Player Matchup

Tiamat
Tiamat
Fake-Guille12
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 55L
1,132 Elo+
Party 2
Kukulkan
Kukulkan
halowade
Kukulkan
Level 8
God Stats
0W - 1L
1,292 SR
Queue Stats
13W - 30L
1,249 Elo+
Solo
Vamana
Vamana
lucas_s_12
Vamana
Level 22
God Stats
8W - 10L
1,539 SR
Queue Stats
66W - 90L
1,361 Elo+
Party 1
Ratatoskr
Ratatoskr
nucho521
Ratatoskr
Level 6
God Stats
0W - 1L
1,401 SR
Queue Stats
0W - 3L
1,026 Elo+
Party 2
Fenrir
Fenrir
taylor_dias
Fenrir
Level 28
God Stats
9W - 11L
1,545 SR
Queue Stats
127W - 148L
1,369 Elo+
Party 1
Team Averages
Level 14
1,455 SR
1,227 Elo+

VS

Team Averages
Level 15
1,573 SR
1,384 Elo+
Sol
Sol
AVSuite
Sol
Level 18
God Stats
26W - 35L
1,500 SR
Queue Stats
408W - 460L
1,274 Elo+
Solo
Fenrir
Fenrir
DEDAM-DUKE
Fenrir
Level 16
God Stats
11W - 9L
1,500 SR
Queue Stats
90W - 79L
1,264 Elo+
Solo
Izanami
Izanami
Kiyoshinos
Izanami
Level 7
God Stats
1W - 0L
1,593 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
NaggingChino
Cthulhu
Level 21
God Stats
4W - 1L
1,775 SR
Queue Stats
21W - 8L
1,511 Elo+
Solo
Scylla
Scylla
burntgoose5193
Scylla
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
6,465
323
1,270
10,775
4,752
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kukulkan
halowade
Kukulkan
15
3 / 5 / 3
9,515
476
13,731
11,964
4,519
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
lucas_s_12
Vamana
13
3 / 8 / 1
9,131
457
5,366
12,514
5,582
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
nucho521
Ratatoskr
8
0 / 1 / 0
6,300
315
226
3,052
732
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
14
6 / 7 / 2
9,617
481
11,163
16,659
6,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
1 / 5 / 3
9,108
455
8,271
16,002
5,051
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
DEDAM-DUKE
Fenrir
17
12 / 2 / 5
11,460
573
9,740
12,921
5,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
Kiyoshinos
Izanami
4
0 / 0 / 0
6,015
301
517
677
104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
NaggingChino
Cthulhu
17
9 / 5 / 5
11,081
554
12,565
18,538
19,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

15
2 / 1 / 8
9,465
473
3,124
6,853
4,092
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
12
Kills
24
26
Deaths
13
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sol
1
5
3
0.5
W
Fenrir
DEDAM-DUKE
Fenrir
12
2
5
7.25
L
0
5
0
0
W
Izanami
Kiyoshinos
Izanami
0
0
0
0
W
Cthulhu
NaggingChino
Cthulhu
9
5
5
2.3
W
2
1
8
6
L
Kukulkan
halowade
Kukulkan
3
5
3
0.9
L
Vamana
lucas_s_12
Vamana
3
8
1
0.44
L
Ratatoskr
nucho521
Ratatoskr
0
1
0
0
L
Fenrir
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,756
Damage
34,217
54,964
Taken
54,991
22,447
Mitigated
34,122
7,469
Healing
18,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
8,271
1,713
0
6,505
16,002
5,051
518
7,976
8,026
42,874
0
W
Fenrir
DEDAM-DUKE
Fenrir
9,740
2,450
0
6,420
12,921
5,817
222
1,442
11,479
0
52,250
L
1,270
200
0
420
10,775
4,752
0
4,921
5,819
12,638
0
W
Izanami
Kiyoshinos
Izanami
517
493
0
167
677
104
0
27
650
0
2,102
W
Cthulhu
NaggingChino
Cthulhu
12,565
1,838
303
4,056
18,538
19,058
2,249
3,492
15,046
55,174
0
W
3,124
812
0
587
6,853
4,092
2,754
1,881
4,789
21,900
0
L
Kukulkan
halowade
Kukulkan
13,731
1,269
0
1,502
11,964
4,519
1,001
5,641
6,173
55,534
0
L
Vamana
lucas_s_12
Vamana
5,366
3,499
0
2,501
12,514
5,582
2,478
4,703
7,336
0
39,399
L
Ratatoskr
nucho521
Ratatoskr
226
72
0
36
3,052
732
0
961
2,066
0
7,601
L
Fenrir
11,163
1,401
0
3,010
16,659
6,862
0
6,874
9,610
0
44,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,028
Gold Earned
47,129
271
Minions Killed
311
0
Camps Cleared
0
1,751,428
Distance Traveled
1,400,448
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,108
455
78
4
0
316,291
1
W
Fenrir
11,460
573
103
5
0
382,200
0
L
Tiamat
6,465
323
22
1
0
334,731
0
W
Izanami
6,015
301
2
0
0
38,755
0
W
Cthulhu
11,081
554
99
5
0
353,540
3
W
Scylla
9,465
473
29
1
0
309,662
0
L
Kukulkan
9,515
476
99
5
0
325,508
2
L
Vamana
9,131
457
67
3
0
299,666
1
L
Ratatoskr
6,300
315
16
1
0
415,727
0
L
Fenrir
9,617
481
67
3
0
375,796
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role