Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Brendan_2503
Nemesis
Level 26
God Stats
4W - 0L
1,737 SR
Queue Stats
38W - 28L
1,578 Elo+
Solo
Merlin
Merlin
L1F3_P1RAT3
Merlin
Level 29
God Stats
7W - 2L
1,744 SR
Queue Stats
40W - 45L
1,535 Elo+
Solo
Anubis
Anubis
Sandybal2mrb
Anubis
Level 29
God Stats
11W - 13L
1,868 SR
Queue Stats
64W - 80L
1,806 Elo+
Solo
Chaac
Chaac
Xx-Head_Shot-oO0
Chaac
Level 29
God Stats
34W - 25L
1,651 SR
Queue Stats
84W - 82L
1,569 Elo+
Solo
Team Averages
Level 28
1,700 SR
1,598 Elo+

VS

Team Averages
Level 15
1,478 SR
1,463 Elo+
Serqet
Serqet
ChanceBuckle252
Serqet
Level 18
God Stats
4W - 5L
1,254 SR
Queue Stats
74W - 64L
1,470 Elo+
Party 1
Achilles
Achilles
DHG x Dreamz
Achilles
Level 4
God Stats
18W - 25L
1,274 SR
Queue Stats
109W - 145L
1,274 Elo+
Solo
Ra
Ra
Darrr1
Ra
Level 18
God Stats
23W - 22L
1,502 SR
Queue Stats
187W - 179L
1,569 Elo+
Party 1
Medusa
Medusa
cosmicx6044
Medusa
Level 18
God Stats
3W - 1L
1,862 SR
Queue Stats
12W - 15L
1,443 Elo+
Solo
Bacchus
Bacchus
prooyouta
Bacchus
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 16L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
3 / 1 / 4
7,670
639
4,792
5,477
1,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
Brendan_2503
Nemesis
11
1 / 2 / 0
6,610
551
1,915
7,515
2,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
11
2 / 1 / 2
6,935
578
4,038
6,588
2,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
12
2 / 1 / 1
7,548
629
4,037
5,226
2,406
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 1 / 3
7,897
658
5,622
8,260
3,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
6,336
528
2,035
6,469
1,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
DHG x Dreamz
Achilles
2
0 / 1 / 0
3,948
329
184
829
253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ra
11
1 / 4 / 1
6,593
549
5,662
8,393
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
8
1 / 3 / 0
5,218
435
1,533
5,784
1,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
prooyouta
Bacchus
9
0 / 2 / 1
5,537
461
2,264
6,290
4,497
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
13
Kills
4
6
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
4
5
W
Nemesis
Brendan_2503
Nemesis
1
2
0
0.5
L
2
3
1
0.83
L
Achilles
DHG x Dreamz
Achilles
0
1
0
0
L
Ra
1
4
1
0.38
W
Merlin
2
1
2
3
W
Anubis
2
1
1
2.5
W
5
1
3
6.5
L
Medusa
1
3
0
0.33
L
Bacchus
prooyouta
Bacchus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,404
Damage
11,678
33,066
Taken
27,765
13,440
Mitigated
10,038
13,192
Healing
7,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,792
1,317
0
1,834
5,477
1,894
2,538
2,699
2,676
0
39,353
W
Nemesis
Brendan_2503
Nemesis
1,915
346
0
3,544
7,515
2,267
0
1,024
6,369
0
40,426
L
2,035
315
0
1,158
6,469
1,327
0
3,254
3,215
0
10,661
L
Achilles
DHG x Dreamz
Achilles
184
0
0
25
829
253
0
0
829
0
2,655
L
Ra
5,662
727
199
3,650
8,393
2,539
479
3,631
4,762
32,015
0
W
Merlin
4,038
405
0
2,361
6,588
2,947
1,032
2,554
3,828
37,681
0
W
Anubis
4,037
315
234
2,616
5,226
2,406
1,586
0
5,081
38,196
0
W
5,622
1,817
0
2,603
8,260
3,926
522
1,207
6,829
0
46,330
L
Medusa
1,533
567
0
520
5,784
1,422
658
986
4,798
0
12,610
L
Bacchus
prooyouta
Bacchus
2,264
89
0
1,617
6,290
4,497
0
204
6,086
17,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,660
Gold Earned
27,632
382
Minions Killed
125
0
Camps Cleared
0
1,091,977
Distance Traveled
980,511
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,670
639
66
6
0
212,814
3
W
Nemesis
6,610
551
76
6
0
253,328
0
L
Serqet
6,336
528
23
2
0
223,230
1
L
Achilles
3,948
329
2
0
0
35,588
0
L
Ra
6,593
549
49
4
0
222,958
2
W
Merlin
6,935
578
63
5
0
196,160
5
W
Anubis
7,548
629
82
7
0
188,845
2
W
Chaac
7,897
658
95
8
0
240,830
2
L
Medusa
5,218
435
30
3
0
243,682
2
L
Bacchus
5,537
461
21
2
0
255,053
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role