Player Matchup

Da Ji
Da Ji
Barbara100
Da Ji
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,287 Elo+
Solo
Kali
Kali
Bérât
Kali
Level 4
God Stats
1W - 1L
1,301 SR
Queue Stats
5W - 4L
1,352 Elo+
Solo
Merlin
Merlin
ThisMustBeThat
Merlin
Level 29
God Stats
4W - 2L
1,430 SR
Queue Stats
35W - 41L
1,493 Elo+
Solo
Artemis
Artemis
Vqanh0608
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
tayutama2
Ymir
Level 30
God Stats
7W - 6L
1,166 SR
Queue Stats
108W - 126L
1,470 Elo+
Solo
Team Averages
Level 15
1,379 SR
1,420 Elo+

VS

Team Averages
Level 4
1,455 SR
1,480 Elo+
Artemis
Artemis
Lone1yLatte
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,450 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MasterUmm
Tsukuyomi
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Persephone
Persephone
mooopiee
Persephone
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thor
Thor
sirbonesalot69
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
志志cc
Cthulhu
Level 7
God Stats
0W - 2L
1,273 SR
Queue Stats
2W - 5L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
6
0 / 4 / 0
4,466
406
885
4,169
903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kali
Bérât
Kali
11
10 / 0 / 3
7,746
704
8,955
9,870
3,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
9 / 0 / 4
7,296
663
7,272
3,340
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Vqanh0608
Artemis
9
2 / 1 / 2
5,955
541
2,289
4,852
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Ymir
10
0 / 1 / 6
6,007
546
2,096
7,428
3,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Lone1yLatte
Artemis
8
2 / 3 / 3
5,399
491
3,066
5,828
1,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
MasterUmm
Tsukuyomi
8
0 / 5 / 1
5,092
463
1,849
5,955
2,352
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
mooopiee
Persephone
8
0 / 7 / 1
5,169
470
2,178
5,982
1,605
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 5 / 0
5,296
481
1,817
7,937
2,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
志志cc
Cthulhu
8
3 / 3 / 0
5,643
513
3,733
7,507
2,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
21
Kills
6
6
Deaths
23
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
0
4
0
0
W
Kali
Bérât
Kali
10
0
3
11.5
L
Artemis
Lone1yLatte
Artemis
2
3
3
1.17
L
Tsukuyomi
MasterUmm
Tsukuyomi
0
5
1
0.1
W
9
0
4
11
W
Artemis
Vqanh0608
Artemis
2
1
2
3
L
Persephone
mooopiee
Persephone
0
7
1
0.07
L
1
5
0
0.2
W
Ymir
0
1
6
3
L
Cthulhu
志志cc
Cthulhu
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,497
Damage
12,643
29,659
Taken
33,209
10,039
Mitigated
10,558
12,848
Healing
5,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
885
266
0
501
4,169
903
0
1,296
2,873
0
7,178
W
Kali
Bérât
Kali
8,955
4,876
0
6,208
9,870
3,291
0
712
9,133
0
32,482
L
Artemis
Lone1yLatte
Artemis
3,066
1,555
0
1,387
5,828
1,519
63
2,171
3,549
0
18,720
L
Tsukuyomi
MasterUmm
Tsukuyomi
1,849
589
0
520
5,955
2,352
431
1,002
4,902
0
13,507
W
7,272
561
0
780
3,340
1,120
2,345
1,052
2,238
31,899
0
W
Artemis
Vqanh0608
Artemis
2,289
1,218
0
2,175
4,852
1,404
1,389
1,178
3,524
0
18,391
L
Persephone
mooopiee
Persephone
2,178
289
0
377
5,982
1,605
328
2,256
3,375
19,414
0
L
1,817
618
0
1,932
7,937
2,164
594
577
7,316
0
20,844
W
Ymir
2,096
656
0
3,184
7,428
3,321
279
1,673
5,755
20,917
0
L
Cthulhu
志志cc
Cthulhu
3,733
820
72
1,423
7,507
2,918
0
2,721
4,698
15,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,470
Gold Earned
26,599
213
Minions Killed
190
0
Camps Cleared
0
911,366
Distance Traveled
896,543
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
4,466
406
14
1
0
135,600
0
W
Kali
7,746
704
46
4
0
235,627
0
L
Artemis
5,399
491
33
3
0
185,120
1
L
Tsukuyomi
5,092
463
41
4
0
200,862
1
W
Merlin
7,296
663
70
6
0
211,218
0
W
Artemis
5,955
541
43
4
0
129,942
1
L
Persephone
5,169
470
38
3
0
156,000
1
L
Thor
5,296
481
46
4
0
167,802
1
W
Ymir
6,007
546
40
4
0
198,979
2
L
Cthulhu
5,643
513
32
3
0
186,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role