Player Matchup

Achilles
Achilles
Bigzeewax
Achilles
Level 5
God Stats
0W - 1L
1,850 SR
Queue Stats
0W - 4L
1,181 Elo+
Party 2
Ne Zha
Ne Zha
Gl1zzyG0d69
Ne Zha
Level 28
God Stats
2W - 2L
1,499 SR
Queue Stats
149W - 127L
1,521 Elo+
Solo
Mulan
Mulan
MARCU927
Mulan
Level 29
God Stats
43W - 62L
1,352 SR
Queue Stats
481W - 526L
1,445 Elo+
Solo
Arachne
Arachne
SamiSosaSODMG
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
elmoinaux
Nemesis
Level 5
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 5L
1,181 Elo+
Party 2
Team Averages
Level 14
1,583 SR
1,366 Elo+

VS

Team Averages
Level 28
1,647 SR
1,426 Elo+
Horus
Horus
DaddyL0ngLegsss
Horus
Level 24
God Stats
4W - 3L
1,759 SR
Queue Stats
25W - 26L
1,430 Elo+
Party 1
Ymir
Ymir
GamingsMozart
Ymir
Level 23
God Stats
4W - 1L
1,500 SR
Queue Stats
24W - 22L
1,459 Elo+
Party 1
Neith
Neith
UndeadKoopa11
Neith
Level 28
God Stats
8W - 5L
1,586 SR
Queue Stats
34W - 37L
1,428 Elo+
Solo
Kukulkan
Kukulkan
jackgerardo
Kukulkan
Level 21
God Stats
22W - 12L
1,736 SR
Queue Stats
65W - 52L
1,437 Elo+
Solo
Set
Set
xGENERAL PLATZx
Set
Level 44
God Stats
7W - 3L
1,652 SR
Queue Stats
49W - 58L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bigzeewax
Achilles
11
1 / 13 / 1
8,163
371
5,729
26,360
20,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
19
12 / 8 / 2
12,564
571
22,210
19,999
9,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
MARCU927
Mulan
17
2 / 5 / 6
10,559
480
9,986
19,097
12,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
13
0 / 15 / 3
8,250
375
5,328
17,507
5,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
elmoinaux
Nemesis
13
1 / 10 / 1
8,171
371
4,091
17,252
5,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 11
11,117
505
11,613
17,253
25,259
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
11 / 2 / 20
12,625
574
17,475
20,534
20,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
19 / 1 / 11
12,411
564
22,416
10,562
4,892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
jackgerardo
Kukulkan
16
7 / 6 / 9
11,615
528
13,910
12,635
5,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
4 / 5 / 9
11,177
508
7,351
13,498
6,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
111
16
Kills
51
51
Deaths
16
13
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Achilles
Bigzeewax
Achilles
1
13
1
0.12
W
10
2
11
7.75
W
11
2
20
10.5
L
Ne Zha
12
8
2
1.63
L
Mulan
MARCU927
Mulan
2
5
6
1
L
Arachne
0
15
3
0.1
W
19
1
11
24.5
L
Nemesis
elmoinaux
Nemesis
1
10
1
0.15
W
Kukulkan
jackgerardo
Kukulkan
7
6
9
1.92
W
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,344
Damage
72,765
100,215
Taken
74,482
53,305
Mitigated
62,945
12,661
Healing
23,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Bigzeewax
Achilles
5,729
1,718
0
3,181
26,360
20,253
34
9,696
16,664
0
31,682
W
11,613
4,694
1,542
3,971
17,253
25,259
1,287
0
17,157
0
35,194
W
17,475
2,652
744
9,221
20,534
20,901
2,171
0
20,350
47,894
0
L
Ne Zha
22,210
8,850
0
5,156
19,999
9,399
0
5,868
14,131
0
74,212
L
Mulan
MARCU927
Mulan
9,986
1,470
0
2,333
19,097
12,657
484
5,132
13,965
0
62,780
L
Arachne
5,328
3,655
0
1,476
17,507
5,392
0
6,195
11,312
0
29,729
W
22,416
12,961
267
4,643
10,562
4,892
7,672
0
10,441
0
63,018
L
Nemesis
elmoinaux
Nemesis
4,091
1,470
0
515
17,252
5,604
280
4,494
12,758
0
46,947
W
Kukulkan
jackgerardo
Kukulkan
13,910
2,285
0
1,803
12,635
5,415
3,261
0
12,560
63,794
0
W
7,351
4,301
0
1,052
13,498
6,478
3,119
0
13,498
0
51,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,707
Gold Earned
58,945
394
Minions Killed
406
0
Camps Cleared
0
1,867,560
Distance Traveled
1,847,232
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,163
371
40
2
0
375,663
1
W
Horus
11,117
505
48
2
0
358,643
2
W
Ymir
12,625
574
60
3
0
350,737
1
L
Ne Zha
12,564
571
116
5
0
362,848
0
L
Mulan
10,559
480
121
6
0
368,920
4
L
Arachne
8,250
375
50
2
0
368,930
2
W
Neith
12,411
564
95
4
0
366,817
1
L
Nemesis
8,171
371
67
3
0
391,199
3
W
Kukulkan
11,615
528
120
5
0
373,427
0
W
Set
11,177
508
83
4
0
397,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role