Player Matchup

Jing Wei
Jing Wei
Acronvm
Jing Wei
Level 16
God Stats
1W - 3L
1,224 SR
Queue Stats
78W - 65L
1,494 Elo+
Solo
Terra
Terra
JaggerJensen
Terra
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 13L
1,602 Elo+
Party 1
Ah Puch
Ah Puch
Lytt89
Ah Puch
Level 17
God Stats
2W - 2L
1,548 SR
Queue Stats
40W - 56L
1,451 Elo+
Solo
Hercules
Hercules
Nosoydaveman
Hercules
Level 20
God Stats
14W - 5L
1,791 SR
Queue Stats
457W - 447L
1,585 Elo+
Solo
Neith
Neith
Paeonila
Neith
Level 10
God Stats
10W - 6L
1,711 SR
Queue Stats
31W - 11L
1,602 Elo+
Party 1
Team Averages
Level 14
1,555 SR
1,547 Elo+

VS

Team Averages
Level 8
1,561 SR
1,550 Elo+
Anubis
Anubis
Aklonuakan
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,504 Elo+
Solo
Poseidon
Poseidon
Ciocofelendarul
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,502 Elo+
Party 2
Raijin
Raijin
LastLegendEZ
Raijin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,717 Elo+
Party 2
Izanami
Izanami
Njoel
Izanami
Level 20
God Stats
25W - 25L
1,432 SR
Queue Stats
173W - 185L
1,487 Elo+
Party 3
Fenrir
Fenrir
lAcIdII
Fenrir
Level 11
God Stats
6W - 6L
1,870 SR
Queue Stats
34W - 29L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Acronvm
Jing Wei
17
5 / 2 / 15
10,937
994
8,592
4,781
1,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
4 / 0 / 19
12,103
1,100
12,882
12,517
13,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
Lytt89
Ah Puch
17
2 / 0 / 10
10,142
922
17,737
2,642
888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Nosoydaveman
Hercules
17
7 / 2 / 10
10,937
994
8,281
11,891
9,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Paeonila
Neith
16
6 / 0 / 10
10,444
949
6,676
4,995
2,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

369

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aklonuakan
Anubis
14
1 / 4 / 2
9,216
838
1,971
5,462
2,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
15
0 / 7 / 3
9,132
830
9,989
15,438
5,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
14
0 / 12 / 2
8,806
801
6,924
17,114
6,740
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Njoel
Izanami
15
1 / 1 / 3
9,640
876
4,089
10,637
3,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
lAcIdII
Fenrir
14
2 / 0 / 1
9,276
843
2,699
8,825
7,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
15
24
Kills
4
4
Deaths
24
64
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Acronvm
Jing Wei
5
2
15
6.25
L
Anubis
Aklonuakan
Anubis
1
4
2
0.5
L
Poseidon
0
7
3
0.21
W
4
0
19
13.5
L
Raijin
0
12
2
0.08
W
Ah Puch
Lytt89
Ah Puch
2
0
10
7
L
Izanami
Njoel
Izanami
1
1
3
2.5
W
Hercules
Nosoydaveman
Hercules
7
2
10
6
W
Neith
Paeonila
Neith
6
0
10
11
L
Fenrir
lAcIdII
Fenrir
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,168
Damage
25,672
36,826
Taken
57,476
28,111
Mitigated
26,047
9,141
Healing
1,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Acronvm
Jing Wei
8,592
6,363
0
1,789
4,781
1,599
0
1,891
2,291
0
34,306
L
Anubis
Aklonuakan
Anubis
1,971
153
0
408
5,462
2,533
0
1,998
3,389
12,081
0
L
Poseidon
9,989
1,431
0
0
15,438
5,718
0
9,957
5,431
26,528
0
W
12,882
1,845
651
2,383
12,517
13,519
0
5,423
6,791
26,764
0
L
Raijin
6,924
1,319
0
0
17,114
6,740
0
8,237
8,752
13,623
0
W
Ah Puch
Lytt89
Ah Puch
17,737
588
323
1,268
2,642
888
0
1,646
996
44,813
0
L
Izanami
Njoel
Izanami
4,089
2,216
0
535
10,637
3,956
0
6,432
4,180
0
15,660
W
Hercules
Nosoydaveman
Hercules
8,281
1,104
0
2,122
11,891
9,614
0
6,171
4,136
4,604
13,584
W
Neith
Paeonila
Neith
6,676
1,798
0
605
4,995
2,491
0
3,753
1,217
0
13,083
L
Fenrir
lAcIdII
Fenrir
2,699
431
0
138
8,825
7,100
0
4,756
3,994
0
5,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,563
Gold Earned
46,070
184
Minions Killed
139
9
Camps Cleared
3
1,036,055
Distance Traveled
644,817
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,937
994
58
5
1
195,456
0
L
Anubis
9,216
838
30
3
0
82,395
1
L
Poseidon
9,132
830
39
4
2
164,907
1
W
Terra
12,103
1,100
20
2
2
247,302
0
L
Raijin
8,806
801
14
1
0
126,910
1
W
Ah Puch
10,142
922
67
6
1
197,015
0
L
Izanami
9,640
876
49
4
1
119,624
0
W
Hercules
10,937
994
14
1
4
188,785
0
W
Neith
10,444
949
25
2
1
207,497
0
L
Fenrir
9,276
843
7
1
0
150,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role