Player Matchup

Bellona
Bellona
Foushnuka
Bellona
Level 117
God Stats
4W - 1L
1,809 SR
Queue Stats
146W - 97L
1,712 Elo+
Party 1
Neith
Neith
Warrias
Neith
Level 25
God Stats
39W - 12L
1,676 SR
Queue Stats
41W - 14L
1,659 Elo+
Party 1
Zeus
Zeus
pigeonspirit
Zeus
Level 88
God Stats
15W - 2L
1,904 SR
Queue Stats
80W - 26L
1,843 Elo+
Party 1
Team Averages
Level 77
1,796 SR
1,738 Elo+

VS

Team Averages
Level 29
1,547 SR
1,149 Elo+
Hades
Hades
TheRaiiinZ_
Hades
Level 45
God Stats
11W - 8L
1,689 SR
Queue Stats
15W - 26L
1,245 Elo+
Party 2
Tiamat
Tiamat
Zisyx
Tiamat
Level 15
God Stats
2W - 9L
1,204 SR
Queue Stats
2W - 12L
958 Elo+
Party 2
Ares
Ares
Zwieback535
Ares
Level 27
God Stats
8W - 4L
1,748 SR
Queue Stats
14W - 26L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Foushnuka
Bellona
11
3 / 0 / 13
8,269
752
6,412
6,548
5,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Warrias
Neith
12
6 / 2 / 9
8,352
759
7,912
6,226
2,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
8 / 0 / 9
8,988
817
14,721
2,547
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 0
7,263
660
4,117
11,413
4,984
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Zisyx
Tiamat
9
0 / 5 / 2
6,441
586
2,476
9,039
8,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 5 / 2
6,267
570
3,803
12,633
5,786
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
17
Kills
2
2
Deaths
17
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
Foushnuka
Bellona
3
0
13
9.5
L
2
7
0
0.29
W
Neith
Warrias
Neith
6
2
9
5.25
L
Tiamat
Zisyx
Tiamat
0
5
2
0.2
L
0
5
2
0.2
W
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,045
Damage
10,396
15,321
Taken
33,085
8,162
Mitigated
19,040
6,325
Healing
6,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Foushnuka
Bellona
6,412
1,576
0
2,058
6,548
5,084
399
3,521
2,855
0
24,077
L
4,117
606
1,354
2,492
11,413
4,984
0
4,730
6,572
16,799
0
W
Neith
Warrias
Neith
7,912
4,617
0
3,041
6,226
2,200
1,601
4,600
1,410
0
25,560
L
Tiamat
Zisyx
Tiamat
2,476
443
0
1,594
9,039
8,270
0
5,442
3,512
17,339
0
L
3,803
151
680
564
12,633
5,786
0
4,583
7,850
8,950
0
W
14,721
745
0
1,226
2,547
878
518
1,889
624
36,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,609
Gold Earned
19,971
134
Minions Killed
79
0
Camps Cleared
0
578,572
Distance Traveled
539,001
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,269
752
36
3
0
224,170
3
L
Hades
7,263
660
38
3
0
167,243
4
W
Neith
8,352
759
45
4
0
171,454
2
L
Tiamat
6,441
586
23
2
0
165,792
0
L
Ares
6,267
570
18
2
0
205,966
0
W
Zeus
8,988
817
53
5
0
182,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role