Player Matchup

Tiamat
Tiamat
FoxsSinGreed
Tiamat
Level 62
God Stats
21W - 23L
1,610 SR
Queue Stats
42W - 37L
1,467 Elo+
Party 2
Guan Yu
Guan Yu
GrudgyMcJudgy
Guan Yu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,344 Elo+
Party 1
Arachne
Arachne
Kahos Rayne
Arachne
Level 102
God Stats
147W - 81L
1,486 SR
Queue Stats
424W - 391L
1,476 Elo+
Party 1
Ares
Ares
Talon_97
Ares
Level 7
God Stats
9W - 10L
1,559 SR
Queue Stats
10W - 16L
1,240 Elo+
Party 2
Danzaburou
Danzaburou
ninja956
Danzaburou
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 49L
1,447 Elo+
Party 2
Team Averages
Level 57
1,531 SR
1,395 Elo+

VS

Team Averages
Level 58
1,394 SR
1,367 Elo+
Khepri
Khepri
Crimson_Flame98
Khepri
Level 29
God Stats
58W - 43L
1,415 SR
Queue Stats
107W - 101L
1,437 Elo+
Party 3
King Arthur
King Arthur
ExoticErb
King Arthur
Level 23
God Stats
14W - 14L
1,364 SR
Queue Stats
124W - 137L
1,200 Elo+
Party 4
Thoth
Thoth
LILBLACKHOLE
Thoth
Level 60
God Stats
1W - 1L
1,261 SR
Queue Stats
111W - 115L
1,281 Elo+
Party 4
Hachiman
Hachiman
p1nk_ch1icken
Hachiman
Level 83
God Stats
12W - 11L
1,491 SR
Queue Stats
453W - 407L
1,451 Elo+
Party 3
Bastet
Bastet
tttaabbooo
Bastet
Level 97
God Stats
1W - 3L
1,438 SR
Queue Stats
284W - 261L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
8 / 7 / 5
11,375
517
17,326
20,802
18,334
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
13
0 / 4 / 0
8,270
376
1,688
9,576
5,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
Kahos Rayne
Arachne
16
7 / 4 / 3
10,664
485
16,844
21,551
10,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
13
0 / 6 / 3
8,639
393
3,937
15,617
12,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
ninja956
Danzaburou
14
2 / 7 / 4
8,891
404
11,549
17,158
6,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 12
9,786
445
4,365
14,486
13,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
ExoticErb
King Arthur
17
7 / 2 / 9
10,539
479
14,532
17,684
14,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 12 / 6
8,129
370
5,782
14,267
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
p1nk_ch1icken
Hachiman
18
8 / 1 / 12
11,197
509
18,347
10,574
3,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
tttaabbooo
Bastet
20
11 / 2 / 11
12,761
580
20,060
17,723
7,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
77
17
Kills
27
28
Deaths
18
15
Assists
50
Player
Kills
Deaths
Assists
KDA
W
1
1
12
7
W
King Arthur
ExoticErb
King Arthur
7
2
9
5.75
L
Tiamat
8
7
5
1.5
L
Guan Yu
0
4
0
0
L
Arachne
Kahos Rayne
Arachne
7
4
3
2.13
W
0
12
6
0.25
L
Ares
0
6
3
0.25
L
Danzaburou
ninja956
Danzaburou
2
7
4
0.57
W
Hachiman
p1nk_ch1icken
Hachiman
8
1
12
14
W
Bastet
tttaabbooo
Bastet
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,344
Damage
63,086
84,704
Taken
74,734
53,093
Mitigated
42,985
22,167
Healing
27,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,365
152
0
3,754
14,486
13,299
121
3,384
10,716
27,159
0
W
King Arthur
ExoticErb
King Arthur
14,532
2,036
0
8,265
17,684
14,631
966
4,908
12,627
0
51,516
L
Tiamat
17,326
1,552
0
6,724
20,802
18,334
0
2,993
17,642
64,238
0
L
Guan Yu
1,688
312
238
1,102
9,576
5,632
316
0
9,184
0
37,383
L
Arachne
Kahos Rayne
Arachne
16,844
11,610
0
6,566
21,551
10,735
762
4,605
16,796
0
80,909
W
5,782
904
195
1,482
14,267
3,719
1,402
4,455
9,678
31,626
0
L
Ares
3,937
293
0
864
15,617
12,384
549
1,637
13,955
20,716
0
L
Danzaburou
ninja956
Danzaburou
11,549
3,175
1,263
5,410
17,158
6,008
0
912
15,983
0
50,111
W
Hachiman
p1nk_ch1icken
Hachiman
18,347
10,467
0
6,642
10,574
3,695
1,541
2,690
7,884
0
68,456
W
Bastet
tttaabbooo
Bastet
20,060
10,109
0
6,706
17,723
7,641
0
5,126
12,392
0
102,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,839
Gold Earned
52,412
384
Minions Killed
453
0
Camps Cleared
0
1,801,944
Distance Traveled
2,058,669
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,786
445
51
2
0
406,089
3
W
King Arthur
10,539
479
80
4
0
430,767
0
L
Tiamat
11,375
517
85
4
0
368,388
1
L
Guan Yu
8,270
376
81
4
0
289,072
6
L
Arachne
10,664
485
121
6
0
404,847
0
W
Thoth
8,129
370
48
2
0
361,960
5
L
Ares
8,639
393
31
1
0
387,372
6
L
Danzaburou
8,891
404
66
3
0
352,265
4
W
Hachiman
11,197
509
124
6
0
373,553
1
W
Bastet
12,761
580
150
7
0
486,300
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role