Player Matchup

Scylla
Scylla
Gold V
Apollus
Scylla
Gold V
Level 129
God Stats
5W - 3L
1,500 SR
Queue Stats
119W - 109L
1,557 MMR
Solo
Ratatoskr
Ratatoskr
Gold I
Faost
Ratatoskr
Gold I
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 98L
1,522 MMR
Solo
Hachiman
Hachiman
Gold IV
Kaíoken
Hachiman
Gold IV
Level 144
God Stats
6W - 2L
1,215 SR
Queue Stats
66W - 56L
1,544 MMR
Solo
Guan Yu
Guan Yu
Gold II
Matty55
Guan Yu
Gold II
Level 146
God Stats
28W - 21L
1,607 SR
Queue Stats
275W - 277L
1,526 MMR
Solo
Ares
Ares
Platinum V
fafok
Ares
Platinum V
Level 145
God Stats
10W - 9L
1,489 SR
Queue Stats
140W - 134L
1,531 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,462 SR
1,536 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,579 SR
1,542 MMR
Kukulkan
Kukulkan
Platinum V
Clo0t
Kukulkan
Platinum V
Level 99
God Stats
10W - 13L
1,513 SR
Queue Stats
179W - 171L
1,716 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
HenryGroodle
Kuzenbo
Gold IV
Level 104
God Stats
12W - 8L
1,573 SR
Queue Stats
61W - 56L
1,441 MMR
Party 1
Cerberus
Cerberus
Bronze III
HughJarce1110
Cerberus
Bronze III
Level 128
God Stats
29W - 16L
1,795 SR
Queue Stats
135W - 123L
1,500 MMR
Solo
Rama
Rama
Gold II
kidkill993
Rama
Gold II
Level 111
God Stats
1W - 4L
1,513 SR
Queue Stats
179W - 180L
1,552 MMR
Party 2
Pele
Pele
Gold III
oOzzik
Pele
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Apollus
Scylla
20
7 / 2 / 4
15,031
578
20,016
14,624
6,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ratatoskr
Faost
Ratatoskr
20
1 / 3 / 9
13,537
521
10,320
21,779
10,217
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Kaíoken
Hachiman
20
12 / 1 / 5
17,134
659
31,410
22,822
10,579
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Matty55
Guan Yu
20
3 / 0 / 9
13,832
532
15,693
24,081
31,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
fafok
Ares
19
6 / 3 / 7
13,561
522
13,249
32,124
36,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
NemesisChang'ePersephoneApolloAphrodite

VS

Bans
TsukuyomiSetCu ChulainnFenrirYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Clo0t
Kukulkan
18
5 / 6 / 2
12,054
464
15,000
14,089
6,290
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
HenryGroodle
Kuzenbo
17
0 / 4 / 0
10,519
405
11,111
25,547
30,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
HughJarce1110
Cerberus
15
0 / 3 / 7
10,346
398
11,039
25,594
28,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
0 / 10 / 0
11,097
427
8,209
25,207
9,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
oOzzik
Pele
19
4 / 6 / 1
12,171
468
18,983
20,756
7,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
29
Kills
9
9
Deaths
29
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
Apollus
Scylla
7
2
4
4.5
L
Kukulkan
Clo0t
Kukulkan
5
6
2
1
W
Ratatoskr
Faost
Ratatoskr
1
3
9
1.83
L
Kuzenbo
HenryGroodle
Kuzenbo
0
4
0
0
L
Cerberus
HughJarce1110
Cerberus
0
3
7
1.17
W
Hachiman
Kaíoken
Hachiman
12
1
5
14.5
W
Guan Yu
Matty55
Guan Yu
3
0
9
7.5
W
Ares
fafok
Ares
6
3
7
3.17
L
0
10
0
0
L
Pele
oOzzik
Pele
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,688
Damage
64,342
115,430
Taken
111,193
94,484
Mitigated
83,220
57,088
Healing
22,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Apollus
Scylla
20,016
2,479
1,166
6,506
14,624
6,008
2,233
7,129
7,470
134,532
0
L
Kukulkan
Clo0t
Kukulkan
15,000
1,304
0
1,160
14,089
6,290
0
5,700
8,173
89,512
0
W
Ratatoskr
Faost
Ratatoskr
10,320
4,361
0
9,080
21,779
10,217
2,348
6,945
14,784
0
110,601
L
Kuzenbo
HenryGroodle
Kuzenbo
11,111
2,726
0
4,173
25,547
30,926
0
6,778
17,835
66,735
0
L
Cerberus
HughJarce1110
Cerberus
11,039
201
0
6,002
25,594
28,738
0
12,053
13,130
37,577
0
W
Hachiman
Kaíoken
Hachiman
31,410
22,892
0
11,931
22,822
10,579
1,970
4,462
18,310
0
168,897
W
Guan Yu
Matty55
Guan Yu
15,693
2,567
8,413
14,325
24,081
31,102
962
9,061
14,495
0
94,157
W
Ares
fafok
Ares
13,249
859
0
5,667
32,124
36,578
223
9,616
22,333
31,124
0
L
8,209
6,221
0
6,223
25,207
9,564
0
1,036
24,171
0
93,810
L
Pele
oOzzik
Pele
18,983
4,773
0
4,791
20,756
7,702
0
7,213
13,368
0
118,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,095
Gold Earned
56,187
789
Minions Killed
680
0
Camps Cleared
0
2,626,032
Distance Traveled
2,393,400
43
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,031
578
231
9
0
490,682
10
L
Kukulkan
12,054
464
186
7
0
461,547
11
W
Ratatoskr
13,537
521
170
7
0
574,768
4
L
Kuzenbo
10,519
405
103
4
0
483,456
5
L
Cerberus
10,346
398
55
2
0
539,679
14
W
Hachiman
17,134
659
217
8
0
492,975
7
W
Guan Yu
13,832
532
149
6
0
558,580
8
W
Ares
13,561
522
22
1
0
509,027
14
L
Rama
11,097
427
167
6
0
376,205
8
L
Pele
12,171
468
169
7
0
532,513
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role