Player Matchup

Rama
Rama
Ooberdoober6999
Rama
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,649 Elo+
Solo
Da Ji
Da Ji
PinheadedCoffee
Da Ji
Level 28
God Stats
14W - 7L
1,750 SR
Queue Stats
194W - 169L
1,633 Elo+
Solo
Serqet
Serqet
SleepingDragoon-
Serqet
Level 29
God Stats
20W - 22L
1,591 SR
Queue Stats
133W - 125L
1,572 Elo+
Solo
Raijin
Raijin
SmoochAndLove
Raijin
Level 17
God Stats
1W - 2L
1,308 SR
Queue Stats
107W - 104L
1,588 Elo+
Party 1
Bellona
Bellona
lbstack
Bellona
Level 16
God Stats
7W - 2L
1,758 SR
Queue Stats
28W - 27L
1,572 Elo+
Party 1
Team Averages
Level 19
1,582 SR
1,603 Elo+

VS

Team Averages
Level 34
1,442 SR
1,567 Elo+
Pele
Pele
AuroraR PR
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,750 Elo+
Party 2
Merlin
Merlin
SKYLUNA93
Merlin
Level 108
God Stats
25W - 28L
1,343 SR
Queue Stats
213W - 204L
1,589 Elo+
Party 2
Sylvanus
Sylvanus
Ythra
Sylvanus
Level 27
God Stats
10W - 11L
1,604 SR
Queue Stats
271W - 237L
1,617 Elo+
Solo
Neith
Neith
casp0r77
Neith
Level 6
God Stats
1W - 6L
1,329 SR
Queue Stats
12W - 33L
1,430 Elo+
Solo
Chaac
Chaac
stonedjinxxx
Chaac
Level 24
God Stats
13W - 21L
1,431 SR
Queue Stats
46W - 58L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 0
3,898
780
1,741
2,650
754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
3 / 1 / 0
3,836
767
1,356
2,790
709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

5
0 / 0 / 2
3,801
760
1,004
1,706
737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 2 / 1
3,225
645
811
2,010
392
Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
lbstack
Bellona
5
1 / 0 / 0
3,510
702
1,057
2,287
1,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,752
550
255
1,415
219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
SKYLUNA93
Merlin
6
0 / 1 / 0
3,685
737
832
1,733
366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
Ythra
Sylvanus
5
0 / 2 / 0
3,198
640
699
3,883
1,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
casp0r77
Neith
2
1 / 2 / 0
2,948
590
253
1,196
248
6
1 / 1 / 0
3,689
738
1,022
2,518
1,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
6
Kills
2
3
Deaths
7
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
2
0
0
2
W
3
1
0
3
L
Merlin
SKYLUNA93
Merlin
0
1
0
0
W
0
0
2
1
W
0
2
1
0.25
L
Sylvanus
Ythra
Sylvanus
0
2
0
0
L
Neith
casp0r77
Neith
1
2
0
0.5
W
Bellona
lbstack
Bellona
1
0
0
1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,969
Damage
3,061
11,443
Taken
10,745
3,970
Mitigated
3,168
3,140
Healing
2,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
255
136
0
548
1,415
219
0
0
1,415
0
3,052
W
1,741
1,511
0
1,402
2,650
754
144
272
2,378
0
20,235
W
1,356
461
0
784
2,790
709
0
152
2,569
0
11,346
L
Merlin
SKYLUNA93
Merlin
832
41
0
367
1,733
366
0
289
1,270
12,042
0
W
1,004
106
0
476
1,706
737
0
427
1,279
0
6,213
W
811
145
0
150
2,010
392
0
442
1,374
7,031
0
L
Sylvanus
Ythra
Sylvanus
699
166
0
1,032
3,883
1,322
0
0
3,733
8,135
0
L
Neith
casp0r77
Neith
253
175
0
0
1,196
248
0
316
848
0
1,793
W
Bellona
lbstack
Bellona
1,057
496
0
328
2,287
1,378
0
0
2,187
0
8,257
L
1,022
157
0
743
2,518
1,013
0
0
2,418
0
9,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,270
Gold Earned
16,272
114
Minions Killed
80
0
Camps Cleared
0
532,936
Distance Traveled
422,511
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
2,752
550
10
2
0
58,494
0
W
Rama
3,898
780
36
7
0
103,435
1
W
Da Ji
3,836
767
26
5
0
115,303
1
L
Merlin
3,685
737
29
6
0
101,578
2
W
Serqet
3,801
760
18
4
0
129,074
1
W
Raijin
3,225
645
16
3
0
83,006
0
L
Sylvanus
3,198
640
19
4
0
88,704
2
L
Neith
2,948
590
5
1
0
81,975
0
W
Bellona
3,510
702
18
4
0
102,118
0
L
Chaac
3,689
738
17
3
0
91,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role