Player Matchup

Thor
Thor
FeederMeter
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,681 Elo+
Solo
Baron Samedi
Baron Samedi
ISCOLD
Baron Samedi
Level 20
God Stats
3W - 3L
1,800 SR
Queue Stats
325W - 337L
1,663 Elo+
Solo
Bellona
Bellona
KazuKazuDesu
Bellona
Level 27
God Stats
42W - 39L
1,467 SR
Queue Stats
122W - 134L
1,444 Elo+
Solo
Terra
Terra
nordique50
Terra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 72L
1,300 Elo+
Solo
Izanami
Izanami
你觉得我会玩吗
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,627 Elo+
Solo
Team Averages
Level 15
1,553 SR
1,543 Elo+

VS

Team Averages
Level 13
1,513 SR
1,435 Elo+
Ares
Ares
HatakeGojou
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 40L
1,211 Elo+
Solo
Ao Kuang
Ao Kuang
Lupo11
Ao Kuang
Level 18
God Stats
35W - 20L
1,447 SR
Queue Stats
235W - 242L
1,491 Elo+
Solo
Bellona
Bellona
TickleMyPickles
Bellona
Level 8
God Stats
5W - 6L
1,628 SR
Queue Stats
16W - 22L
1,485 Elo+
Solo
Cupid
Cupid
ZapmanAcolyte
Cupid
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 44L
1,699 Elo+
Solo
Anubis
Anubis
xVXExSamurai
Anubis
Level 18
God Stats
21W - 16L
1,490 SR
Queue Stats
117W - 134L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 0
5,658
472
1,807
9,153
2,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
ISCOLD
Baron Samedi
12
5 / 2 / 2
6,989
582
8,263
6,676
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
KazuKazuDesu
Bellona
10
0 / 2 / 1
5,958
497
3,276
7,425
6,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Terra
8
0 / 8 / 0
4,933
411
782
10,381
3,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 7 / 0
4,534
378
1,974
8,452
1,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 9
6,260
522
3,749
7,393
4,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Lupo11
Ao Kuang
11
6 / 0 / 3
7,161
597
6,833
6,195
1,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 0 / 0
6,440
537
4,414
6,492
4,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
16 / 0 / 1
8,120
677
12,557
7,228
3,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
9
0 / 5 / 2
5,756
480
2,806
7,217
3,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
7
Kills
25
25
Deaths
7
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
1
2
9
2.75
L
Baron Samedi
ISCOLD
Baron Samedi
5
2
2
3
L
Bellona
KazuKazuDesu
Bellona
0
2
1
0.25
W
Ao Kuang
Lupo11
Ao Kuang
6
0
3
7.5
W
2
0
0
2
W
16
0
1
16.5
L
Terra
0
8
0
0
W
Anubis
0
5
2
0.2
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,102
Damage
30,359
42,087
Taken
34,525
16,277
Mitigated
17,541
7,325
Healing
12,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,807
870
0
2,019
9,153
2,702
56
4,813
4,340
0
22,562
W
3,749
603
0
924
7,393
4,576
0
2,494
4,764
11,720
0
L
Baron Samedi
ISCOLD
Baron Samedi
8,263
521
242
2,511
6,676
1,941
40
4,559
2,117
35,574
0
L
Bellona
KazuKazuDesu
Bellona
3,276
1,190
0
374
7,425
6,271
198
1,240
6,185
2,908
24,901
W
Ao Kuang
Lupo11
Ao Kuang
6,833
2,104
0
2,326
6,195
1,926
0
739
5,410
39,684
0
W
4,414
1,373
0
3,428
6,492
4,013
610
338
5,904
1,899
32,299
W
12,557
8,344
469
3,810
7,228
3,397
322
667
6,521
0
54,969
L
Terra
782
659
184
943
10,381
3,732
128
1,863
8,518
7,285
0
W
Anubis
2,806
197
0
1,434
7,217
3,629
0
4,588
2,268
22,694
0
L
1,974
1,627
0
1,052
8,452
1,631
0
1,299
7,153
0
18,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,072
Gold Earned
33,737
219
Minions Killed
287
0
Camps Cleared
0
1,026,060
Distance Traveled
1,052,805
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,658
472
46
4
0
230,811
0
W
Ares
6,260
522
21
2
0
206,823
2
L
Baron Samedi
6,989
582
68
6
0
202,478
4
L
Bellona
5,958
497
63
5
0
210,285
0
W
Ao Kuang
7,161
597
71
6
0
240,777
1
W
Bellona
6,440
537
69
6
0
261,450
0
W
Cupid
8,120
677
85
7
0
194,630
3
L
Terra
4,933
411
12
1
0
186,415
0
W
Anubis
5,756
480
41
3
0
149,125
3
L
Izanami
4,534
378
30
3
0
196,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role