Player Matchup

Cthulhu
Cthulhu
AlmightyPush609
Cthulhu
Level 15
God Stats
1W - 3L
1,173 SR
Queue Stats
13W - 10L
1,566 Elo+
Party 3
Raijin
Raijin
Egyptianprince0
Raijin
Level 15
God Stats
11W - 11L
1,491 SR
Queue Stats
20W - 20L
1,470 Elo+
Party 2
Ymir
Ymir
FTB SaikO
Ymir
Level 18
God Stats
7W - 7L
1,546 SR
Queue Stats
18W - 19L
1,443 Elo+
Party 3
Danzaburou
Danzaburou
OuuOuuOuu
Danzaburou
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 6L
1,537 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Unexcepted
Tsukuyomi
Level 5
God Stats
4W - 8L
1,702 SR
Queue Stats
5W - 8L
1,646 Elo+
Party 2
Team Averages
Level 12
1,482 SR
1,532 Elo+

VS

Team Averages
Level 22
1,558 SR
1,537 Elo+
Hades
Hades
Alexandrum69
Hades
Level 24
God Stats
3W - 2L
1,768 SR
Queue Stats
39W - 38L
1,471 Elo+
Solo
King Arthur
King Arthur
AmisK Gone Wild
King Arthur
Level 27
God Stats
4W - 3L
1,660 SR
Queue Stats
93W - 87L
1,543 Elo+
Party 1
Tiamat
Tiamat
Bubbizle
Tiamat
Level 25
God Stats
11W - 4L
1,489 SR
Queue Stats
93W - 95L
1,601 Elo+
Party 1
Jormungandr
Jormungandr
Soosoosky
Jormungandr
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 34L
1,552 Elo+
Party 1
Medusa
Medusa
madara3990
Medusa
Level 15
God Stats
3W - 6L
1,374 SR
Queue Stats
25W - 29L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 8 / 3
11,138
484
22,060
29,684
21,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

1
0 / 1 / 0
5,969
260
0
484
56
Ymir
15
2 / 3 / 8
10,359
450
8,303
17,457
17,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
OuuOuuOuu
Danzaburou
16
4 / 8 / 2
10,570
460
10,382
19,684
7,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
Unexcepted
Tsukuyomi
14
1 / 13 / 3
9,228
401
10,181
22,220
8,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 8
14,466
629
23,301
23,308
13,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
AmisK Gone Wild
King Arthur
18
4 / 3 / 13
12,660
550
12,265
19,866
15,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
Bubbizle
Tiamat
19
6 / 3 / 5
12,714
553
10,311
12,045
9,501
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Soosoosky
Jormungandr
14
4 / 2 / 6
10,715
466
7,492
17,708
15,844
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
madara3990
Medusa
16
5 / 7 / 8
11,654
507
10,409
18,427
6,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
72
15
Kills
32
33
Deaths
15
16
Assists
40
Player
Kills
Deaths
Assists
KDA
W
13
0
8
17
L
8
8
3
1.19
W
King Arthur
AmisK Gone Wild
King Arthur
4
3
13
3.5
W
Tiamat
Bubbizle
Tiamat
6
3
5
2.83
L
0
1
0
0
L
Ymir
2
3
8
2
L
Danzaburou
OuuOuuOuu
Danzaburou
4
8
2
0.63
W
Jormungandr
Soosoosky
Jormungandr
4
2
6
3.5
L
Tsukuyomi
Unexcepted
Tsukuyomi
1
13
3
0.19
W
Medusa
madara3990
Medusa
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,926
Damage
63,778
89,529
Taken
91,354
55,012
Mitigated
61,245
22,804
Healing
30,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,301
2,882
618
15,387
23,308
13,543
2,606
6,134
16,953
112,517
0
L
22,060
3,577
488
10,510
29,684
21,442
232
15,551
13,905
56,024
0
W
King Arthur
AmisK Gone Wild
King Arthur
12,265
2,951
0
2,548
19,866
15,559
2,081
7,237
12,319
0
73,770
W
Tiamat
Bubbizle
Tiamat
10,311
2,106
0
3,214
12,045
9,501
5,698
3,402
8,478
64,549
0
L
0
0
0
0
484
56
0
0
484
0
0
L
Ymir
8,303
1,908
0
1,871
17,457
17,036
252
6,810
10,395
24,772
0
L
Danzaburou
OuuOuuOuu
Danzaburou
10,382
4,316
0
6,097
19,684
7,547
779
8,829
10,855
0
81,265
W
Jormungandr
Soosoosky
Jormungandr
7,492
2,198
0
1,090
17,708
15,844
90
6,497
10,936
39,662
0
L
Tsukuyomi
Unexcepted
Tsukuyomi
10,181
2,694
0
3,838
22,220
8,931
52
9,914
12,306
0
58,553
W
Medusa
madara3990
Medusa
10,409
5,310
0
7,923
18,427
6,798
1,010
5,947
12,305
0
64,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,264
Gold Earned
62,209
321
Minions Killed
537
0
Camps Cleared
0
1,604,252
Distance Traveled
2,084,741
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,466
629
157
7
0
436,968
1
L
Cthulhu
11,138
484
67
3
0
419,857
0
W
King Arthur
12,660
550
122
5
0
431,507
1
W
Tiamat
12,714
553
117
5
0
408,986
2
L
Raijin
5,969
260
0
0
0
6,716
0
L
Ymir
10,359
450
35
2
0
422,008
0
L
Danzaburou
10,570
460
122
5
0
386,326
0
W
Jormungandr
10,715
466
62
3
0
416,770
5
L
Tsukuyomi
9,228
401
97
4
0
369,345
0
W
Medusa
11,654
507
79
3
0
390,510
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role