Player Matchup

Sun Wukong
Sun Wukong
Danish1219
Sun Wukong
Level 12
God Stats
30W - 32L
1,459 SR
Queue Stats
45W - 57L
1,393 Elo+
Party 2
Serqet
Serqet
ElSanguijuela98
Serqet
Level 4
God Stats
3W - 5L
1,777 SR
Queue Stats
24W - 40L
1,478 Elo+
Party 1
Pele
Pele
Juice_stn
Pele
Level 46
God Stats
23W - 33L
1,304 SR
Queue Stats
160W - 198L
1,318 Elo+
Party 2
Cerberus
Cerberus
PrimoLarry111
Cerberus
Level 3
God Stats
14W - 15L
1,500 SR
Queue Stats
29W - 45L
1,698 Elo+
Party 1
Thor
Thor
muereperro92
Thor
Level 1
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 1
Team Averages
Level 13
1,508 SR
1,477 Elo+

VS

Team Averages
Level 21
1,434 SR
1,437 Elo+
Kali
Kali
BKeS_Unechter770
Kali
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 7L
1,500 Elo+
Solo
Hachiman
Hachiman
BrownRizzla
Hachiman
Level 29
God Stats
13W - 14L
1,385 SR
Queue Stats
131W - 154L
1,330 Elo+
Party 3
Fafnir
Fafnir
Il Pot lI
Fafnir
Level 28
God Stats
23W - 19L
1,505 SR
Queue Stats
256W - 295L
1,522 Elo+
Party 3
Chaac
Chaac
Samugp98
Chaac
Level 25
God Stats
23W - 22L
1,495 SR
Queue Stats
94W - 96L
1,429 Elo+
Party 4
Anubis
Anubis
aning-97-
Anubis
Level 13
God Stats
1W - 1L
1,283 SR
Queue Stats
13W - 15L
1,401 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Danish1219
Sun Wukong
13
3 / 7 / 6
8,855
492
9,359
15,190
9,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
1 / 9 / 2
6,544
364
2,097
11,004
4,000
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pele
12
5 / 6 / 4
8,950
497
9,754
14,554
4,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
PrimoLarry111
Cerberus
11
4 / 9 / 3
8,751
486
5,884
14,389
8,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 15 / 5
6,284
349
1,851
15,044
3,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
25 / 3 / 7
12,465
693
22,143
18,739
8,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
BrownRizzla
Hachiman
11
3 / 3 / 2
7,678
427
3,228
6,031
1,421
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Il Pot lI
Fafnir
16
4 / 0 / 14
10,698
594
5,532
8,791
7,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
Samugp98
Chaac
13
5 / 5 / 13
8,886
494
13,532
15,740
11,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
aning-97-
Anubis
15
7 / 3 / 7
9,259
514
8,517
7,359
2,825
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
87
13
Kills
44
46
Deaths
14
20
Assists
43
Player
Kills
Deaths
Assists
KDA
W
25
3
7
9.5
W
Hachiman
BrownRizzla
Hachiman
3
3
2
1.33
L
Sun Wukong
Danish1219
Sun Wukong
3
7
6
0.86
L
1
9
2
0.22
W
Fafnir
Il Pot lI
Fafnir
4
0
14
11
L
Pele
5
6
4
1.17
L
Cerberus
PrimoLarry111
Cerberus
4
9
3
0.61
W
Chaac
Samugp98
Chaac
5
5
13
2.3
W
Anubis
aning-97-
Anubis
7
3
7
3.5
L
0
15
5
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,945
Damage
52,952
70,181
Taken
56,660
30,553
Mitigated
31,798
8,421
Healing
24,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,143
13,511
0
11,678
18,739
8,552
1,523
1,526
17,088
0
90,784
W
Hachiman
BrownRizzla
Hachiman
3,228
2,456
0
869
6,031
1,421
871
646
5,335
0
23,287
L
Sun Wukong
Danish1219
Sun Wukong
9,359
2,588
0
3,054
15,190
9,801
485
1,729
13,161
0
46,213
L
2,097
355
0
0
11,004
4,000
249
3,408
7,571
0
11,413
W
Fafnir
Il Pot lI
Fafnir
5,532
1,371
333
3,902
8,791
7,084
1,908
284
8,320
38,095
0
L
Pele
9,754
2,387
294
2,564
14,554
4,381
579
1,653
12,851
0
35,187
L
Cerberus
PrimoLarry111
Cerberus
5,884
480
0
2,509
14,389
8,871
273
3,226
10,786
21,990
0
W
Chaac
Samugp98
Chaac
13,532
2,100
0
4,558
15,740
11,916
1,084
1,772
13,630
0
35,172
W
Anubis
aning-97-
Anubis
8,517
857
0
2,731
7,359
2,825
1,271
1,656
5,547
34,339
0
L
1,851
936
0
0
15,044
3,500
0
4,033
10,936
0
10,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,384
Gold Earned
48,986
195
Minions Killed
341
0
Camps Cleared
0
1,593,383
Distance Traveled
1,553,733
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,465
693
131
7
0
368,315
2
W
Hachiman
7,678
427
51
3
0
235,875
0
L
Sun Wukong
8,855
492
80
4
0
324,911
1
L
Serqet
6,544
364
15
1
0
315,076
1
W
Fafnir
10,698
594
52
3
0
368,577
1
L
Pele
8,950
497
59
3
0
337,850
5
L
Cerberus
8,751
486
26
1
0
304,787
2
W
Chaac
8,886
494
47
3
0
327,896
0
W
Anubis
9,259
514
60
3
0
253,070
1
L
Thor
6,284
349
15
1
0
310,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role