Player Matchup

Vamana
Vamana
JAYSSASSINx211x
Vamana
Level 101
God Stats
4W - 1L
1,811 SR
Queue Stats
323W - 313L
1,460 Elo+
Party 1
Scylla
Scylla
Jmasaker0812
Scylla
Level 26
God Stats
28W - 41L
1,398 SR
Queue Stats
123W - 166L
1,424 Elo+
Party 1
Hou Yi
Hou Yi
TyrambeDaBest
Hou Yi
Level 57
God Stats
28W - 26L
1,432 SR
Queue Stats
125W - 139L
1,450 Elo+
Party 1
Team Averages
Level 61
1,547 SR
1,445 Elo+

VS

Team Averages
Level 24
1,517 SR
1,179 Elo+
Tiamat
Tiamat
AnimeTiddiesClub
Tiamat
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,044 Elo+
Solo
Izanami
Izanami
GingerViking94
Izanami
Level 6
God Stats
1W - 2L
1,550 SR
Queue Stats
8W - 14L
1,546 Elo+
Solo
Ra
Ra
ricknubank
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
946 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 1 / 8
10,728
766
7,533
14,694
9,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
13
7 / 1 / 10
10,228
731
13,066
6,762
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
3 / 1 / 10
9,425
673
7,788
8,800
3,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 0
7,162
512
373
10,716
3,131
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 3
8,563
612
5,044
10,666
3,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 6 / 0
7,997
571
4,656
9,771
2,443
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
20
Kills
1
3
Deaths
20
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
L
0
5
3
0.3
W
10
1
8
14
W
Scylla
7
1
10
12
W
3
1
10
8
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,387
Damage
10,073
30,256
Taken
31,153
15,302
Mitigated
9,285
8,604
Healing
2,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
373
201
0
183
10,716
3,131
0
4,592
5,878
2,854
0
L
5,044
2,551
0
1,160
10,666
3,711
0
2,800
7,476
0
46,528
W
7,533
3,225
0
3,244
14,694
9,964
181
1,642
13,052
0
27,772
W
Scylla
13,066
728
554
2,185
6,762
2,266
0
1,538
5,224
35,971
0
W
7,788
2,768
139
2,482
8,800
3,072
2,413
1,912
6,888
0
47,638
L
4,656
327
166
892
9,771
2,443
0
4,957
4,384
26,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,381
Gold Earned
23,722
154
Minions Killed
125
0
Camps Cleared
0
777,071
Distance Traveled
624,860
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,162
512
4
0
0
177,675
2
L
Izanami
8,563
612
79
6
0
222,915
0
W
Vamana
10,728
766
24
2
0
282,811
1
W
Scylla
10,228
731
60
4
0
248,405
0
W
Hou Yi
9,425
673
70
5
0
245,855
2
L
Ra
7,997
571
42
3
0
224,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role