Player Matchup

Apollo
Apollo
Bronze III
 
Apollo
Bronze III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold II
JoJoHighkey
Nox
Gold II
Level 133
God Stats
1W - 1L
1,516 SR
Queue Stats
89W - 88L
1,598 MMR
Party 3
King Arthur
King Arthur
Bronze III
MikeBattle71
King Arthur
Bronze III
Level 97
God Stats
1W - 1L
1,501 SR
Queue Stats
6W - 7L
1,500 MMR
Party 2
Camazotz
Camazotz
Bronze III
Superpants91
Camazotz
Bronze III
Level 99
God Stats
1W - 1L
1,771 SR
Queue Stats
6W - 8L
1,500 MMR
Party 2
Ymir
Ymir
Gold IV
uTm-ScOrPiOn-08
Ymir
Gold IV
Level 129
God Stats
32W - 23L
1,505 SR
Queue Stats
336W - 350L
1,444 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,558 SR
1,509 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,557 SR
1,507 MMR
Ullr
Ullr
Bronze III
GaiijinRonin121
Ullr
Bronze III
Level 141
God Stats
0W - 2L
1,645 SR
Queue Stats
13W - 18L
1,495 MMR
Party 1
Tyr
Tyr
Bronze III
HoundOfUlster906
Tyr
Bronze III
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,495 MMR
Party 1
Zeus
Zeus
Bronze III
JljJj-CF
Zeus
Bronze III
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,500 MMR
Solo
Ares
Ares
Gold III
ToledoDeLaFont
Ares
Gold III
Level 65
God Stats
32W - 27L
1,562 SR
Queue Stats
172W - 164L
1,526 MMR
Solo
Bakasura
Bakasura
Gold III
debbit
Bakasura
Gold III
Level 146
God Stats
4W - 3L
1,577 SR
Queue Stats
268W - 279L
1,521 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
1 / 1 / 1
5,713
519
1,794
5,057
1,480
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 5
5,911
537
4,148
3,367
1,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
MikeBattle71
King Arthur
9
3 / 1 / 1
5,646
513
6,007
9,533
4,304
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Camazotz
Superpants91
Camazotz
11
3 / 1 / 2
6,129
557
2,742
9,604
2,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 1 / 4
6,045
550
3,192
6,683
3,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bans
ScyllaNu WaDanzaburouSetCu Chulainn

VS

Bans
CthulhuTsukuyomiGuan YuHeimdallrCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
5,747
522
4,577
6,985
2,313
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 2 / 0
5,427
493
4,828
8,496
3,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zeus
6
0 / 4 / 0
4,289
390
912
2,827
600
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 0 / 2
5,368
488
1,413
5,535
2,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
debbit
Bakasura
11
2 / 1 / 2
6,417
583
4,499
6,002
1,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
10
Kills
5
5
Deaths
10
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
1
1
1.5
L
2
3
2
1
L
1
2
0
0.5
L
Zeus
0
4
0
0
W
1
1
5
3.5
W
King Arthur
MikeBattle71
King Arthur
3
1
1
3.5
W
Camazotz
Superpants91
Camazotz
3
1
2
4
L
0
0
2
1
L
Bakasura
debbit
Bakasura
2
1
2
3
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,883
Damage
16,229
34,244
Taken
29,845
12,778
Mitigated
11,415
14,087
Healing
6,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
1,794
1,071
0
2,662
5,057
1,480
779
834
4,063
0
32,615
L
4,577
1,663
0
1,165
6,985
2,313
0
2,950
4,035
0
24,173
L
4,828
1,308
0
1,724
8,496
3,766
0
1,089
7,407
0
27,038
L
Zeus
912
339
0
77
2,827
600
0
840
1,987
7,660
0
W
4,148
642
0
701
3,367
1,049
0
236
2,979
30,822
0
W
King Arthur
MikeBattle71
King Arthur
6,007
523
0
2,872
9,533
4,304
26
614
8,919
0
23,727
W
Camazotz
Superpants91
Camazotz
2,742
1,143
0
5,757
9,604
2,789
0
383
9,001
0
29,823
L
1,413
0
0
2,263
5,535
2,741
0
1,160
4,375
20,357
0
L
Bakasura
debbit
Bakasura
4,499
2,670
0
1,750
6,002
1,995
21
1,301
4,701
0
35,187
W
3,192
271
0
2,095
6,683
3,156
0
258
5,689
15,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,444
Gold Earned
27,248
285
Minions Killed
240
0
Camps Cleared
0
1,043,253
Distance Traveled
997,697
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,713
519
88
8
0
195,859
5
L
Ullr
5,747
522
49
4
0
188,057
0
L
Tyr
5,427
493
57
5
0
200,600
3
L
Zeus
4,289
390
22
2
0
178,607
1
W
Nox
5,911
537
70
6
0
218,482
5
W
King Arthur
5,646
513
49
4
0
223,183
1
W
Camazotz
6,129
557
65
6
0
215,739
3
L
Ares
5,368
488
29
3
0
203,723
4
L
Bakasura
6,417
583
83
8
0
226,710
4
W
Ymir
6,045
550
13
1
0
189,990
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role