Player Matchup

Sylvanus
Sylvanus
HelterSkelter32
Sylvanus
Level 105
God Stats
9W - 5L
1,621 SR
Queue Stats
115W - 104L
1,559 Elo+
Solo
Nox
Nox
IThe_Cold_FlameI
Nox
Level 160
God Stats
2W - 2L
1,699 SR
Queue Stats
282W - 302L
1,484 Elo+
Solo
Set
Set
Ita1ianSta77ion
Set
Level 110
God Stats
7W - 5L
1,690 SR
Queue Stats
521W - 572L
1,438 Elo+
Party 1
Baron Samedi
Baron Samedi
SHOOTER2009
Baron Samedi
Level 66
God Stats
21W - 17L
1,744 SR
Queue Stats
497W - 499L
1,541 Elo+
Solo
Neith
Neith
chugss
Neith
Level 64
God Stats
1W - 2L
1,812 SR
Queue Stats
2W - 4L
1,664 Elo+
Party 1
Team Averages
Level 101
1,713 SR
1,537 Elo+

VS

Team Averages
Level 98
1,579 SR
1,455 Elo+
Yemoja
Yemoja
 
Yemoja
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Jabrainferno21
Hades
Level 116
God Stats
15W - 9L
1,570 SR
Queue Stats
129W - 139L
1,479 Elo+
Solo
Eset
Eset
Osmantastic
Eset
Level 121
God Stats
18W - 16L
1,604 SR
Queue Stats
156W - 174L
1,443 Elo+
Solo
Zhong Kui
Zhong Kui
Yoshikazuko
Zhong Kui
Level 62
God Stats
33W - 15L
1,774 SR
Queue Stats
189W - 182L
1,478 Elo+
Solo
Neith
Neith
jiypark
Neith
Level 66
God Stats
41W - 58L
1,445 SR
Queue Stats
264W - 310L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
3 / 4 / 1
7,212
481
5,472
11,989
9,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 6 / 5
7,109
474
7,990
8,461
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 3
7,724
515
5,518
12,462
4,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
SHOOTER2009
Baron Samedi
12
2 / 3 / 2
7,446
496
3,490
7,258
2,613
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
chugss
Neith
11
0 / 4 / 1
6,439
429
4,881
10,368
3,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
2 / 1 / 14
8,032
535
6,455
9,797
5,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 4 / 9
7,747
516
8,056
13,120
7,436
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
11 / 2 / 6
9,509
634
8,492
6,980
2,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Yoshikazuko
Zhong Kui
15
3 / 1 / 3
9,549
637
8,341
8,590
5,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
jiypark
Neith
13
3 / 0 / 5
7,597
506
6,284
9,138
2,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
8
Kills
22
22
Deaths
8
12
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
1
14
9
L
Sylvanus
3
4
1
0.88
L
1
6
5
0.58
L
2
5
3
0.7
W
3
4
9
1.88
W
11
2
6
7
L
Baron Samedi
SHOOTER2009
Baron Samedi
2
3
2
1
W
Zhong Kui
Yoshikazuko
Zhong Kui
3
1
3
4.5
L
Neith
chugss
Neith
0
4
1
0.13
W
Neith
jiypark
Neith
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,351
Damage
37,628
50,538
Taken
47,625
22,461
Mitigated
23,739
13,989
Healing
24,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,455
1,067
1,821
2,852
9,797
5,404
314
4,727
5,070
22,097
0
L
Sylvanus
5,472
1,200
1,093
3,698
11,989
9,144
0
7,661
4,328
18,248
0
L
7,990
441
0
1,358
8,461
2,930
1,091
4,951
3,510
39,803
0
L
5,518
2,632
0
1,461
12,462
4,243
0
7,702
4,760
0
53,099
W
8,056
1,039
324
6,098
13,120
7,436
618
5,177
7,943
37,468
0
W
8,492
331
1,088
2,550
6,980
2,318
478
1,391
5,589
47,007
0
L
Baron Samedi
SHOOTER2009
Baron Samedi
3,490
199
543
1,913
7,258
2,613
0
5,400
1,858
35,188
0
W
Zhong Kui
Yoshikazuko
Zhong Kui
8,341
1,500
0
4,055
8,590
5,647
1,163
2,546
6,044
56,225
0
L
Neith
chugss
Neith
4,881
1,822
330
3,593
10,368
3,531
992
5,630
4,738
0
40,915
W
Neith
jiypark
Neith
6,284
3,132
234
5,290
9,138
2,934
556
3,111
6,027
0
47,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,930
Gold Earned
42,434
341
Minions Killed
398
0
Camps Cleared
0
1,253,254
Distance Traveled
1,285,454
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,032
535
41
3
0
277,423
3
L
Sylvanus
7,212
481
25
2
0
266,671
4
L
Nox
7,109
474
69
5
0
262,650
2
L
Set
7,724
515
100
7
0
278,564
0
W
Hades
7,747
516
63
4
0
248,517
1
W
Eset
9,509
634
102
7
0
293,591
3
L
Baron Samedi
7,446
496
75
5
0
232,851
0
W
Zhong Kui
9,549
637
114
8
0
254,011
1
L
Neith
6,439
429
72
5
0
212,518
2
W
Neith
7,597
506
78
5
0
211,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role