Player Matchup

Chronos
Chronos
DrυnkenWhaler
Chronos
Level 157
God Stats
54W - 24L
1,629 SR
Queue Stats
311W - 277L
1,475 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MearoMalz
Ah Muzen Cab
Level 25
God Stats
0W - 2L
1,221 SR
Queue Stats
0W - 2L
1,192 Elo+
Party 1
Odin
Odin
ThiccyBriccy
Odin
Level 109
God Stats
4W - 4L
1,500 SR
Queue Stats
478W - 466L
1,467 Elo+
Solo
Jormungandr
Jormungandr
moonrriderr
Jormungandr
Level 26
God Stats
15W - 18L
1,447 SR
Queue Stats
78W - 84L
1,473 Elo+
Party 1
Loki
Loki
рузочка
Loki
Level 100
God Stats
17W - 19L
1,497 SR
Queue Stats
31W - 36L
1,454 Elo+
Party 1
Team Averages
Level 83
1,459 SR
1,412 Elo+

VS

Team Averages
Level 64
1,594 SR
1,409 Elo+
Ares
Ares
Genovesee
Ares
Level 57
God Stats
4W - 5L
1,721 SR
Queue Stats
95W - 133L
1,394 Elo+
Party 2
Neith
Neith
GiaThnEllada
Neith
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 23L
1,324 Elo+
Party 3
Xing Tian
Xing Tian
Jaguarmann
Xing Tian
Level 121
God Stats
31W - 28L
1,448 SR
Queue Stats
355W - 351L
1,505 Elo+
Party 3
Anubis
Anubis
Jilldaripper
Anubis
Level 40
God Stats
18W - 14L
1,799 SR
Queue Stats
77W - 113L
1,394 Elo+
Party 2
Pele
Pele
Pr0je3ct187
Pele
Level 47
God Stats
6W - 4L
1,500 SR
Queue Stats
866W - 833L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,995
545
5,939
8,331
2,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
MearoMalz
Ah Muzen Cab
4
0 / 3 / 0
3,906
355
164
2,384
530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 3 / 1
5,794
527
5,741
9,312
2,954
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jormungandr
moonrriderr
Jormungandr
8
0 / 1 / 0
4,655
423
1,497
5,106
3,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 1 / 1
5,711
519
2,029
5,254
1,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
2 / 0 / 3
6,393
581
2,713
6,557
3,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 0 / 0
6,864
624
3,370
4,542
1,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
Jaguarmann
Xing Tian
11
3 / 1 / 2
6,401
582
6,969
9,100
6,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
13
2 / 0 / 3
6,983
635
5,153
6,119
3,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 2 / 2
5,968
543
1,765
6,569
1,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
11
11
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Ares
2
0
3
3.5
W
3
0
0
3
W
Xing Tian
Jaguarmann
Xing Tian
3
1
2
4
W
Anubis
2
0
3
3.5
L
Ah Muzen Cab
MearoMalz
Ah Muzen Cab
0
3
0
0
W
1
2
2
1
L
1
3
1
0.5
L
Jormungandr
moonrriderr
Jormungandr
0
1
0
0
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,370
Damage
19,970
30,387
Taken
32,887
10,161
Mitigated
16,306
9,365
Healing
13,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,939
1,933
0
2,117
8,331
2,062
0
5,322
2,993
33,967
0
W
Ares
2,713
52
0
2,784
6,557
3,532
280
1,877
4,680
18,425
0
W
3,370
1,482
0
3,028
4,542
1,289
1,668
1,056
3,486
0
34,570
W
Xing Tian
Jaguarmann
Xing Tian
6,969
786
0
2,348
9,100
6,470
396
1,208
7,892
27,963
0
W
Anubis
5,153
250
0
4,498
6,119
3,222
812
3,118
3,001
41,741
0
L
Ah Muzen Cab
MearoMalz
Ah Muzen Cab
164
43
87
176
2,384
530
0
1,308
1,030
0
2,692
W
1,765
354
0
922
6,569
1,793
0
177
6,392
0
36,936
L
5,741
2,229
0
2,980
9,312
2,954
0
4,724
4,128
0
25,843
L
Jormungandr
moonrriderr
Jormungandr
1,497
688
87
1,724
5,106
3,042
0
178
4,928
14,740
0
L
2,029
494
270
1,924
5,254
1,573
0
2,685
2,473
0
23,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,061
Gold Earned
32,609
202
Minions Killed
315
0
Camps Cleared
0
894,582
Distance Traveled
1,037,156
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,995
545
72
7
0
197,631
3
W
Ares
6,393
581
25
2
0
236,427
2
W
Neith
6,864
624
71
6
0
196,327
4
W
Xing Tian
6,401
582
63
6
0
191,529
6
W
Anubis
6,983
635
89
8
0
184,558
6
L
Ah Muzen Cab
3,906
355
6
1
0
69,026
0
W
Pele
5,968
543
67
6
0
228,315
1
L
Odin
5,794
527
54
5
0
208,362
3
L
Jormungandr
4,655
423
16
1
0
199,595
6
L
Loki
5,711
519
54
5
0
219,968
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role