Player Matchup

Kukulkan
Kukulkan
Joshin707
Kukulkan
Level 27
God Stats
9W - 12L
1,288 SR
Queue Stats
303W - 259L
1,472 Elo+
Solo
Cthulhu
Cthulhu
TDOT1337
Cthulhu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 46L
1,424 Elo+
Party 1
Bellona
Bellona
UnseenGuest
Bellona
Level 7
God Stats
1W - 4L
1,306 SR
Queue Stats
1W - 5L
1,164 Elo+
Solo
Izanami
Izanami
joewiggles
Izanami
Level 25
God Stats
12W - 14L
1,500 SR
Queue Stats
127W - 149L
1,343 Elo+
Party 1
Nemesis
Nemesis
thaBEAZT
Nemesis
Level 29
God Stats
3W - 9L
1,500 SR
Queue Stats
59W - 97L
1,274 Elo+
Party 1
Team Averages
Level 19
1,419 SR
1,335 Elo+

VS

Team Averages
Level 16
1,495 SR
1,412 Elo+
Neith
Neith
CapitanArepa
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,124 Elo+
Solo
Merlin
Merlin
CharlieMyth
Merlin
Level 29
God Stats
23W - 16L
1,285 SR
Queue Stats
330W - 284L
1,503 Elo+
Solo
Ao Kuang
Ao Kuang
MasterPecan
Ao Kuang
Level 22
God Stats
19W - 8L
1,692 SR
Queue Stats
71W - 60L
1,434 Elo+
Solo
Cthulhu
Cthulhu
TheCommunistPig
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thor
Thor
fwhatyouhear
Thor
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Joshin707
Kukulkan
16
1 / 7 / 1
10,012
455
3,810
12,433
4,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
TDOT1337
Cthulhu
14
2 / 3 / 6
9,704
441
7,351
14,579
11,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
UnseenGuest
Bellona
14
6 / 6 / 3
9,583
436
9,341
19,121
12,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
joewiggles
Izanami
15
4 / 7 / 2
9,672
440
9,694
18,066
5,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
thaBEAZT
Nemesis
15
4 / 7 / 1
10,053
457
11,364
15,436
6,840
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 6
9,983
454
8,645
10,493
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
20
14 / 0 / 3
14,095
641
23,768
8,758
4,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
MasterPecan
Ao Kuang
20
10 / 1 / 5
12,883
586
12,776
18,460
9,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 5 / 6
8,992
409
3,953
14,351
12,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
4 / 8 / 2
9,699
441
4,951
13,954
4,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
17
Kills
30
30
Deaths
18
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
4
6
1.25
W
Merlin
14
0
3
15.5
L
Kukulkan
Joshin707
Kukulkan
1
7
1
0.21
W
Ao Kuang
MasterPecan
Ao Kuang
10
1
5
12.5
L
Cthulhu
TDOT1337
Cthulhu
2
3
6
1.67
W
0
5
6
0.6
L
Bellona
UnseenGuest
Bellona
6
6
3
1.25
W
4
8
2
0.63
L
Izanami
joewiggles
Izanami
4
7
2
0.71
L
Nemesis
thaBEAZT
Nemesis
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,560
Damage
54,093
79,635
Taken
66,016
41,997
Mitigated
34,589
14,110
Healing
22,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,645
2,519
0
3,547
10,493
3,293
1,268
2,584
7,909
0
54,383
W
Merlin
23,768
616
0
1,948
8,758
4,517
4,138
801
7,957
116,390
0
L
Kukulkan
Joshin707
Kukulkan
3,810
226
0
670
12,433
4,583
0
6,583
5,494
62,547
0
W
Ao Kuang
MasterPecan
Ao Kuang
12,776
4,872
0
14,175
18,460
9,565
2,286
1,385
17,075
83,253
0
L
Cthulhu
TDOT1337
Cthulhu
7,351
861
778
3,383
14,579
11,669
387
6,745
7,560
34,688
0
W
3,953
663
0
872
14,351
12,511
124
4,804
9,547
24,624
0
L
Bellona
UnseenGuest
Bellona
9,341
3,738
0
4,772
19,121
12,972
40
11,269
7,700
0
39,386
W
4,951
1,628
0
2,434
13,954
4,703
932
1,587
12,367
0
32,050
L
Izanami
joewiggles
Izanami
9,694
5,823
0
3,443
18,066
5,933
899
8,255
9,633
0
67,929
L
Nemesis
thaBEAZT
Nemesis
11,364
5,164
0
1,064
15,436
6,840
184
6,547
8,751
0
69,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,024
Gold Earned
55,652
491
Minions Killed
521
0
Camps Cleared
0
1,812,726
Distance Traveled
2,069,566
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,983
454
98
4
0
397,242
6
W
Merlin
14,095
641
202
9
0
416,176
2
L
Kukulkan
10,012
455
136
6
0
349,090
4
W
Ao Kuang
12,883
586
126
6
0
445,097
5
L
Cthulhu
9,704
441
71
3
0
414,891
0
W
Cthulhu
8,992
409
34
2
0
415,526
2
L
Bellona
9,583
436
60
3
0
352,888
3
W
Thor
9,699
441
61
3
0
395,525
0
L
Izanami
9,672
440
112
5
0
333,060
0
L
Nemesis
10,053
457
112
5
0
362,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role