Player Matchup

Cthulhu
Cthulhu
Cu_Chuulainn
Cthulhu
Level 21
God Stats
12W - 7L
1,500 SR
Queue Stats
141W - 161L
1,378 Elo+
Solo
Set
Set
Mizmago
Set
Level 2
God Stats
7W - 1L
1,715 SR
Queue Stats
7W - 1L
1,665 Elo+
Solo
Arachne
Arachne
PsicoSeter
Arachne
Level 28
God Stats
21W - 18L
1,486 SR
Queue Stats
61W - 36L
1,412 Elo+
Solo
Kukulkan
Kukulkan
katana_hell
Kukulkan
Level 24
God Stats
5W - 4L
1,500 SR
Queue Stats
61W - 59L
1,621 Elo+
Solo
Izanami
Izanami
son_of_lucifer02
Izanami
Level 28
God Stats
15W - 19L
1,533 SR
Queue Stats
128W - 113L
1,475 Elo+
Solo
Team Averages
Level 21
1,547 SR
1,510 Elo+

VS

Team Averages
Level 12
1,480 SR
1,339 Elo+
Sol
Sol
Chunkeys
Sol
Level 4
God Stats
5W - 4L
1,631 SR
Queue Stats
6W - 6L
1,545 Elo+
Solo
Izanami
Izanami
Ml0spyhdraco
Izanami
Level 26
God Stats
13W - 15L
1,544 SR
Queue Stats
31W - 35L
1,412 Elo+
Solo
Xbalanque
Xbalanque
Romainbreizh
Xbalanque
Level 17
God Stats
0W - 1L
1,228 SR
Queue Stats
8W - 22L
1,050 Elo+
Solo
Mercury
Mercury
Senor-Hoolio666
Mercury
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 163L
1,530 Elo+
Solo
Ra
Ra
kenobi78yo
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cu_Chuulainn
Cthulhu
12
1 / 0 / 11
8,339
556
4,425
10,434
8,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Set
17
25 / 0 / 2
11,697
780
18,072
7,882
6,988
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
PsicoSeter
Arachne
14
3 / 1 / 4
8,933
596
2,743
6,509
4,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
katana_hell
Kukulkan
15
6 / 1 / 8
9,473
632
9,139
5,341
2,011
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 3 / 3
7,751
517
2,944
8,007
2,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 4
6,642
443
5,014
11,364
3,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Ml0spyhdraco
Izanami
12
2 / 7 / 1
7,273
485
5,566
11,840
3,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Romainbreizh
Xbalanque
8
0 / 8 / 1
5,408
361
617
8,323
2,748
14
2 / 4 / 2
8,356
557
6,526
10,394
4,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 9 / 0
5,176
345
1,378
6,398
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
36
Kills
5
5
Deaths
36
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
Cthulhu
Cu_Chuulainn
Cthulhu
1
0
11
6.5
W
Set
25
0
2
26
L
Izanami
Ml0spyhdraco
Izanami
2
7
1
0.36
W
Arachne
PsicoSeter
Arachne
3
1
4
5
L
Xbalanque
Romainbreizh
Xbalanque
0
8
1
0.06
L
2
4
2
0.75
W
Kukulkan
katana_hell
Kukulkan
6
1
8
10
L
0
9
0
0
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,323
Damage
19,101
38,173
Taken
48,319
24,199
Mitigated
15,711
6,930
Healing
4,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,014
848
0
2,383
11,364
3,293
804
1,630
9,734
27,624
0
W
Cthulhu
Cu_Chuulainn
Cthulhu
4,425
301
238
1,166
10,434
8,270
1,455
1,591
8,843
17,679
0
W
Set
18,072
10,214
0
901
7,882
6,988
1,576
1,869
6,013
0
62,935
L
Izanami
Ml0spyhdraco
Izanami
5,566
3,605
0
650
11,840
3,856
1,212
4,019
7,821
0
34,046
W
Arachne
PsicoSeter
Arachne
2,743
2,134
0
1,209
6,509
4,074
1,177
475
6,034
0
52,202
L
Xbalanque
Romainbreizh
Xbalanque
617
123
0
0
8,323
2,748
0
4,184
4,139
0
7,520
L
6,526
3,915
0
750
10,394
4,142
0
2,017
8,377
0
57,441
W
Kukulkan
katana_hell
Kukulkan
9,139
1,280
0
678
5,341
2,011
2,743
1,386
3,955
54,145
0
L
1,378
246
155
165
6,398
1,672
322
1,714
4,684
13,375
0
W
2,944
2,116
402
2,336
8,007
2,856
3,733
1,071
6,936
0
38,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,193
Gold Earned
32,855
389
Minions Killed
250
0
Camps Cleared
0
1,433,695
Distance Traveled
1,223,166
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,642
443
54
4
0
258,882
0
W
Cthulhu
8,339
556
20
1
0
328,060
5
W
Set
11,697
780
92
6
0
324,489
1
L
Izanami
7,273
485
57
4
0
247,107
0
W
Arachne
8,933
596
99
7
0
277,654
6
L
Xbalanque
5,408
361
10
1
0
212,063
0
L
Mercury
8,356
557
103
7
0
317,433
1
W
Kukulkan
9,473
632
102
7
0
248,382
0
L
Ra
5,176
345
26
2
0
187,681
0
W
Izanami
7,751
517
76
5
0
255,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role