Player Matchup

Baron Samedi
Baron Samedi
Flamingtony
Baron Samedi
Level 12
God Stats
2W - 6L
1,521 SR
Queue Stats
16W - 17L
1,495 Elo+
Solo
Chaac
Chaac
Foundkolbi
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Yemoja
Yemoja
SonderSeven
Yemoja
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 3
Hades
Hades
SynAmara
Hades
Level 9
God Stats
3W - 3L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Party 3
Neith
Neith
itron802
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Team Averages
Level 8
1,504 SR
1,499 Elo+

VS

Team Averages
Level 13
1,560 SR
1,436 Elo+
Loki
Loki
Bahnggg
Loki
Level 7
God Stats
1W - 1L
1,332 SR
Queue Stats
2W - 1L
1,667 Elo+
Party 1
Thor
Thor
MGurs
Thor
Level 24
God Stats
5W - 1L
1,687 SR
Queue Stats
140W - 130L
1,421 Elo+
Party 2
Anhur
Anhur
S2S Burdy
Anhur
Level 27
God Stats
37W - 27L
1,577 SR
Queue Stats
94W - 83L
1,367 Elo+
Party 2
Olorun
Olorun
Ster8
Olorun
Level 7
God Stats
2W - 0L
1,703 SR
Queue Stats
32W - 32L
1,226 Elo+
Solo
Ares
Ares
imNayrB
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Flamingtony
Baron Samedi
16
2 / 5 / 1
9,754
488
10,794
14,637
9,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
14
6 / 9 / 1
9,047
452
13,817
20,689
14,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
9
3 / 5 / 2
7,082
354
1,852
9,836
5,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
SynAmara
Hades
14
9 / 2 / 3
9,790
490
12,128
11,330
4,689
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
itron802
Neith
13
0 / 6 / 4
7,723
386
7,103
13,065
4,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Bahnggg
Loki
17
4 / 2 / 3
10,182
509
9,009
11,113
4,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Thor
MGurs
Thor
18
7 / 3 / 5
10,994
550
12,210
15,183
6,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
S2S Burdy
Anhur
18
12 / 3 / 4
11,840
592
14,651
14,855
5,791
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Ster8
Olorun
17
2 / 1 / 11
10,478
524
14,573
12,294
4,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
imNayrB
Ares
11
1 / 11 / 2
7,935
397
4,195
18,474
10,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
51
20
Kills
26
27
Deaths
20
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Loki
Bahnggg
Loki
4
2
3
2.75
L
Baron Samedi
Flamingtony
Baron Samedi
2
5
1
0.5
L
Chaac
6
9
1
0.72
W
Thor
MGurs
Thor
7
3
5
3.17
W
Anhur
S2S Burdy
Anhur
12
3
4
4.67
L
Yemoja
3
5
2
0.8
W
Olorun
Ster8
Olorun
2
1
11
7.5
L
Hades
SynAmara
Hades
9
2
3
5.25
W
Ares
imNayrB
Ares
1
11
2
0.18
L
Neith
itron802
Neith
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,694
Damage
54,638
69,557
Taken
71,919
37,525
Mitigated
31,873
20,287
Healing
17,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Bahnggg
Loki
9,009
2,455
0
476
11,113
4,285
1,859
7,158
3,955
0
54,241
L
Baron Samedi
Flamingtony
Baron Samedi
10,794
1,134
285
5,191
14,637
9,313
2,035
774
13,863
66,155
0
L
Chaac
13,817
2,958
0
5,029
20,689
14,037
369
5,781
14,666
0
54,591
W
Thor
MGurs
Thor
12,210
3,880
0
3,032
15,183
6,088
1,197
5,293
9,890
0
66,989
W
Anhur
S2S Burdy
Anhur
14,651
7,507
0
4,974
14,855
5,791
2,874
2,862
11,993
0
69,881
L
Yemoja
1,852
453
584
246
9,836
5,456
554
2,677
7,063
6,557
0
W
Olorun
Ster8
Olorun
14,573
8,103
1,039
7,323
12,294
4,958
1,597
2,322
9,972
61,837
0
L
Hades
SynAmara
Hades
12,128
2,628
214
5,531
11,330
4,689
293
3,549
7,689
39,690
0
W
Ares
imNayrB
Ares
4,195
589
0
416
18,474
10,751
78
7,139
11,335
21,286
0
L
Neith
itron802
Neith
7,103
3,300
0
3,207
13,065
4,030
700
5,211
7,508
0
35,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,396
Gold Earned
51,429
297
Minions Killed
443
0
Camps Cleared
0
1,430,202
Distance Traveled
1,722,928
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,182
509
88
4
0
397,698
0
L
Baron Samedi
9,754
488
96
5
0
274,870
0
L
Chaac
9,047
452
68
3
0
362,428
0
W
Thor
10,994
550
113
6
0
360,765
0
W
Anhur
11,840
592
107
5
0
303,923
0
L
Yemoja
7,082
354
8
0
0
203,149
0
W
Olorun
10,478
524
112
6
0
339,573
7
L
Hades
9,790
490
72
4
0
256,909
2
W
Ares
7,935
397
23
1
0
320,969
0
L
Neith
7,723
386
53
3
0
332,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role