Player Matchup

Sun Wukong
Sun Wukong
Bimi10
Sun Wukong
Level 148
God Stats
2W - 1L
1,455 SR
Queue Stats
20W - 4L
1,734 Elo+
Party 3
Anhur
Anhur
Himmelsstürmer
Anhur
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 49L
1,324 Elo+
Party 4
Persephone
Persephone
Kavalok
Persephone
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 17L
1,564 Elo+
Party 3
Fenrir
Fenrir
Ochjoeng
Fenrir
Level 88
God Stats
3W - 0L
1,701 SR
Queue Stats
17W - 10L
1,411 Elo+
Party 3
Kuzenbo
Kuzenbo
Yrkaniel
Kuzenbo
Level 14
God Stats
11W - 10L
1,605 SR
Queue Stats
25W - 45L
1,377 Elo+
Party 4
Team Averages
Level 71
1,552 SR
1,482 Elo+

VS

Team Averages
Level 59
1,454 SR
1,456 Elo+
Ah Muzen Cab
Ah Muzen Cab
ChedeR007
Ah Muzen Cab
Level 26
God Stats
5W - 7L
1,467 SR
Queue Stats
120W - 145L
1,380 Elo+
Party 2
Aphrodite
Aphrodite
CyberPutana
Aphrodite
Level 27
God Stats
5W - 2L
1,762 SR
Queue Stats
6W - 3L
1,651 Elo+
Party 1
Osiris
Osiris
MrSH0KeR
Osiris
Level 28
God Stats
2W - 6L
1,240 SR
Queue Stats
132W - 171L
1,396 Elo+
Party 2
Tiamat
Tiamat
Reyni23
Tiamat
Level 65
God Stats
14W - 23L
1,304 SR
Queue Stats
172W - 202L
1,354 Elo+
Party 2
Thanatos
Thanatos
berkyt123
Thanatos
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bimi10
Sun Wukong
20
14 / 5 / 27
16,813
1,201
29,964
28,337
43,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 9 / 21
14,189
1,014
15,994
20,480
7,156
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
Kavalok
Persephone
20
7 / 2 / 27
15,100
1,079
23,472
13,397
3,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Ochjoeng
Fenrir
20
15 / 6 / 23
16,149
1,154
33,059
27,502
17,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kuzenbo
Yrkaniel
Kuzenbo
20
5 / 1 / 28
16,053
1,147
20,297
24,246
48,874
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

64

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChedeR007
Ah Muzen Cab
20
1 / 11 / 14
13,448
961
24,418
21,203
8,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
CyberPutana
Aphrodite
20
3 / 10 / 10
13,312
951
12,793
26,535
13,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Osiris
MrSH0KeR
Osiris
19
1 / 9 / 9
12,776
913
11,075
31,139
31,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
Reyni23
Tiamat
20
3 / 5 / 15
14,587
1,042
21,894
16,860
12,564
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Thanatos
berkyt123
Thanatos
20
15 / 11 / 6
17,948
1,282
36,770
36,052
14,308
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
77
46
Kills
23
23
Deaths
46
126
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bimi10
Sun Wukong
14
5
27
5.5
L
Ah Muzen Cab
ChedeR007
Ah Muzen Cab
1
11
14
0.73
L
Aphrodite
CyberPutana
Aphrodite
3
10
10
0.8
W
5
9
21
1.72
W
Persephone
Kavalok
Persephone
7
2
27
10.25
L
Osiris
MrSH0KeR
Osiris
1
9
9
0.61
W
Fenrir
Ochjoeng
Fenrir
15
6
23
4.42
L
Tiamat
Reyni23
Tiamat
3
5
15
2.1
W
Kuzenbo
Yrkaniel
Kuzenbo
5
1
28
19
L
Thanatos
berkyt123
Thanatos
15
11
6
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,786
Damage
106,950
113,962
Taken
131,789
121,704
Mitigated
81,015
11,902
Healing
52,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bimi10
Sun Wukong
29,964
6,099
0
2,195
28,337
43,713
0
12,148
16,189
0
65,358
L
Ah Muzen Cab
ChedeR007
Ah Muzen Cab
24,418
9,209
1,293
3,002
21,203
8,212
0
8,412
12,716
0
68,551
L
Aphrodite
CyberPutana
Aphrodite
12,793
529
10,428
9,106
26,535
13,941
0
7,055
19,330
32,817
0
W
15,994
7,491
765
2,092
20,480
7,156
0
4,496
15,984
0
42,246
W
Persephone
Kavalok
Persephone
23,472
4,893
0
789
13,397
3,999
0
2,406
10,990
43,865
0
L
Osiris
MrSH0KeR
Osiris
11,075
4,440
646
7,046
31,139
31,990
0
11,744
19,149
0
31,514
W
Fenrir
Ochjoeng
Fenrir
33,059
9,461
0
2,375
27,502
17,962
0
8,664
18,838
2,534
44,286
L
Tiamat
Reyni23
Tiamat
21,894
1,625
1,355
4,544
16,860
12,564
0
7,805
8,975
65,495
0
W
Kuzenbo
Yrkaniel
Kuzenbo
20,297
5,385
0
3,686
24,246
48,874
0
6,973
17,273
41,500
0
L
Thanatos
berkyt123
Thanatos
36,770
13,190
0
14,786
36,052
14,308
0
9,948
25,946
0
66,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,304
Gold Earned
72,071
301
Minions Killed
314
4
Camps Cleared
10
1,395,502
Distance Traveled
1,373,352
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
16,813
1,201
72
5
1
293,602
0
L
Ah Muzen Cab
13,448
961
88
6
1
249,512
1
L
Aphrodite
13,312
951
42
3
3
275,943
0
W
Anhur
14,189
1,014
91
7
0
195,989
0
W
Persephone
15,100
1,079
62
4
0
255,920
0
L
Osiris
12,776
913
23
2
3
265,258
0
W
Fenrir
16,149
1,154
31
2
3
311,412
0
L
Tiamat
14,587
1,042
101
7
0
277,182
3
W
Kuzenbo
16,053
1,147
45
3
0
338,579
2
L
Thanatos
17,948
1,282
60
4
3
305,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role