Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
xSITHxPerseusAt
Cu Chulainn
Level 85
God Stats
7W - 9L
1,449 SR
Queue Stats
120W - 127L
1,452 Elo+
Solo
Team Averages
Level 134
1,490 SR
1,490 Elo+

VS

Team Averages
Level 77
1,408 SR
1,491 Elo+
Vamana
Vamana
BoneBoysRule3
Vamana
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 43L
1,517 Elo+
Solo
Heimdallr
Heimdallr
IAmChimiChang
Heimdallr
Level 84
God Stats
2W - 4L
1,456 SR
Queue Stats
362W - 344L
1,516 Elo+
Solo
Thor
Thor
SilenceXWolf
Thor
Level 53
God Stats
3W - 7L
1,264 SR
Queue Stats
103W - 121L
1,467 Elo+
Solo
Sylvanus
Sylvanus
guspf3
Sylvanus
Level 83
God Stats
6W - 4L
1,318 SR
Queue Stats
270W - 246L
1,656 Elo+
Solo
Tiamat
Tiamat
jeri79
Tiamat
Level 66
God Stats
14W - 9L
1,500 SR
Queue Stats
252W - 241L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
5 / 2 / 3
10,714
630
10,483
13,529
5,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
 
Merlin
17
2 / 1 / 2
9,976
587
9,949
10,933
4,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
 
Anubis
14
1 / 1 / 1
7,987
470
10,924
7,966
3,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
 
Heimdallr
14
0 / 2 / 2
7,714
454
4,953
8,500
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
xSITHxPerseusAt
Cu Chulainn
15
5 / 1 / 4
9,284
546
10,203
8,787
5,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 1
8,070
475
7,928
10,876
7,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
IAmChimiChang
Heimdallr
15
3 / 5 / 0
8,732
514
9,587
16,658
7,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 4 / 2
8,455
497
6,142
14,006
5,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
guspf3
Sylvanus
13
0 / 1 / 4
8,102
477
4,498
13,537
12,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
jeri79
Tiamat
13
0 / 3 / 1
6,575
387
2,564
9,238
5,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
13
Kills
7
7
Deaths
13
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
2
3
3.25
W
Merlin
 
Merlin
2
1
2
3
W
Anubis
 
Anubis
1
1
1
1.5
W
Heimdallr
 
Heimdallr
0
2
2
0.5
L
3
0
1
3.5
L
Heimdallr
IAmChimiChang
Heimdallr
3
5
0
0.6
L
1
4
2
0.5
L
Sylvanus
guspf3
Sylvanus
0
1
4
2
L
Tiamat
jeri79
Tiamat
0
3
1
0.17
W
Cu Chulainn
xSITHxPerseusAt
Cu Chulainn
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,512
Damage
30,719
49,715
Taken
64,315
21,676
Mitigated
37,786
21,767
Healing
24,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
10,483
2,396
0
4,911
13,529
5,949
1,709
965
12,539
0
73,929
W
Merlin
 
Merlin
9,949
861
294
5,103
10,933
4,339
561
474
10,459
71,490
0
W
Anubis
 
Anubis
10,924
730
592
5,565
7,966
3,328
220
2,125
5,616
45,602
0
W
Heimdallr
 
Heimdallr
4,953
1,789
418
3,453
8,500
2,983
985
1,019
7,281
0
40,571
L
7,928
2,825
0
3,919
10,876
7,928
297
3,364
7,134
0
48,658
L
Heimdallr
IAmChimiChang
Heimdallr
9,587
4,459
0
4,732
16,658
7,104
1,224
6,490
9,680
0
57,977
L
6,142
1,415
0
4,303
14,006
5,235
0
1,716
12,130
0
61,840
L
Sylvanus
guspf3
Sylvanus
4,498
524
2,900
6,354
13,537
12,136
150
5,272
7,665
24,087
0
L
Tiamat
jeri79
Tiamat
2,564
225
438
2,314
9,238
5,383
0
2,323
6,833
26,707
0
W
Cu Chulainn
xSITHxPerseusAt
Cu Chulainn
10,203
2,599
0
1,431
8,787
5,077
290
2,479
6,258
0
42,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,675
Gold Earned
39,934
531
Minions Killed
391
0
Camps Cleared
0
1,754,282
Distance Traveled
1,597,751
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,714
630
155
9
0
389,948
4
W
Merlin
9,976
587
133
8
0
376,419
0
W
Anubis
7,987
470
78
5
0
307,519
1
W
Heimdallr
7,714
454
90
5
0
337,237
0
L
Vamana
8,070
475
88
5
0
341,051
3
L
Heimdallr
8,732
514
109
6
0
292,430
2
L
Thor
8,455
497
115
7
0
327,489
2
L
Sylvanus
8,102
477
42
2
0
333,895
2
L
Tiamat
6,575
387
37
2
0
302,886
2
W
Cu Chulainn
9,284
546
75
4
0
343,159
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role