Player Matchup

Anubis
Anubis
AlbertoSwk
Anubis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,508 Elo+
Party 1
Artemis
Artemis
AmbushYRN
Artemis
Level 48
God Stats
5W - 2L
1,617 SR
Queue Stats
14W - 26L
1,328 Elo+
Party 1
Baron Samedi
Baron Samedi
Ghostjokeys
Baron Samedi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,676 Elo+
Party 2
Izanami
Izanami
LazyPaladin
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Razvank9
Fenrir
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 39L
1,308 Elo+
Party 1
Team Averages
Level 20
1,523 SR
1,464 Elo+

VS

Team Averages
Level 19
1,409 SR
1,448 Elo+
Sun Wukong
Sun Wukong
GuyGoneGaming
Sun Wukong
Level 14
God Stats
3W - 4L
1,500 SR
Queue Stats
7W - 9L
1,396 Elo+
Party 3
Bacchus
Bacchus
HolySmokes59TTV
Bacchus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,396 Elo+
Party 3
Cthulhu
Cthulhu
MagicAir
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
MasdonVo
Izanami
Level 7
God Stats
3W - 5L
1,328 SR
Queue Stats
4W - 6L
1,434 Elo+
Party 3
Merlin
Merlin
Muggetsu
Merlin
Level 25
God Stats
2W - 3L
1,217 SR
Queue Stats
54W - 53L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AlbertoSwk
Anubis
17
6 / 1 / 3
10,585
529
8,089
9,017
4,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
AmbushYRN
Artemis
18
5 / 0 / 7
11,219
561
6,161
4,147
1,491
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Ghostjokeys
Baron Samedi
15
4 / 3 / 8
9,729
486
8,297
11,438
8,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
LazyPaladin
Izanami
15
8 / 2 / 4
9,847
492
9,255
13,443
5,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
Razvank9
Fenrir
18
6 / 0 / 6
11,184
559
7,379
13,178
7,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GuyGoneGaming
Sun Wukong
14
0 / 6 / 1
8,206
410
5,499
12,177
7,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 5 / 3
8,402
420
5,364
12,340
11,332
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
MagicAir
Cthulhu
10
0 / 7 / 2
7,079
354
1,724
15,034
8,206
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
MasdonVo
Izanami
11
0 / 6 / 2
6,577
329
3,413
8,573
2,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Muggetsu
Merlin
16
3 / 5 / 1
10,124
506
12,093
11,885
5,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
29
Kills
6
6
Deaths
29
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
AlbertoSwk
Anubis
6
1
3
7.5
W
Artemis
AmbushYRN
Artemis
5
0
7
8.5
W
Baron Samedi
Ghostjokeys
Baron Samedi
4
3
8
2.67
L
Sun Wukong
GuyGoneGaming
Sun Wukong
0
6
1
0.08
L
3
5
3
0.9
W
Izanami
LazyPaladin
Izanami
8
2
4
5
L
Cthulhu
MagicAir
Cthulhu
0
7
2
0.14
L
Izanami
MasdonVo
Izanami
0
6
2
0.17
L
Merlin
Muggetsu
Merlin
3
5
1
0.7
W
Fenrir
Razvank9
Fenrir
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,181
Damage
28,093
51,223
Taken
60,009
26,687
Mitigated
35,976
21,198
Healing
7,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AlbertoSwk
Anubis
8,089
692
0
3,787
9,017
4,395
1,268
6,456
2,536
45,868
0
W
Artemis
AmbushYRN
Artemis
6,161
3,801
0
2,108
4,147
1,491
3,438
0
3,997
0
56,125
W
Baron Samedi
Ghostjokeys
Baron Samedi
8,297
1,111
1,351
3,432
11,438
8,051
712
4,348
7,065
36,625
0
L
Sun Wukong
GuyGoneGaming
Sun Wukong
5,499
818
0
1,537
12,177
7,884
103
1,995
10,182
0
41,067
L
5,364
487
0
728
12,340
11,332
0
4,174
8,166
23,125
0
W
Izanami
LazyPaladin
Izanami
9,255
6,854
0
5,821
13,443
5,009
2,134
5,482
7,936
0
59,736
L
Cthulhu
MagicAir
Cthulhu
1,724
40
99
890
15,034
8,206
0
2,357
12,677
34,128
0
L
Izanami
MasdonVo
Izanami
3,413
2,241
0
949
8,573
2,954
0
3,910
4,663
0
24,851
L
Merlin
Muggetsu
Merlin
12,093
1,128
0
2,984
11,885
5,600
259
3,950
7,935
75,984
0
W
Fenrir
Razvank9
Fenrir
7,379
2,925
0
4,699
13,178
7,741
727
2,895
10,108
0
72,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,564
Gold Earned
40,388
488
Minions Killed
332
0
Camps Cleared
0
1,676,392
Distance Traveled
1,677,615
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,585
529
104
5
0
329,038
0
W
Artemis
11,219
561
108
5
0
368,991
0
W
Baron Samedi
9,729
486
50
3
0
267,660
2
L
Sun Wukong
8,206
410
75
4
0
357,989
0
L
Bacchus
8,402
420
29
1
0
367,181
8
W
Izanami
9,847
492
98
5
0
311,398
1
L
Cthulhu
7,079
354
49
2
0
308,368
0
L
Izanami
6,577
329
47
2
0
318,398
0
L
Merlin
10,124
506
132
7
0
325,679
0
W
Fenrir
11,184
559
128
6
0
399,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role