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Acegenesis973
Ah Muzen Cab
6
1
5
8.5
L
Heimdallr
BUNNY_KILLER002
Heimdallr
6
9
1
0.72
W
3
1
10
8
W
Nemesis
3
7
5
0.79
W
Tsukuyomi
KiingUneek
Tsukuyomi
9
2
1
4.75
L
Hun Batz
Landhoe170
Hun Batz
3
7
1
0.5
W
Aphrodite
MariahCarey4895
Aphrodite
8
5
6
2.2
L
3
4
3
1.13
L
Bacchus
prooyouta
Bacchus
1
4
4
0.75
L
Neith
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,742
Damage
44,589
66,177
Taken
65,858
35,219
Mitigated
33,697
25,115
Healing
14,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Acegenesis973
Ah Muzen Cab
9,276
7,230
0
5,979
9,133
3,596
5,571
2,358
6,775
0
51,342
L
Heimdallr
BUNNY_KILLER002
Heimdallr
13,243
8,509
0
4,308
18,210
7,369
437
5,850
12,360
0
56,266
W
11,072
2,735
0
3,242
16,158
12,763
879
6,783
9,375
39,391
0
W
Nemesis
5,133
1,652
0
1,703
13,984
4,690
1,796
3,870
10,114
0
17,842
W
Tsukuyomi
KiingUneek
Tsukuyomi
9,577
3,128
0
1,841
12,129
5,175
2,036
2,887
9,242
0
72,547
L
Hun Batz
Landhoe170
Hun Batz
6,803
2,208
589
1,101
13,132
4,353
161
4,119
9,013
0
43,054
W
Aphrodite
MariahCarey4895
Aphrodite
9,684
1,446
3,800
8,550
14,773
8,995
2,440
3,902
10,871
56,412
0
L
9,905
1,307
444
3,282
10,883
6,611
1,239
3,361
7,522
52,479
0
L
Bacchus
prooyouta
Bacchus
9,895
876
0
3,425
14,275
12,575
0
4,639
9,636
33,680
0
L
Neith
4,743
2,504
0
1,795
9,358
2,789
33
2,787
6,571
0
18,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,079
Gold Earned
42,448
426
Minions Killed
340
0
Camps Cleared
0
1,812,968
Distance Traveled
1,579,815
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,513
553
110
6
0
356,384
2
L
Heimdallr
8,364
440
75
4
0
272,417
0
W
Ymir
10,066
530
62
3
0
346,507
3
W
Nemesis
8,781
462
24
1
0
349,732
1
W
Tsukuyomi
11,537
607
116
6
0
379,247
0
L
Hun Batz
9,158
482
82
4
0
361,999
2
W
Aphrodite
11,182
589
114
6
0
381,098
0
L
Tiamat
9,600
505
98
5
0
307,190
3
L
Bacchus
7,885
415
56
3
0
387,370
4
L
Neith
7,441
392
29
2
0
250,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role