Player Matchup

Thoth
Thoth
Gold II
Falleng03
Thoth
Gold II
Level 160
God Stats
3W - 1L
1,876 SR
Queue Stats
147W - 138L
1,497 MMR
Party 1
Ravana
Ravana
Gold I
IchBinBenno
Ravana
Gold I
Level 88
God Stats
8W - 9L
1,471 SR
Queue Stats
389W - 366L
1,684 MMR
Party 3
Cthulhu
Cthulhu
Gold II
KillersStroy
Cthulhu
Gold II
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 213L
1,563 MMR
Solo
Hou Yi
Hou Yi
Gold III
SportVision
Hou Yi
Gold III
Level 159
God Stats
7W - 4L
1,572 SR
Queue Stats
92W - 87L
1,634 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
Teodariiix
Cu Chulainn
Gold IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 132
1,584 SR
1,576 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,527 SR
1,540 MMR
Aphrodite
Aphrodite
Platinum V
Adrian99K
Aphrodite
Platinum V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze III
HughJarce1110
Cerberus
Bronze III
Level 128
God Stats
29W - 16L
1,732 SR
Queue Stats
135W - 123L
1,446 MMR
Party 2
Danzaburou
Danzaburou
Gold III
Kaíoken
Danzaburou
Gold III
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 56L
1,675 MMR
Party 2
Scylla
Scylla
Gold I
NRGFLASHER
Scylla
Gold I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
iWilko
Tsukuyomi
Platinum V
Level 159
God Stats
11W - 19L
1,405 SR
Queue Stats
679W - 687L
1,576 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Falleng03
Thoth
19
2 / 6 / 5
12,149
486
13,650
14,878
6,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
20
4 / 6 / 3
12,198
488
9,412
19,885
9,484
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
KillersStroy
Cthulhu
16
1 / 9 / 7
10,478
419
12,135
33,707
29,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hou Yi
18
2 / 8 / 6
11,649
466
13,900
21,562
7,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Teodariiix
Cu Chulainn
18
4 / 6 / 2
12,055
482
17,749
36,989
33,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
SetChaacApolloPersephone

VS

Bans
NemesisFenrirJanusGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Adrian99K
Aphrodite
19
3 / 3 / 10
13,123
525
14,934
23,496
25,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
HughJarce1110
Cerberus
19
6 / 2 / 13
13,967
559
15,204
20,248
31,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Kaíoken
Danzaburou
20
15 / 4 / 9
16,860
674
31,338
27,365
13,892
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
NRGFLASHER
Scylla
20
5 / 1 / 12
13,429
537
21,480
13,741
5,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
iWilko
Tsukuyomi
20
6 / 3 / 16
14,525
581
23,325
19,977
9,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
95
13
Kills
35
35
Deaths
13
23
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Adrian99K
Aphrodite
3
3
10
2.67
L
Thoth
Falleng03
Thoth
2
6
5
0.75
W
Cerberus
HughJarce1110
Cerberus
6
2
13
6.25
L
Ravana
4
6
3
0.92
W
Danzaburou
Kaíoken
Danzaburou
15
4
9
4.88
L
Cthulhu
KillersStroy
Cthulhu
1
9
7
0.5
W
Scylla
NRGFLASHER
Scylla
5
1
12
11
L
Hou Yi
2
8
6
0.63
L
Cu Chulainn
Teodariiix
Cu Chulainn
4
6
2
0.83
W
Tsukuyomi
iWilko
Tsukuyomi
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,846
Damage
106,281
127,021
Taken
104,827
86,503
Mitigated
85,358
30,101
Healing
51,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Adrian99K
Aphrodite
14,934
1,801
9,319
16,810
23,496
25,114
2,092
5,223
17,643
82,381
0
L
Thoth
Falleng03
Thoth
13,650
163
0
2,703
14,878
6,184
0
5,664
9,164
88,727
0
W
Cerberus
HughJarce1110
Cerberus
15,204
973
0
4,263
20,248
31,185
574
5,777
14,346
51,681
0
L
Ravana
9,412
2,346
0
4,514
19,885
9,484
286
7,032
12,643
0
94,014
W
Danzaburou
Kaíoken
Danzaburou
31,338
21,342
0
9,687
27,365
13,892
3,298
7,299
19,911
0
129,600
L
Cthulhu
KillersStroy
Cthulhu
12,135
460
759
4,818
33,707
29,284
0
15,294
18,019
43,037
0
W
Scylla
NRGFLASHER
Scylla
21,480
2,868
330
4,534
13,741
5,766
2,688
5,107
8,534
105,456
0
L
Hou Yi
13,900
6,504
0
4,778
21,562
7,914
912
6,511
14,981
0
81,928
L
Cu Chulainn
Teodariiix
Cu Chulainn
17,749
1,157
0
12,529
36,989
33,637
397
16,025
20,596
1,710
65,740
W
Tsukuyomi
iWilko
Tsukuyomi
23,325
7,413
0
6,511
19,977
9,401
1,242
5,604
14,143
0
116,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,529
Gold Earned
71,904
610
Minions Killed
659
0
Camps Cleared
0
2,332,253
Distance Traveled
2,504,792
26
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,123
525
132
5
0
477,032
6
L
Thoth
12,149
486
165
7
0
434,071
11
W
Cerberus
13,967
559
78
3
0
529,480
12
L
Ravana
12,198
488
150
6
0
513,932
2
W
Danzaburou
16,860
674
145
6
0
458,840
5
L
Cthulhu
10,478
419
39
2
0
481,897
11
W
Scylla
13,429
537
143
6
0
499,814
14
L
Hou Yi
11,649
466
148
6
0
419,465
1
L
Cu Chulainn
12,055
482
108
4
0
482,888
1
W
Tsukuyomi
14,525
581
161
6
0
539,626
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role